Player Matchup

Mulan
Mulan
Aleckzandro
Mulan
Level 193
God Stats
8W - 4L
1,291 SR
Queue Stats
313W - 294L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
ElTomateee
Zhong Kui
Level 157
God Stats
7W - 7L
1,768 SR
Queue Stats
181W - 155L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Illayan-Vess
Sun Wukong
Level 158
God Stats
2W - 2L
1,435 SR
Queue Stats
221W - 235L
1,510 Elo+
Solo
Hun Batz
Hun Batz
dominikph
Hun Batz
Level 157
God Stats
6W - 2L
1,487 SR
Queue Stats
299W - 284L
1,515 Elo+
Party 1
Yemoja
Yemoja
zimzoune13
Yemoja
Level 124
God Stats
12W - 5L
1,726 SR
Queue Stats
149W - 141L
1,555 Elo+
Solo
Team Averages
Level 158
1,541 SR
1,532 Elo+

VS

Team Averages
Level 112
1,478 SR
1,565 Elo+
Ullr
Ullr
Aaron7447
Ullr
Level 166
God Stats
0W - 2L
1,439 SR
Queue Stats
126W - 114L
1,656 Elo+
Solo
Cu Chulainn
Cu Chulainn
Asymptotic
Cu Chulainn
Level 83
God Stats
26W - 30L
1,429 SR
Queue Stats
227W - 214L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
Endag
Ao Kuang
Level 159
God Stats
5W - 9L
1,402 SR
Queue Stats
187W - 193L
1,589 Elo+
Solo
Ishtar
Ishtar
MogRuith
Ishtar
Level 86
God Stats
1W - 1L
1,708 SR
Queue Stats
111W - 90L
1,564 Elo+
Solo
Sobek
Sobek
sifohotman
Sobek
Level 65
God Stats
11W - 13L
1,411 SR
Queue Stats
369W - 382L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,745
949
2,049
2,951
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
ElTomateee
Zhong Kui
6
2 / 0 / 2
3,871
774
3,286
2,619
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Illayan-Vess
Sun Wukong
7
1 / 0 / 2
4,058
812
1,511
2,657
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
dominikph
Hun Batz
7
3 / 0 / 2
3,875
775
1,310
2,965
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yemoja
zimzoune13
Yemoja
6
1 / 1 / 2
3,652
730
1,518
3,420
1,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
0 / 3 / 0
3,204
641
969
4,393
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Asymptotic
Cu Chulainn
3
1 / 2 / 0
2,882
576
776
2,142
474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Endag
Ao Kuang
6
1 / 3 / 0
3,291
658
1,751
3,700
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MogRuith
Ishtar
5
0 / 0 / 1
2,940
588
1,541
2,313
595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sobek
5
0 / 2 / 1
3,163
633
1,136
4,551
2,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
0
0
W
3
1
0
3
L
Cu Chulainn
Asymptotic
Cu Chulainn
1
2
0
0.5
W
Zhong Kui
ElTomateee
Zhong Kui
2
0
2
3
L
Ao Kuang
Endag
Ao Kuang
1
3
0
0.33
W
Sun Wukong
Illayan-Vess
Sun Wukong
1
0
2
2
L
Ishtar
MogRuith
Ishtar
0
0
1
0.5
W
Hun Batz
dominikph
Hun Batz
3
0
2
4
L
Sobek
0
2
1
0.25
W
Yemoja
zimzoune13
Yemoja
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,674
Damage
6,173
14,612
Taken
17,099
5,488
Mitigated
5,633
6,291
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
969
214
0
1,500
4,393
1,064
0
472
3,921
0
14,840
W
2,049
700
0
652
2,951
885
0
0
2,951
10
24,451
L
Cu Chulainn
Asymptotic
Cu Chulainn
776
209
0
421
2,142
474
0
0
2,142
0
5,346
W
Zhong Kui
ElTomateee
Zhong Kui
3,286
2,082
0
758
2,619
1,713
0
683
1,886
17,581
4,481
L
Ao Kuang
Endag
Ao Kuang
1,751
279
0
534
3,700
947
0
315
3,385
9,952
1,400
W
Sun Wukong
Illayan-Vess
Sun Wukong
1,511
185
0
811
2,657
821
0
327
2,244
0
22,527
L
Ishtar
MogRuith
Ishtar
1,541
927
0
1,391
2,313
595
64
1,535
778
0
16,103
W
Hun Batz
dominikph
Hun Batz
1,310
405
0
2,229
2,965
779
0
309
2,630
0
19,286
L
Sobek
1,136
117
0
2,053
4,551
2,553
0
2,096
2,455
3,952
0
W
Yemoja
zimzoune13
Yemoja
1,518
488
752
1,089
3,420
1,290
0
1,261
2,119
7,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,201
Gold Earned
15,480
177
Minions Killed
104
0
Camps Cleared
0
512,582
Distance Traveled
438,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,204
641
34
7
0
98,197
0
W
Mulan
4,745
949
51
10
0
102,754
0
L
Cu Chulainn
2,882
576
10
2
0
29,114
0
W
Zhong Kui
3,871
774
28
6
0
99,838
0
L
Ao Kuang
3,291
658
29
6
0
110,965
0
W
Sun Wukong
4,058
812
35
7
0
106,678
0
L
Ishtar
2,940
588
25
5
0
94,002
0
W
Hun Batz
3,875
775
54
11
0
110,682
0
L
Sobek
3,163
633
6
1
0
105,942
1
W
Yemoja
3,652
730
9
2
0
92,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role