Player Matchup

Arachne
Arachne
DonAnthxny
Arachne
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,532 Elo+
Party 3
Scylla
Scylla
Joorge_Alvarez
Scylla
Level 148
God Stats
1W - 0L
1,594 SR
Queue Stats
119W - 95L
1,540 Elo+
Party 3
Cerberus
Cerberus
MRsieni
Cerberus
Level 121
God Stats
2W - 0L
1,877 SR
Queue Stats
137W - 128L
1,502 Elo+
Party 2
Nut
Nut
MrMango331
Nut
Level 60
God Stats
6W - 3L
1,696 SR
Queue Stats
57W - 50L
1,482 Elo+
Party 2
Chaac
Chaac
PhyRoo_
Chaac
Level 138
God Stats
17W - 13L
1,735 SR
Queue Stats
273W - 260L
1,544 Elo+
Solo
Team Averages
Level 103
1,681 SR
1,520 Elo+

VS

Team Averages
Level 112
1,470 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dr2Med7USA
Medusa
Level 101
God Stats
6W - 6L
1,485 SR
Queue Stats
135W - 104L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
GERbberentz
Cthulhu
Level 80
God Stats
4W - 6L
1,406 SR
Queue Stats
186W - 188L
1,496 Elo+
Party 1
Bastet
Bastet
Hzttt Yuna
Bastet
Level 73
God Stats
22W - 15L
1,668 SR
Queue Stats
198W - 224L
1,521 Elo+
Party 1
Da Ji
Da Ji
Klinqe
Da Ji
Level 161
God Stats
1W - 5L
1,291 SR
Queue Stats
862W - 815L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonAnthxny
Arachne
11
4 / 1 / 1
5,937
594
4,688
7,270
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 0 / 3
6,756
676
1,773
2,774
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
MRsieni
Cerberus
10
3 / 0 / 3
6,291
629
3,547
8,175
4,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 1 / 4
6,388
639
6,735
6,324
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
PhyRoo_
Chaac
12
1 / 2 / 0
6,687
669
5,379
8,482
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 0
6,094
609
1,371
3,615
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Dr2Med7USA
Medusa
8
0 / 4 / 0
4,397
440
3,996
5,422
1,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GERbberentz
Cthulhu
8
0 / 3 / 1
4,561
456
4,142
9,179
3,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Hzttt Yuna
Bastet
8
1 / 1 / 1
5,069
507
3,111
6,139
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Da Ji
Klinqe
Da Ji
12
3 / 1 / 0
6,661
666
6,023
8,822
9,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Arachne
DonAnthxny
Arachne
4
1
1
4.5
L
Medusa
Dr2Med7USA
Medusa
0
4
0
0
L
Cthulhu
GERbberentz
Cthulhu
0
3
1
0.17
L
Bastet
Hzttt Yuna
Bastet
1
1
1
1.5
W
0
0
3
1.5
L
Da Ji
Klinqe
Da Ji
3
1
0
3
W
Cerberus
MRsieni
Cerberus
3
0
3
4.5
W
3
1
4
5
W
Chaac
PhyRoo_
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
18,643
33,025
Taken
33,177
15,818
Mitigated
16,910
17,162
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,371
121
118
870
3,615
958
0
1,705
1,910
47,863
662
W
Arachne
DonAnthxny
Arachne
4,688
2,509
0
5,260
7,270
2,347
0
745
6,525
0
46,848
L
Medusa
Dr2Med7USA
Medusa
3,996
1,428
0
1,055
5,422
1,189
0
2,083
3,339
0
24,878
L
Cthulhu
GERbberentz
Cthulhu
4,142
73
152
2,887
9,179
3,390
0
1,293
7,886
20,491
0
L
Bastet
Hzttt Yuna
Bastet
3,111
352
0
2,939
6,139
1,541
9
213
5,926
0
21,272
W
1,773
407
0
1,122
2,774
770
0
612
2,162
58,837
58
L
Da Ji
Klinqe
Da Ji
6,023
1,886
0
3,218
8,822
9,832
0
0
8,822
690
43,333
W
Cerberus
MRsieni
Cerberus
3,547
152
1,006
3,311
8,175
4,417
0
2,157
6,018
20,238
0
W
6,735
4,359
0
2,918
6,324
2,172
447
1,985
4,339
0
50,439
W
Chaac
PhyRoo_
Chaac
5,379
655
0
3,545
8,482
6,112
0
135
8,347
0
44,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
26,782
433
Minions Killed
305
0
Camps Cleared
0
1,104,074
Distance Traveled
1,047,707
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,094
609
98
10
0
171,617
2
W
Arachne
5,937
594
84
8
0
261,841
0
L
Medusa
4,397
440
35
4
0
219,649
0
L
Cthulhu
4,561
456
27
3
0
218,356
6
L
Bastet
5,069
507
45
5
0
255,825
0
W
Scylla
6,756
676
125
13
0
218,418
0
L
Da Ji
6,661
666
100
10
0
182,260
4
W
Cerberus
6,291
629
22
2
0
210,389
3
W
Nut
6,388
639
102
10
0
198,121
1
W
Chaac
6,687
669
100
10
0
215,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role