Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
RickDS2006
Ix Chel
Level 66
God Stats
23W - 12L
1,614 SR
Queue Stats
228W - 234L
1,542 Elo+
Party 1
Atlas
Atlas
jake_dorgado
Atlas
Level 48
God Stats
93W - 58L
1,668 SR
Queue Stats
156W - 145L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
lIR_as
Xbalanque
Level 64
God Stats
25W - 22L
1,554 SR
Queue Stats
156W - 162L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
xlGREENlx
Amaterasu
Level 74
God Stats
6W - 4L
1,555 SR
Queue Stats
533W - 514L
1,458 Elo+
Solo
Team Averages
Level 81
1,578 SR
1,519 Elo+

VS

Team Averages
Level 84
1,482 SR
1,497 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Marinhobd
Ix Chel
Level 125
God Stats
3W - 9L
1,249 SR
Queue Stats
84W - 104L
1,483 Elo+
Party 2
Medusa
Medusa
SR1E0N
Medusa
Level 46
God Stats
3W - 5L
1,662 SR
Queue Stats
77W - 77L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
yuriberserk
Kuzenbo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 0 / 2
5,686
632
3,037
4,796
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
RickDS2006
Ix Chel
10
3 / 2 / 4
5,768
641
5,221
4,363
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 3
5,399
600
3,246
7,251
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
lIR_as
Xbalanque
10
0 / 0 / 2
5,082
565
4,525
5,512
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
xlGREENlx
Amaterasu
10
1 / 0 / 0
5,941
660
243
5,083
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 2 / 0
5,214
579
1,635
6,342
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
1
0 / 0 / 0
3,218
358
0
236
66
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Marinhobd
Ix Chel
9
1 / 3 / 0
4,801
533
2,047
4,805
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
SR1E0N
Medusa
9
1 / 3 / 2
4,800
533
5,942
6,944
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
yuriberserk
Kuzenbo
7
0 / 1 / 2
4,735
526
3,067
6,861
4,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
2
4
L
Ao Kuang
 
Ao Kuang
2
2
0
1
L
King Arthur
 
King Arthur
0
0
0
0
L
Ix Chel
Marinhobd
Ix Chel
1
3
0
0.33
W
Ix Chel
RickDS2006
Ix Chel
3
2
4
2.5
L
Medusa
SR1E0N
Medusa
1
3
2
0.67
W
2
2
3
1.75
W
Xbalanque
lIR_as
Xbalanque
0
0
2
1
W
Amaterasu
xlGREENlx
Amaterasu
1
0
0
1
L
Kuzenbo
yuriberserk
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
12,691
27,005
Taken
25,188
10,342
Mitigated
9,239
13,979
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,037
619
0
4,087
4,796
1,804
0
971
3,825
0
39,104
L
Ao Kuang
 
Ao Kuang
1,635
399
0
1,566
6,342
1,720
8
835
5,383
18,605
4,900
L
King Arthur
 
King Arthur
0
0
0
0
236
66
0
0
236
0
791
L
Ix Chel
Marinhobd
Ix Chel
2,047
100
160
1,003
4,805
1,219
0
2,590
2,055
25,719
907
W
Ix Chel
RickDS2006
Ix Chel
5,221
643
150
1,146
4,363
1,486
0
2,866
1,497
28,551
0
L
Medusa
SR1E0N
Medusa
5,942
2,042
0
530
6,944
1,923
0
2,900
3,996
0
26,192
W
3,246
1,290
897
1,488
7,251
3,121
0
1,336
5,915
11,842
0
W
Xbalanque
lIR_as
Xbalanque
4,525
1,983
0
2,878
5,512
1,597
0
1,239
4,273
0
35,182
W
Amaterasu
xlGREENlx
Amaterasu
243
140
0
3,333
5,083
2,334
271
77
5,006
0
35,764
L
Kuzenbo
yuriberserk
Kuzenbo
3,067
1,524
64
1,870
6,861
4,311
0
1,702
5,051
13,973
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,876
Gold Earned
22,768
303
Minions Killed
192
0
Camps Cleared
0
925,273
Distance Traveled
751,550
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,686
632
77
9
0
206,079
3
L
Ao Kuang
5,214
579
60
7
0
189,938
0
L
King Arthur
3,218
358
2
0
0
18,239
0
L
Ix Chel
4,801
533
59
7
0
166,411
0
W
Ix Chel
5,768
641
60
7
0
201,345
0
L
Medusa
4,800
533
51
6
0
193,930
0
W
Atlas
5,399
600
12
1
0
171,133
4
W
Xbalanque
5,082
565
74
8
0
177,504
2
W
Amaterasu
5,941
660
80
9
0
169,212
2
L
Kuzenbo
4,735
526
20
2
0
183,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role