Player Matchup

Merlin
Merlin
 
Merlin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Count__Tofu
Bacchus
Level 146
God Stats
0W - 2L
1,517 SR
Queue Stats
145W - 145L
1,454 Elo+
Solo
Bastet
Bastet
Crownxpr
Bastet
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
51W - 62L
1,337 Elo+
Party 2
Medusa
Medusa
Hollsoon
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Scooqy
Cu Chulainn
Level 144
God Stats
4W - 3L
1,703 SR
Queue Stats
138W - 127L
1,540 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,474 Elo+

VS

Team Averages
Level 110
1,484 SR
1,473 Elo+
Terra
Terra
Aspd3n69
Terra
Level 147
God Stats
18W - 7L
1,634 SR
Queue Stats
345W - 316L
1,524 Elo+
Party 1
Lancelot
Lancelot
Barrak456
Lancelot
Level 59
God Stats
6W - 4L
1,450 SR
Queue Stats
213W - 194L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Bharriie
Baron Samedi
Level 88
God Stats
3W - 4L
1,416 SR
Queue Stats
230W - 221L
1,464 Elo+
Solo
Heimdallr
Heimdallr
HardLyKZ
Heimdallr
Level 127
God Stats
4W - 0L
1,580 SR
Queue Stats
145W - 133L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Rhorima
Sun Wukong
Level 129
God Stats
4W - 3L
1,341 SR
Queue Stats
202W - 184L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 9 / 0
8,049
503
9,186
11,725
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Count__Tofu
Bacchus
12
1 / 3 / 5
7,961
498
5,318
12,582
13,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bastet
Crownxpr
Bastet
9
0 / 4 / 0
6,180
386
1,935
9,074
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Hollsoon
Medusa
14
2 / 2 / 1
8,536
534
4,268
11,041
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Scooqy
Cu Chulainn
16
2 / 5 / 0
9,319
582
15,202
18,926
13,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aspd3n69
Terra
14
5 / 3 / 7
9,158
572
6,186
13,394
12,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Barrak456
Lancelot
19
8 / 1 / 3
10,713
670
8,766
12,733
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Bharriie
Baron Samedi
16
5 / 1 / 8
9,241
578
8,667
10,267
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
HardLyKZ
Heimdallr
16
1 / 2 / 1
9,573
598
7,335
7,499
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rhorima
Sun Wukong
17
4 / 1 / 1
10,640
665
12,487
18,945
16,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
23
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
9
0
0.33
W
Terra
Aspd3n69
Terra
5
3
7
2.83
W
Lancelot
Barrak456
Lancelot
8
1
3
9.5
W
Baron Samedi
Bharriie
Baron Samedi
5
1
8
9
L
Bacchus
Count__Tofu
Bacchus
1
3
5
1.17
L
Bastet
Crownxpr
Bastet
0
4
0
0
W
Heimdallr
HardLyKZ
Heimdallr
1
2
1
0.75
L
Medusa
Hollsoon
Medusa
2
2
1
1.25
W
Sun Wukong
Rhorima
Sun Wukong
4
1
1
4.5
L
Cu Chulainn
Scooqy
Cu Chulainn
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,909
Damage
43,441
63,348
Taken
62,838
35,968
Mitigated
42,858
15,151
Healing
28,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,186
149
0
849
11,725
3,337
380
6,830
4,383
54,274
0
W
Terra
Aspd3n69
Terra
6,186
1,033
847
3,734
13,394
12,692
0
5,181
8,213
28,377
0
W
Lancelot
Barrak456
Lancelot
8,766
1,379
0
8,073
12,733
6,641
232
1,392
11,341
0
114,819
W
Baron Samedi
Bharriie
Baron Samedi
8,667
143
704
3,458
10,267
4,275
0
6,711
3,556
50,399
1,244
L
Bacchus
Count__Tofu
Bacchus
5,318
698
0
2,668
12,582
13,211
93
2,855
9,579
23,523
621
L
Bastet
Crownxpr
Bastet
1,935
190
59
1,858
9,074
2,981
0
1,139
7,839
0
34,612
W
Heimdallr
HardLyKZ
Heimdallr
7,335
3,743
0
2,590
7,499
2,985
2,365
1,496
6,003
0
73,357
L
Medusa
Hollsoon
Medusa
4,268
1,670
0
4,971
11,041
3,328
0
2,879
8,070
0
61,497
W
Sun Wukong
Rhorima
Sun Wukong
12,487
2,826
0
9,138
18,945
16,265
53
2,789
16,156
0
85,200
L
Cu Chulainn
Scooqy
Cu Chulainn
15,202
1,657
0
4,746
18,926
13,111
0
302
18,624
11,866
73,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
49,325
466
Minions Killed
604
0
Camps Cleared
0
1,445,606
Distance Traveled
1,688,363
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,049
503
91
6
0
272,334
0
W
Terra
9,158
572
47
3
0
350,332
2
W
Lancelot
10,713
670
168
11
0
421,490
0
W
Baron Samedi
9,241
578
98
6
0
324,840
7
L
Bacchus
7,961
498
46
3
0
332,752
6
L
Bastet
6,180
386
60
4
0
201,962
0
W
Heimdallr
9,573
598
133
8
0
290,634
0
L
Medusa
8,536
534
114
7
0
318,442
3
W
Sun Wukong
10,640
665
158
10
0
301,067
0
L
Cu Chulainn
9,319
582
155
10
0
320,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role