Player Matchup

Mercury
Mercury
Diamond V
HallowCawk
Mercury
Diamond V
Level 82
God Stats
15W - 8L
1,903 SR
Queue Stats
152W - 124L
2,085 MMR
Solo
Ullr
Ullr
Diamond V
KeepItOnMe
Ullr
Diamond V
Level 70
God Stats
2W - 4L
1,497 SR
Queue Stats
62W - 43L
1,987 MMR
Solo
Mulan
Mulan
Platinum II
MexicanJeebus
Mulan
Platinum II
Level 157
God Stats
9W - 7L
1,797 SR
Queue Stats
148W - 142L
1,951 MMR
Solo
He Bo
He Bo
Diamond III
Nick763
He Bo
Diamond III
Level 168
God Stats
1W - 2L
1,560 SR
Queue Stats
134W - 108L
2,156 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
jdog0310
Sylvanus
Diamond IV
Level 142
God Stats
3W - 7L
1,843 SR
Queue Stats
77W - 63L
2,093 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,720 SR
2,054 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 170
1,636 SR
1,950 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum III
CozyBoom
Apollo
Platinum III
Level 125
God Stats
3W - 5L
1,537 SR
Queue Stats
101W - 80L
1,878 MMR
Party 1
Fenrir
Fenrir
Diamond III
DimeecSlays
Fenrir
Diamond III
Level 183
God Stats
6W - 1L
2,071 SR
Queue Stats
297W - 277L
2,209 MMR
Party 2
Tyr
Tyr
Diamond IV
Jamty
Tyr
Diamond IV
Level 164
God Stats
2W - 3L
1,549 SR
Queue Stats
126W - 109L
2,182 MMR
Solo
Ganesha
Ganesha
Platinum II
NLSprite
Ganesha
Platinum II
Level 127
God Stats
2W - 2L
1,524 SR
Queue Stats
119W - 104L
1,980 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HallowCawk
Mercury
11
4 / 1 / 1
5,999
600
3,631
6,562
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 4
6,053
605
5,368
4,735
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 0
7,191
719
11,101
7,251
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
Nick763
He Bo
11
1 / 3 / 0
5,772
577
3,068
6,305
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
jdog0310
Sylvanus
9
0 / 1 / 5
5,496
550
4,062
7,135
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
AresThothThorCu Chulainn

VS

Bans
AthenaMedusaSun WukongAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 2
5,469
547
3,088
4,291
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
CozyBoom
Apollo
10
1 / 3 / 1
5,140
514
4,398
6,140
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
4 / 1 / 0
5,797
580
4,899
9,085
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
Jamty
Tyr
9
0 / 4 / 0
5,381
538
3,266
12,433
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
NLSprite
Ganesha
9
0 / 1 / 1
5,192
519
2,927
6,093
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
2
0.5
L
Apollo
CozyBoom
Apollo
1
3
1
0.5
L
Fenrir
4
1
0
4
W
Mercury
HallowCawk
Mercury
4
1
1
4.5
L
Tyr
Jamty
Tyr
0
4
0
0
W
1
0
4
3
W
5
0
0
5
L
Ganesha
NLSprite
Ganesha
0
1
1
0.5
W
He Bo
Nick763
He Bo
1
3
0
0.33
W
Sylvanus
jdog0310
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
18,578
31,988
Taken
38,042
16,133
Mitigated
20,143
11,143
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,088
95
0
930
4,291
1,247
0
2,065
2,226
41,673
0
L
Apollo
CozyBoom
Apollo
4,398
2,264
0
1,472
6,140
1,797
0
1,440
4,700
0
28,965
L
Fenrir
4,899
1,008
0
3,292
9,085
3,339
0
2,046
6,953
0
32,892
W
Mercury
HallowCawk
Mercury
3,631
1,788
0
400
6,562
2,315
0
1,345
5,161
0
45,580
L
Tyr
Jamty
Tyr
3,266
693
0
4,464
12,433
9,629
0
0
11,788
6,250
27,104
W
5,368
2,113
0
410
4,735
1,579
0
947
3,788
0
44,194
W
11,101
1,550
0
4,387
7,251
5,369
0
961
6,260
0
52,588
L
Ganesha
NLSprite
Ganesha
2,927
195
0
1,553
6,093
4,131
0
1,242
4,851
11,936
829
W
He Bo
Nick763
He Bo
3,068
49
0
1,705
6,305
1,801
0
1,562
4,559
41,381
0
W
Sylvanus
jdog0310
Sylvanus
4,062
995
1,235
3,006
7,135
5,069
0
1,369
5,732
19,408
3,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
26,979
370
Minions Killed
299
0
Camps Cleared
0
1,076,894
Distance Traveled
1,057,222
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,469
547
88
9
0
219,292
1
L
Apollo
5,140
514
73
7
0
201,597
0
L
Fenrir
5,797
580
56
6
0
222,402
0
W
Mercury
5,999
600
74
7
0
254,357
0
L
Tyr
5,381
538
76
8
0
206,740
0
W
Ullr
6,053
605
96
10
0
202,899
0
W
Mulan
7,191
719
93
9
0
199,589
2
L
Ganesha
5,192
519
6
1
0
207,191
1
W
He Bo
5,772
577
92
9
0
210,010
3
W
Sylvanus
5,496
550
15
2
0
210,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role