Player Matchup

Bastet
Bastet
 
Bastet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Crooks N Tubs
Cthulhu
Level 48
God Stats
2W - 1L
1,720 SR
Queue Stats
58W - 66L
1,415 Elo+
Solo
Persephone
Persephone
GarnetWishes
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YUBSoSaltyBro
Ah Muzen Cab
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 120L
1,460 Elo+
Solo
Nu Wa
Nu Wa
papaskorge
Nu Wa
Level 142
God Stats
4W - 1L
1,858 SR
Queue Stats
184W - 169L
1,448 Elo+
Party 1
Team Averages
Level 93
1,616 SR
1,450 Elo+

VS

Team Averages
Level 102
1,385 SR
1,490 Elo+
Maui
Maui
Cernunos278
Maui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,492 Elo+
Solo
Chaac
Chaac
Repents
Chaac
Level 89
God Stats
2W - 4L
1,462 SR
Queue Stats
217W - 190L
1,533 Elo+
Solo
Ymir
Ymir
ShãttèŕÐŕèãmź
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 116L
1,492 Elo+
Solo
Neith
Neith
TK-killa91
Neith
Level 129
God Stats
0W - 3L
1,194 SR
Queue Stats
64W - 90L
1,406 Elo+
Solo
Amaterasu
Amaterasu
el_av
Amaterasu
Level 157
God Stats
1W - 2L
1,269 SR
Queue Stats
397W - 398L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 2 / 7
8,888
808
10,230
8,836
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
15
3 / 2 / 8
9,308
846
10,413
8,546
9,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
GarnetWishes
Persephone
12
0 / 2 / 9
7,864
715
4,421
5,667
1,927
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
YUBSoSaltyBro
Ah Muzen Cab
15
3 / 1 / 7
8,804
800
9,564
6,561
2,952
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Nu Wa
17
3 / 1 / 9
9,616
874
11,089
7,749
2,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,936
721
2,747
8,529
7,236
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
Repents
Chaac
17
5 / 2 / 3
9,462
860
16,252
13,722
14,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 3
7,992
727
2,346
9,222
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
12
0 / 4 / 5
7,479
680
8,801
9,613
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
el_av
Amaterasu
14
1 / 1 / 4
8,069
734
1,533
8,739
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
14
Kills
8
8
Deaths
14
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
7
4.25
L
1
3
5
1.17
W
Cthulhu
3
2
8
3.5
W
Persephone
GarnetWishes
Persephone
0
2
9
2.25
L
Chaac
Repents
Chaac
5
2
3
3.25
L
1
4
3
0.63
L
Neith
0
4
5
0.63
W
Ah Muzen Cab
YUBSoSaltyBro
Ah Muzen Cab
3
1
7
6.5
L
Amaterasu
el_av
Amaterasu
1
1
4
3
W
Nu Wa
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,717
Damage
31,679
37,359
Taken
49,825
20,856
Mitigated
41,830
12,207
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,230
2,899
1,790
2,607
8,836
3,621
267
847
7,903
0
14,741
L
2,747
365
522
376
8,529
7,236
0
3,800
4,729
7,834
0
W
Cthulhu
10,413
129
1,246
1,706
8,546
9,435
0
1,105
7,323
20,025
253
W
Persephone
GarnetWishes
Persephone
4,421
507
0
450
5,667
1,927
429
1,113
4,502
9,977
440
L
Chaac
Repents
Chaac
16,252
1,389
258
4,918
13,722
14,511
0
6,289
7,433
0
44,533
L
2,346
0
757
1,167
9,222
9,046
0
4,305
4,917
11,168
1,017
L
Neith
8,801
2,681
132
819
9,613
3,409
0
4,578
5,035
0
18,976
W
Ah Muzen Cab
YUBSoSaltyBro
Ah Muzen Cab
9,564
4,359
1,757
1,107
6,561
2,952
530
561
6,000
0
19,958
L
Amaterasu
el_av
Amaterasu
1,533
197
154
2,411
8,739
7,628
0
6,344
2,395
0
7,628
W
Nu Wa
11,089
2,730
575
969
7,749
2,921
714
1,214
6,513
29,513
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
40,938
118
Minions Killed
155
0
Camps Cleared
0
1,039,912
Distance Traveled
1,090,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,888
808
13
1
0
247,626
0
L
Maui
7,936
721
13
1
0
218,686
0
W
Cthulhu
9,308
846
28
3
0
205,351
0
W
Persephone
7,864
715
12
1
0
173,770
0
L
Chaac
9,462
860
56
5
0
244,436
0
L
Ymir
7,992
727
22
2
0
190,564
0
L
Neith
7,479
680
36
3
0
167,437
0
W
Ah Muzen Cab
8,804
800
35
3
0
209,305
0
L
Amaterasu
8,069
734
28
3
0
269,522
0
W
Nu Wa
9,616
874
30
3
0
203,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role