Player Matchup

Gilgamesh
Gilgamesh
Aldin_z
Gilgamesh
Level 124
God Stats
3W - 2L
1,413 SR
Queue Stats
222W - 208L
1,446 Elo+
Solo
Sol
Sol
LordMaltazarish
Sol
Level 190
God Stats
3W - 3L
1,455 SR
Queue Stats
227W - 218L
1,429 Elo+
Party 2
Rama
Rama
MorskoOka
Rama
Level 125
God Stats
5W - 3L
1,662 SR
Queue Stats
256W - 279L
1,434 Elo+
Party 2
Neith
Neith
Szeara
Neith
Level 125
God Stats
5W - 9L
1,246 SR
Queue Stats
365W - 374L
1,437 Elo+
Party 2
Ra
Ra
kidmagor
Ra
Level 62
God Stats
4W - 1L
1,231 SR
Queue Stats
283W - 170L
1,617 Elo+
Solo
Team Averages
Level 125
1,401 SR
1,473 Elo+

VS

Team Averages
Level 107
1,602 SR
1,498 Elo+
Nox
Nox
Aguerrero1208
Nox
Level 88
God Stats
5W - 3L
1,578 SR
Queue Stats
164W - 163L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
RingSting010
Guan Yu
Level 138
God Stats
18W - 6L
1,582 SR
Queue Stats
552W - 548L
1,474 Elo+
Solo
Bake Kujira
Bake Kujira
Vic_C_IX
Bake Kujira
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
430W - 440L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yahir3467
Morgan Le Fay
Level 75
God Stats
7W - 8L
1,420 SR
Queue Stats
281W - 293L
1,518 Elo+
Party 1
Hera
Hera
Альхирон
Hera
Level 109
God Stats
3W - 2L
1,726 SR
Queue Stats
140W - 153L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aldin_z
Gilgamesh
15
5 / 3 / 12
9,029
903
9,822
12,259
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
4 / 2 / 16
8,922
892
7,813
7,263
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
14
5 / 2 / 11
8,812
881
4,606
6,786
2,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Szeara
Neith
16
7 / 1 / 19
9,716
972
16,615
9,587
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
9 / 2 / 18
10,059
1,006
10,247
10,583
6,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
7,642
764
7,252
9,551
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
RingSting010
Guan Yu
13
2 / 6 / 4
7,960
796
3,772
13,936
13,637
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bake Kujira
Vic_C_IX
Bake Kujira
11
2 / 6 / 1
7,575
758
3,755
12,025
10,966
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Yahir3467
Morgan Le Fay
13
1 / 5 / 2
7,397
740
9,573
10,387
4,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 6 / 1
7,316
732
7,751
8,327
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
18
30
Kills
7
10
Deaths
30
76
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Gilgamesh
Aldin_z
Gilgamesh
5
3
12
3.67
W
4
2
16
6
W
Rama
5
2
11
5.25
L
Guan Yu
RingSting010
Guan Yu
2
6
4
0.67
W
Neith
Szeara
Neith
7
1
19
16.5
L
Bake Kujira
Vic_C_IX
Bake Kujira
2
6
1
0.42
L
Morgan Le Fay
Yahir3467
Morgan Le Fay
1
5
2
0.4
W
9
2
18
9
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
32,103
46,478
Taken
54,226
26,519
Mitigated
35,314
22,281
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
206
301
175
9,551
3,908
0
2,216
7,023
20,085
0
W
Gilgamesh
Aldin_z
Gilgamesh
9,822
1,979
364
1,199
12,259
10,781
581
6,180
6,079
0
17,314
W
7,813
2,461
334
1,513
7,263
2,734
3,143
4,408
2,855
19,407
371
W
Rama
4,606
2,527
433
406
6,786
2,602
434
4,813
1,973
0
10,085
L
Guan Yu
RingSting010
Guan Yu
3,772
138
3,634
4,286
13,936
13,637
0
6,696
6,981
0
6,332
W
Neith
Szeara
Neith
16,615
3,295
504
2,687
9,587
3,799
1,941
6,687
2,900
0
31,914
L
Bake Kujira
Vic_C_IX
Bake Kujira
3,755
1,636
117
125
12,025
10,966
0
3,384
8,409
11,401
811
L
Morgan Le Fay
Yahir3467
Morgan Le Fay
9,573
286
490
1,112
10,387
4,074
0
2,420
7,895
21,202
0
W
10,247
1,113
8,823
6,018
10,583
6,603
1,195
5,566
5,017
30,239
0
L
7,751
916
140
1,480
8,327
2,729
0
2,937
5,242
15,921
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
37,890
109
Minions Killed
84
0
Camps Cleared
0
914,287
Distance Traveled
832,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,642
764
35
4
0
170,802
0
W
Gilgamesh
9,029
903
13
1
0
176,218
0
W
Sol
8,922
892
20
2
0
188,561
0
W
Rama
8,812
881
15
2
0
145,316
0
L
Guan Yu
7,960
796
7
1
0
197,002
0
W
Neith
9,716
972
21
2
0
199,886
0
L
Bake Kujira
7,575
758
17
2
0
125,276
0
L
Morgan Le Fay
7,397
740
11
1
0
160,155
0
W
Ra
10,059
1,006
40
4
0
204,306
0
L
Hera
7,316
732
14
1
0
178,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role