Player Matchup

Sun Wukong
Sun Wukong
Dixieee_Normuss
Sun Wukong
Level 11
God Stats
3W - 0L
1,698 SR
Queue Stats
8W - 5L
1,432 Elo+
Party 1
Ra
Ra
Eliaitor7
Ra
Level 63
God Stats
5W - 5L
1,134 SR
Queue Stats
114W - 89L
1,400 Elo+
Solo
Fafnir
Fafnir
MangledOrchard
Fafnir
Level 109
God Stats
18W - 21L
1,460 SR
Queue Stats
131W - 118L
1,461 Elo+
Party 1
Surtr
Surtr
Pontyf6193
Surtr
Level 88
God Stats
33W - 20L
1,476 SR
Queue Stats
124W - 114L
1,466 Elo+
Solo
Apollo
Apollo
lolo256600
Apollo
Level 88
God Stats
1W - 4L
1,055 SR
Queue Stats
145W - 134L
1,457 Elo+
Solo
Team Averages
Level 72
1,365 SR
1,443 Elo+

VS

Team Averages
Level 85
1,441 SR
1,464 Elo+
Medusa
Medusa
BigShotMossDogg
Medusa
Level 65
God Stats
4W - 5L
1,317 SR
Queue Stats
44W - 50L
1,404 Elo+
Solo
Janus
Janus
CTTIMPRO
Janus
Level 115
God Stats
2W - 5L
1,198 SR
Queue Stats
136W - 125L
1,511 Elo+
Solo
Athena
Athena
KsUmin23
Athena
Level 100
God Stats
1W - 5L
1,692 SR
Queue Stats
166W - 146L
1,498 Elo+
Solo
Arachne
Arachne
Sergius312
Arachne
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
sinary_noah
Baba Yaga
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dixieee_Normuss
Sun Wukong
13
4 / 1 / 0
7,510
578
6,749
8,993
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 3
7,718
594
5,441
4,189
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 11
7,830
602
4,421
9,768
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
13
8 / 0 / 4
8,004
616
6,349
9,673
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
lolo256600
Apollo
13
6 / 1 / 7
7,762
597
10,547
9,224
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,485
422
5,561
9,426
2,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
CTTIMPRO
Janus
12
1 / 3 / 0
6,786
522
2,705
9,949
2,119
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
KsUmin23
Athena
9
1 / 6 / 0
5,805
447
4,035
11,911
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Sergius312
Arachne
10
0 / 4 / 0
5,523
425
2,024
9,561
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
sinary_noah
Baba Yaga
8
0 / 4 / 0
4,996
384
2,524
5,768
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
23
Kills
2
2
Deaths
23
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Janus
CTTIMPRO
Janus
1
3
0
0.33
W
Sun Wukong
Dixieee_Normuss
Sun Wukong
4
1
0
4
W
3
0
3
4.5
L
Athena
KsUmin23
Athena
1
6
0
0.17
W
2
0
11
7.5
W
Surtr
8
0
4
10
L
Arachne
Sergius312
Arachne
0
4
0
0
W
Apollo
lolo256600
Apollo
6
1
7
9.5
L
Baba Yaga
sinary_noah
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,507
Damage
16,849
41,847
Taken
46,615
23,038
Mitigated
17,351
18,285
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
2,465
0
1,865
9,426
2,318
0
1,477
7,949
0
40,699
L
Janus
CTTIMPRO
Janus
2,705
59
0
1,556
9,949
2,119
0
671
8,749
47,613
1,375
W
Sun Wukong
Dixieee_Normuss
Sun Wukong
6,749
1,360
0
3,579
8,993
4,939
242
2,551
6,442
0
44,471
W
5,441
117
120
1,830
4,189
1,497
0
2,184
2,005
50,173
2,411
L
Athena
KsUmin23
Athena
4,035
1,205
0
1,850
11,911
8,166
0
2,164
9,747
20,469
0
W
4,421
1,772
0
3,440
9,768
8,245
860
1,316
8,452
16,896
1,835
W
Surtr
6,349
2,427
0
4,469
9,673
4,723
0
967
8,706
1,858
54,709
L
Arachne
Sergius312
Arachne
2,024
1,349
0
2,746
9,561
3,114
81
3,169
6,198
0
26,095
W
Apollo
lolo256600
Apollo
10,547
7,123
0
4,847
9,224
3,634
2,578
2,092
7,132
0
62,797
L
Baba Yaga
sinary_noah
Baba Yaga
2,524
0
0
754
5,768
1,634
0
2,096
3,672
20,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
28,595
371
Minions Killed
258
0
Camps Cleared
0
1,324,826
Distance Traveled
1,156,964
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,485
422
58
4
0
236,472
1
L
Janus
6,786
522
79
6
0
223,296
0
W
Sun Wukong
7,510
578
59
5
0
247,783
0
W
Ra
7,718
594
102
8
0
258,701
0
L
Athena
5,805
447
32
2
0
256,429
6
W
Fafnir
7,830
602
18
1
0
265,176
0
W
Surtr
8,004
616
87
7
0
303,753
0
L
Arachne
5,523
425
55
4
0
252,782
0
W
Apollo
7,762
597
105
8
0
249,413
1
L
Baba Yaga
4,996
384
34
3
0
187,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role