Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold V
RiGZ89
Nemesis
Gold V
Level 168
God Stats
11W - 10L
1,554 SR
Queue Stats
98W - 111L
1,413 MMR
Party 2
Aphrodite
Aphrodite
Gold III
jonesy76blitz
Aphrodite
Gold III
Level 214
God Stats
0W - 2L
1,312 SR
Queue Stats
107W - 116L
1,529 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,473 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,520 SR
1,455 MMR
Cliodhna
Cliodhna
Gold IV
DraytonVibez
Cliodhna
Gold IV
Level 148
God Stats
10W - 6L
1,836 SR
Queue Stats
135W - 134L
1,412 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Stydur
Cu Chulainn
Gold IV
Level 158
God Stats
7W - 7L
1,204 SR
Queue Stats
230W - 241L
1,470 MMR
Solo
Chang'e
Chang'e
Gold IV
gerson_ramms199
Chang'e
Gold IV
Level 149
God Stats
140W - 108L
1,610 SR
Queue Stats
269W - 264L
1,465 MMR
Solo
Neith
Neith
Gold III
joandavidsebas
Neith
Gold III
Level 129
God Stats
18W - 23L
1,334 SR
Queue Stats
269W - 270L
1,465 MMR
Solo
Sylvanus
Sylvanus
Gold III
richpeoplefood
Sylvanus
Gold III
Level 106
God Stats
51W - 42L
1,616 SR
Queue Stats
347W - 350L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 4 / 0
4,926
493
2,908
6,916
1,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
 
Skadi
7
1 / 4 / 0
4,566
457
4,684
4,804
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
 
Chaac
6
0 / 6 / 0
4,379
438
2,167
7,545
4,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
RiGZ89
Nemesis
11
1 / 1 / 1
5,165
517
3,733
8,264
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
jonesy76blitz
Aphrodite
11
0 / 1 / 1
5,726
573
2,614
6,376
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnhurArtioArtemisBellona

VS

Bans
AwilixLokiThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DraytonVibez
Cliodhna
11
5 / 1 / 5
6,199
620
4,161
6,450
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Stydur
Cu Chulainn
12
3 / 0 / 4
7,011
701
6,280
7,611
6,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 1
6,055
606
5,164
6,125
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 4
6,221
622
5,201
6,814
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
9
2 / 1 / 4
5,955
596
1,825
5,453
2,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Skadi
 
Skadi
1
4
0
0.25
L
Chaac
 
Chaac
0
6
0
0
W
Cliodhna
DraytonVibez
Cliodhna
5
1
5
7.5
L
Nemesis
RiGZ89
Nemesis
1
1
1
1.5
W
Cu Chulainn
Stydur
Cu Chulainn
3
0
4
5
W
5
0
1
5.5
W
1
1
4
3
L
Aphrodite
jonesy76blitz
Aphrodite
0
1
1
0.5
W
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,106
Damage
22,631
33,905
Taken
32,453
12,423
Mitigated
14,051
10,049
Healing
17,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,908
1,630
433
1,071
6,916
1,916
48
1,435
5,423
16,612
0
L
Skadi
 
Skadi
4,684
1,997
0
0
4,804
981
65
896
3,846
0
24,313
L
Chaac
 
Chaac
2,167
563
0
1,551
7,545
4,559
0
197
7,348
0
20,579
W
Cliodhna
DraytonVibez
Cliodhna
4,161
888
0
3,700
6,450
1,831
0
460
5,942
0
38,511
L
Nemesis
RiGZ89
Nemesis
3,733
1,813
0
1,875
8,264
3,044
0
1,956
6,166
0
33,290
W
Cu Chulainn
Stydur
Cu Chulainn
6,280
1,067
0
2,315
7,611
6,414
0
146
7,465
1,749
47,341
W
5,164
407
794
2,950
6,125
1,576
0
1,875
4,004
38,723
0
W
5,201
2,780
0
2,212
6,814
2,068
309
1,936
4,878
0
45,986
L
Aphrodite
jonesy76blitz
Aphrodite
2,614
238
78
5,041
6,376
1,923
0
2,306
3,766
41,838
1,214
W
Sylvanus
1,825
908
3,090
2,370
5,453
2,162
138
1,449
3,948
15,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
31,441
244
Minions Killed
309
0
Camps Cleared
0
936,724
Distance Traveled
1,007,036
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,926
493
16
2
0
179,316
3
L
Skadi
4,566
457
35
4
0
194,426
0
L
Chaac
4,379
438
31
3
0
149,413
0
W
Cliodhna
6,199
620
62
6
0
241,552
0
L
Nemesis
5,165
517
64
6
0
240,003
0
W
Cu Chulainn
7,011
701
85
9
0
178,954
0
W
Chang'e
6,055
606
66
7
0
208,698
4
W
Neith
6,221
622
81
8
0
169,474
0
L
Aphrodite
5,726
573
98
10
0
173,566
0
W
Sylvanus
5,955
596
15
2
0
208,358
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role