Player Matchup

Mulan
Mulan
AlbertEpstein
Mulan
Level 31
God Stats
6W - 7L
1,438 SR
Queue Stats
38W - 39L
1,456 Elo+
Party 1
Hel
Hel
Bjames106
Hel
Level 217
God Stats
4W - 3L
1,644 SR
Queue Stats
90W - 86L
1,553 Elo+
Solo
Xing Tian
Xing Tian
Dinksquad
Xing Tian
Level 28
God Stats
23W - 19L
1,541 SR
Queue Stats
37W - 39L
1,457 Elo+
Party 1
Maman Brigitte
Maman Brigitte
FNO_Itachi
Maman Brigitte
Level 143
God Stats
3W - 0L
1,638 SR
Queue Stats
80W - 74L
1,530 Elo+
Solo
Rama
Rama
zOctaves
Rama
Level 158
God Stats
2W - 4L
1,576 SR
Queue Stats
173W - 151L
1,537 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,507 Elo+

VS

Team Averages
Level 74
1,578 SR
1,495 Elo+
Loki
Loki
BolitaEmpoderado
Loki
Level 48
God Stats
4W - 10L
1,316 SR
Queue Stats
156W - 214L
1,426 Elo+
Party 2
Hercules
Hercules
Chupiplasca
Hercules
Level 63
God Stats
31W - 32L
1,587 SR
Queue Stats
578W - 620L
1,479 Elo+
Party 2
Khepri
Khepri
dragonplazma
Khepri
Level 98
God Stats
4W - 4L
1,857 SR
Queue Stats
109W - 102L
1,541 Elo+
Solo
Heimdallr
Heimdallr
laeryck
Heimdallr
Level 105
God Stats
4W - 7L
1,426 SR
Queue Stats
139W - 148L
1,484 Elo+
Solo
Bastet
Bastet
Ångeℓ
Bastet
Level 58
God Stats
47W - 38L
1,703 SR
Queue Stats
395W - 414L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,327
1,041
6,412
7,701
7,302
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 1 / 11
8,329
1,041
4,404
9,091
5,741
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xing Tian
Dinksquad
Xing Tian
14
2 / 0 / 9
8,631
1,079
4,695
7,846
8,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
FNO_Itachi
Maman Brigitte
14
4 / 1 / 5
9,184
1,148
12,423
6,728
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
4 / 0 / 6
9,218
1,152
10,528
6,120
2,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

327

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,936
992
4,046
9,491
3,162
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
Chupiplasca
Hercules
13
1 / 1 / 2
7,909
989
5,195
10,075
10,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Khepri
14
0 / 4 / 1
8,897
1,112
4,862
10,029
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
laeryck
Heimdallr
13
2 / 1 / 1
8,546
1,068
13,279
5,430
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Ångeℓ
Bastet
13
0 / 1 / 1
7,785
973
6,875
5,985
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
11
Kills
3
3
Deaths
11
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
0
1
11
5.5
L
0
4
3
0.38
L
Hercules
Chupiplasca
Hercules
1
1
2
2
W
Xing Tian
Dinksquad
Xing Tian
2
0
9
6.5
W
Maman Brigitte
FNO_Itachi
Maman Brigitte
4
1
5
6.5
L
Khepri
0
4
1
0.13
L
Heimdallr
laeryck
Heimdallr
2
1
1
2.5
W
Rama
4
0
6
7
L
Bastet
Ångeℓ
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
34,257
37,486
Taken
41,010
26,531
Mitigated
26,369
15,660
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,412
823
0
1,346
7,701
7,302
0
1,102
6,595
0
14,546
W
4,404
301
6,136
4,528
9,091
5,741
0
1,237
7,851
18,296
0
L
4,046
646
0
100
9,491
3,162
0
4,627
4,815
0
14,318
L
Hercules
Chupiplasca
Hercules
5,195
1,003
0
1,841
10,075
10,102
0
5,096
4,702
1,689
7,412
W
Xing Tian
Dinksquad
Xing Tian
4,695
228
0
1,721
7,846
8,022
0
1,413
6,433
9,972
0
W
Maman Brigitte
FNO_Itachi
Maman Brigitte
12,423
628
0
0
6,728
2,948
0
517
6,211
26,280
453
L
Khepri
4,862
159
0
1,217
10,029
9,072
0
5,778
4,128
22,478
735
L
Heimdallr
laeryck
Heimdallr
13,279
3,883
0
362
5,430
2,285
0
1,905
3,483
0
28,266
W
Rama
10,528
8,785
0
1,929
6,120
2,518
0
1,132
4,988
0
30,588
L
Bastet
Ångeℓ
Bastet
6,875
1,099
0
722
5,985
1,748
0
3,814
2,078
0
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
41,073
163
Minions Killed
138
6
Camps Cleared
6
933,921
Distance Traveled
753,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,327
1,041
24
3
4
189,677
0
W
Hel
8,329
1,041
27
3
0
205,932
0
L
Loki
7,936
992
18
2
1
180,355
0
L
Hercules
7,909
989
16
2
0
135,392
0
W
Xing Tian
8,631
1,079
12
2
0
174,751
0
W
Maman Brigitte
9,184
1,148
42
5
1
207,722
0
L
Khepri
8,897
1,112
35
4
2
155,835
0
L
Heimdallr
8,546
1,068
48
6
0
136,938
0
W
Rama
9,218
1,152
58
7
1
155,839
0
L
Bastet
7,785
973
21
3
3
145,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role