Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Extort
Ares
Gold III
Level 198
God Stats
8W - 11L
1,706 SR
Queue Stats
203W - 203L
1,382 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Geibõy
Hou Yi
Gold IV
Level 188
God Stats
13W - 13L
1,591 SR
Queue Stats
326W - 322L
1,351 MMR
Party 1
Janus
Janus
Platinum II
RegiRoyce
Janus
Platinum II
Level 158
God Stats
19W - 17L
1,616 SR
Queue Stats
511W - 521L
1,874 MMR
Party 1
Surtr
Surtr
Gold I
WetBurgers
Surtr
Gold I
Level 125
God Stats
10W - 8L
1,628 SR
Queue Stats
357W - 358L
1,637 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 166
1,608 SR
1,549 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,537 SR
1,533 MMR
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
BrawlerxNYCx
Anhur
Gold III
Level 49
God Stats
18W - 35L
1,422 SR
Queue Stats
174W - 158L
1,673 MMR
Solo
Osiris
Osiris
Silver I
TuffxDeath
Osiris
Silver I
Level 153
God Stats
13W - 6L
1,712 SR
Queue Stats
228W - 232L
1,319 MMR
Solo
Nu Wa
Nu Wa
Platinum III
seshful
Nu Wa
Platinum III
Level 158
God Stats
3W - 4L
1,550 SR
Queue Stats
308W - 303L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 0 / 3
3,713
743
1,289
3,609
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Extort
Ares
6
1 / 0 / 3
3,800
760
1,396
1,826
878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Geibõy
Hou Yi
6
1 / 1 / 0
3,436
687
2,038
3,027
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
RegiRoyce
Janus
6
0 / 1 / 0
3,366
673
262
1,482
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
8
3 / 0 / 2
4,513
903
3,293
3,153
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
AgniArachneNutThanatos

VS

Bans
BellonaMedusaAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 2 / 0
3,446
689
702
4,032
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Kuzenbo
 
Kuzenbo
5
0 / 1 / 2
3,306
661
1,032
4,628
3,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

5
2 / 2 / 0
3,255
651
1,664
3,608
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
TuffxDeath
Osiris
5
0 / 2 / 0
3,055
611
1,311
3,549
1,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
seshful
Nu Wa
1
0 / 0 / 0
953
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
3
3.5
L
Bakasura
 
Bakasura
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
1
2
1
L
2
2
0
1
W
Ares
Extort
Ares
1
0
3
2.5
W
Hou Yi
Geibõy
Hou Yi
1
1
0
1
W
Janus
RegiRoyce
Janus
0
1
0
0
L
Osiris
TuffxDeath
Osiris
0
2
0
0
W
Surtr
3
0
2
4
L
Nu Wa
seshful
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,278
Damage
4,709
13,097
Taken
15,817
3,914
Mitigated
6,506
4,728
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,289
237
0
727
3,609
1,015
0
32
3,487
0
16,268
L
Bakasura
 
Bakasura
702
548
0
1,983
4,032
1,149
0
54
3,978
0
13,577
L
Kuzenbo
 
Kuzenbo
1,032
398
0
1,826
4,628
3,005
0
842
3,786
6,742
351
L
1,664
1,216
0
1,145
3,608
744
0
755
2,813
0
11,694
W
Ares
Extort
Ares
1,396
29
0
786
1,826
878
0
226
1,600
8,346
0
W
Hou Yi
Geibõy
Hou Yi
2,038
1,295
0
1,067
3,027
753
0
769
2,258
0
21,816
W
Janus
RegiRoyce
Janus
262
0
0
500
1,482
344
0
0
1,482
12,586
0
L
Osiris
TuffxDeath
Osiris
1,311
404
0
896
3,549
1,608
0
86
3,463
0
13,215
W
Surtr
3,293
1,262
0
1,648
3,153
924
0
0
2,881
282
23,299
L
Nu Wa
seshful
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
14,015
140
Minions Killed
104
0
Camps Cleared
0
478,921
Distance Traveled
392,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,713
743
38
8
0
112,615
0
L
Bakasura
3,446
689
44
9
0
109,186
0
L
Kuzenbo
3,306
661
11
2
0
104,323
0
L
Anhur
3,255
651
21
4
0
86,587
0
W
Ares
3,800
760
10
2
0
113,259
0
W
Hou Yi
3,436
687
30
6
0
82,121
0
W
Janus
3,366
673
24
5
0
69,305
0
L
Osiris
3,055
611
28
6
0
92,656
0
W
Surtr
4,513
903
38
8
0
101,621
0
L
Nu Wa
953
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role