Player Matchup

Nu Wa
Nu Wa
AcquiredCone143
Nu Wa
Level 125
God Stats
73W - 48L
1,574 SR
Queue Stats
240W - 223L
1,455 Elo+
Party 1
Mulan
Mulan
AverageeVee
Mulan
Level 139
God Stats
7W - 4L
1,552 SR
Queue Stats
306W - 295L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Honeydzznutz
Sylvanus
Level 90
God Stats
78W - 56L
1,563 SR
Queue Stats
196W - 174L
1,452 Elo+
Party 1
Thanatos
Thanatos
Pack4life__12
Thanatos
Level 121
God Stats
13W - 11L
1,533 SR
Queue Stats
185W - 177L
1,576 Elo+
Solo
Medusa
Medusa
WARxREAPER
Medusa
Level 196
God Stats
2W - 2L
1,720 SR
Queue Stats
326W - 308L
1,555 Elo+
Solo
Team Averages
Level 134
1,589 SR
1,520 Elo+

VS

Team Averages
Level 133
1,554 SR
1,523 Elo+
Terra
Terra
Caonabo12
Terra
Level 123
God Stats
0W - 3L
1,269 SR
Queue Stats
217W - 206L
1,520 Elo+
Solo
Neith
Neith
CrazyyBoyJ
Neith
Level 126
God Stats
7W - 8L
1,575 SR
Queue Stats
104W - 89L
1,570 Elo+
Solo
Nox
Nox
Dullknee
Nox
Level 115
God Stats
6W - 6L
1,670 SR
Queue Stats
436W - 412L
1,511 Elo+
Solo
Amaterasu
Amaterasu
Majin_Tim20
Amaterasu
Level 149
God Stats
3W - 5L
1,503 SR
Queue Stats
154W - 158L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
TooMuchBuddha420
Gilgamesh
Level 150
God Stats
1W - 1L
1,753 SR
Queue Stats
171W - 157L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,001
600
5,331
2,119
634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 0
6,871
687
6,023
6,954
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Honeydzznutz
Sylvanus
11
1 / 1 / 0
5,658
566
3,965
8,430
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Pack4life__12
Thanatos
10
1 / 2 / 0
5,243
524
3,333
6,246
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
WARxREAPER
Medusa
11
2 / 1 / 1
6,273
627
6,278
7,713
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Caonabo12
Terra
9
0 / 0 / 3
5,211
521
4,049
8,350
4,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
11
3 / 2 / 0
6,140
614
6,873
7,428
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,487
549
895
5,355
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Majin_Tim20
Amaterasu
11
1 / 1 / 0
6,040
604
3,412
9,941
5,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
10
1 / 1 / 3
5,312
531
2,571
8,703
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
1
1
0
1
L
Terra
Caonabo12
Terra
0
0
3
1.5
L
Neith
3
2
0
1.5
L
0
1
0
0
W
Sylvanus
Honeydzznutz
Sylvanus
1
1
0
1
L
Amaterasu
Majin_Tim20
Amaterasu
1
1
0
1
W
Thanatos
Pack4life__12
Thanatos
1
2
0
0.5
L
Gilgamesh
1
1
3
2.5
W
Medusa
WARxREAPER
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,930
Damage
17,800
31,462
Taken
39,777
13,914
Mitigated
17,599
15,782
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,331
802
0
1,148
2,119
634
27
895
1,224
50,607
2,748
W
6,023
435
0
1,705
6,954
4,919
0
0
6,529
0
46,775
L
Terra
Caonabo12
Terra
4,049
328
1,746
2,597
8,350
4,608
0
2,650
5,700
18,207
0
L
Neith
6,873
3,244
0
2,374
7,428
2,207
171
1,574
5,854
0
47,289
L
895
0
0
961
5,355
1,853
0
2,920
2,435
46,550
0
W
Sylvanus
Honeydzznutz
Sylvanus
3,965
1,454
516
3,379
8,430
4,086
25
1,679
6,751
25,980
12,641
L
Amaterasu
Majin_Tim20
Amaterasu
3,412
1,265
0
5,346
9,941
5,736
0
459
9,482
0
36,903
W
Thanatos
Pack4life__12
Thanatos
3,333
1,224
0
6,239
6,246
1,827
0
873
5,373
0
32,135
L
Gilgamesh
2,571
684
0
1,161
8,703
3,195
0
1,242
7,461
0
37,800
W
Medusa
WARxREAPER
Medusa
6,278
2,942
0
2,795
7,713
2,448
258
1,497
6,216
0
44,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,046
Gold Earned
28,190
383
Minions Killed
358
0
Camps Cleared
0
1,036,519
Distance Traveled
1,066,782
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,001
600
90
9
0
205,518
3
W
Mulan
6,871
687
84
8
0
172,633
4
L
Terra
5,211
521
16
2
0
213,878
1
L
Neith
6,140
614
84
8
0
188,290
4
L
Nox
5,487
549
105
11
0
206,419
0
W
Sylvanus
5,658
566
66
7
0
203,950
2
L
Amaterasu
6,040
604
86
9
0
208,536
0
W
Thanatos
5,243
524
67
7
0
234,462
0
L
Gilgamesh
5,312
531
67
7
0
249,659
0
W
Medusa
6,273
627
76
8
0
219,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role