Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Geschewski
Maui
Level 83
God Stats
4W - 6L
1,328 SR
Queue Stats
129W - 109L
1,512 Elo+
Party 1
Chang'e
Chang'e
I Seriously Cry
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,479 Elo+
Solo
Jormungandr
Jormungandr
NorCalTank
Jormungandr
Level 48
God Stats
7W - 3L
1,529 SR
Queue Stats
296W - 333L
1,510 Elo+
Solo
Discordia
Discordia
koollaidman01
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 12L
1,063 Elo+
Solo
Team Averages
Level 76
1,471 SR
1,413 Elo+

VS

Team Averages
Level 112
1,492 SR
1,534 Elo+
Scylla
Scylla
AdventiveChip4
Scylla
Level 142
God Stats
2W - 4L
1,488 SR
Queue Stats
227W - 223L
1,493 Elo+
Solo
Horus
Horus
HOOD PRODUCT
Horus
Level 94
God Stats
2W - 3L
1,630 SR
Queue Stats
199W - 217L
1,505 Elo+
Solo
Jing Wei
Jing Wei
L0N6L1V3A5AP
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,552 Elo+
Solo
Khepri
Khepri
mdpikachu
Khepri
Level 129
God Stats
2W - 2L
1,522 SR
Queue Stats
254W - 150L
1,580 Elo+
Solo
Mercury
Mercury
peacekeeper945
Mercury
Level 109
God Stats
0W - 3L
1,322 SR
Queue Stats
299W - 286L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 7
7,598
1,085
8,499
7,667
3,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 10
7,847
1,121
4,253
11,129
12,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 8
7,901
1,129
2,029
5,338
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NorCalTank
Jormungandr
14
7 / 3 / 5
8,034
1,148
5,741
12,251
9,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
koollaidman01
Discordia
12
1 / 2 / 9
6,934
991
3,726
5,584
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
7,353
1,050
12,423
4,979
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
4,904
701
0
0
0
Jing Wei
L0N6L1V3A5AP
Jing Wei
13
1 / 3 / 5
6,331
904
7,077
7,052
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
mdpikachu
Khepri
12
1 / 4 / 4
6,243
892
3,916
6,961
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 5 / 4
6,200
886
3,461
7,044
4,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
15
Kills
7
7
Deaths
15
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
7
7.5
L
4
3
2
1.67
W
1
2
10
3
L
0
0
0
0
W
2
0
8
6
L
Jing Wei
L0N6L1V3A5AP
Jing Wei
1
3
5
1.17
W
Jormungandr
NorCalTank
Jormungandr
7
3
5
3.17
W
Discordia
koollaidman01
Discordia
1
2
9
2.75
L
Khepri
mdpikachu
Khepri
1
4
4
0.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,248
Damage
26,877
41,969
Taken
26,036
30,249
Mitigated
12,732
17,419
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,499
2,260
782
3,246
7,667
3,485
1,130
3,942
3,725
0
20,569
L
12,423
606
411
778
4,979
1,921
0
3,163
1,640
22,428
0
W
4,253
375
589
2,603
11,129
12,566
0
3,365
7,764
6,746
757
L
0
0
0
0
0
0
0
0
0
0
0
W
2,029
46
4,829
2,628
5,338
2,351
274
2,448
2,890
11,531
0
L
Jing Wei
L0N6L1V3A5AP
Jing Wei
7,077
4,506
426
1,951
7,052
2,822
0
4,358
2,546
0
18,172
W
Jormungandr
NorCalTank
Jormungandr
5,741
436
80
2,662
12,251
9,466
377
3,392
8,859
13,898
1,072
W
Discordia
koollaidman01
Discordia
3,726
308
0
0
5,584
2,381
574
3,192
2,392
8,226
0
L
Khepri
mdpikachu
Khepri
3,916
588
316
192
6,961
3,282
0
3,166
3,594
7,947
0
L
3,461
1,033
189
232
7,044
4,707
0
3,641
3,160
0
7,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,314
Gold Earned
31,031
94
Minions Killed
63
0
Camps Cleared
0
793,120
Distance Traveled
579,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,598
1,085
23
3
0
158,866
0
L
Scylla
7,353
1,050
32
5
0
153,468
0
W
Maui
7,847
1,121
12
2
0
159,060
0
L
Horus
4,904
701
0
0
0
0
0
W
Chang'e
7,901
1,129
20
3
0
177,696
0
L
Jing Wei
6,331
904
18
3
0
156,781
0
W
Jormungandr
8,034
1,148
22
3
0
154,685
0
W
Discordia
6,934
991
17
2
0
142,813
0
L
Khepri
6,243
892
8
1
0
130,690
0
L
Mercury
6,200
886
5
1
0
138,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role