Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
ComeUpZan
Chang'e
Level 121
God Stats
12W - 7L
1,736 SR
Queue Stats
92W - 83L
1,532 Elo+
Solo
Pele
Pele
SHADOW_GHOSTWOLF
Pele
Level 29
God Stats
21W - 9L
1,590 SR
Queue Stats
81W - 71L
1,490 Elo+
Party 3
Surtr
Surtr
train548preium
Surtr
Level 103
God Stats
11W - 8L
1,680 SR
Queue Stats
114W - 108L
1,440 Elo+
Party 3
Team Averages
Level 70
1,601 SR
1,492 Elo+

VS

Team Averages
Level 71
1,413 SR
1,490 Elo+
Danzaburou
Danzaburou
CaptaRipidua
Danzaburou
Level 56
God Stats
22W - 24L
1,394 SR
Queue Stats
84W - 89L
1,425 Elo+
Party 1
Janus
Janus
HoOkSeTtEr-_-937
Janus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 233L
1,431 Elo+
Solo
Hades
Hades
Klebstyx
Hades
Level 101
God Stats
2W - 2L
1,223 SR
Queue Stats
181W - 164L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
P3nguinKing
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,605 Elo+
Party 2
Mercury
Mercury
TTVMintyz
Mercury
Level 75
God Stats
9W - 12L
1,448 SR
Queue Stats
264W - 256L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 0 / 3
5,319
591
2,174
7,534
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
 
Danzaburou
8
1 / 2 / 3
4,670
519
2,329
4,857
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ComeUpZan
Chang'e
12
8 / 0 / 2
6,970
774
5,634
4,512
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 5
5,582
620
4,027
4,680
1,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
6,413
713
4,590
7,043
4,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptaRipidua
Danzaburou
8
1 / 2 / 1
4,845
538
4,879
4,774
1,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,400
489
1,458
5,539
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Klebstyx
Hades
8
0 / 4 / 0
4,171
463
2,594
7,718
4,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
P3nguinKing
Sun Wukong
9
0 / 2 / 0
4,800
533
3,011
7,540
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TTVMintyz
Mercury
8
1 / 2 / 0
4,533
504
1,413
6,171
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
3
3.5
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
Danzaburou
CaptaRipidua
Danzaburou
1
2
1
0.75
W
Chang'e
ComeUpZan
Chang'e
8
0
2
9
L
0
5
0
0
L
Hades
Klebstyx
Hades
0
4
0
0
L
Sun Wukong
P3nguinKing
Sun Wukong
0
2
0
0
W
2
0
5
4.5
L
Mercury
TTVMintyz
Mercury
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
13,355
28,626
Taken
31,742
15,003
Mitigated
12,666
11,362
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,174
504
0
2,618
7,534
5,711
0
865
6,669
20,532
1,525
W
Danzaburou
 
Danzaburou
2,329
531
0
2,266
4,857
1,582
0
818
4,039
0
18,702
L
Danzaburou
CaptaRipidua
Danzaburou
4,879
1,445
0
2,176
4,774
1,358
41
817
3,957
0
26,450
W
Chang'e
ComeUpZan
Chang'e
5,634
39
445
2,777
4,512
1,393
0
1,263
3,109
45,397
2,412
L
1,458
171
0
1,320
5,539
1,049
0
3,530
2,009
20,404
425
L
Hades
Klebstyx
Hades
2,594
408
4
2,566
7,718
4,705
0
1,716
6,002
20,017
0
L
Sun Wukong
P3nguinKing
Sun Wukong
3,011
546
0
1,480
7,540
3,693
0
327
7,213
0
33,294
W
4,027
1,217
0
41
4,680
1,563
0
911
3,721
0
38,235
L
Mercury
TTVMintyz
Mercury
1,413
526
0
540
6,171
1,861
0
1,425
4,746
0
24,038
W
4,590
1,955
0
3,215
7,043
4,754
7
0
7,043
1,618
39,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
22,749
304
Minions Killed
237
0
Camps Cleared
0
954,826
Distance Traveled
866,787
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,319
591
42
5
0
168,369
3
W
Danzaburou
4,670
519
29
3
0
157,502
0
L
Danzaburou
4,845
538
49
5
0
155,729
0
W
Chang'e
6,970
774
100
11
0
197,123
0
L
Janus
4,400
489
39
4
0
141,188
0
L
Hades
4,171
463
25
3
0
169,322
0
L
Sun Wukong
4,800
533
71
8
0
179,277
0
W
Pele
5,582
620
59
7
0
233,226
0
L
Mercury
4,533
504
53
6
0
221,271
0
W
Surtr
6,413
713
74
8
0
198,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role