Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gueliz
Vamana
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 112L
1,447 Elo+
Solo
Chiron
Chiron
Unsylenced
Chiron
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
9W - 9L
1,463 Elo+
Solo
Bacchus
Bacchus
marluman
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ociko
Aphrodite
Level 157
God Stats
2W - 0L
1,689 SR
Queue Stats
150W - 160L
1,483 Elo+
Solo
Team Averages
Level 96
1,591 SR
1,479 Elo+

VS

Team Averages
Level 61
1,584 SR
1,455 Elo+
Thanatos
Thanatos
BejoPig
Thanatos
Level 79
God Stats
1W - 4L
1,562 SR
Queue Stats
150W - 136L
1,478 Elo+
Solo
Agni
Agni
KaliksRegere
Agni
Level 65
God Stats
3W - 4L
1,890 SR
Queue Stats
136W - 134L
1,448 Elo+
Solo
Heimdallr
Heimdallr
TakiTako
Heimdallr
Level 95
God Stats
10W - 14L
1,469 SR
Queue Stats
554W - 555L
1,476 Elo+
Solo
Yemoja
Yemoja
alegarcia_9
Yemoja
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 105L
1,462 Elo+
Solo
Chernobog
Chernobog
辐射呵呵
Chernobog
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
202W - 218L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 2 / 8
8,607
782
7,475
13,307
11,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Gueliz
Vamana
16
2 / 2 / 11
9,190
835
5,420
11,943
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Unsylenced
Chiron
18
7 / 0 / 4
10,712
974
13,593
9,799
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
marluman
Bacchus
16
4 / 2 / 9
10,104
919
13,171
15,758
22,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ociko
Aphrodite
14
2 / 3 / 12
8,965
815
3,661
8,367
6,593
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BejoPig
Thanatos
14
4 / 3 / 3
8,205
746
6,083
9,136
5,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 5
8,492
772
12,080
9,139
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
TakiTako
Heimdallr
13
2 / 2 / 5
7,690
699
8,639
5,949
2,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
13
0 / 2 / 7
7,865
715
4,522
9,754
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
辐射呵呵
Chernobog
15
0 / 5 / 5
8,068
733
9,398
11,027
3,578
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
16
Kills
9
9
Deaths
16
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
8
2.5
L
Thanatos
BejoPig
Thanatos
4
3
3
1.83
W
Vamana
Gueliz
Vamana
2
2
11
3.75
L
3
4
5
1.38
L
Heimdallr
TakiTako
Heimdallr
2
2
5
2.25
W
Chiron
Unsylenced
Chiron
7
0
4
9
L
Yemoja
0
2
7
1.75
W
Bacchus
marluman
Bacchus
4
2
9
4.25
W
Aphrodite
ociko
Aphrodite
2
3
12
2.67
L
Chernobog
辐射呵呵
Chernobog
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
40,722
59,174
Taken
45,005
57,565
Mitigated
19,338
23,640
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,475
100
2,045
4,464
13,307
11,889
402
4,063
9,244
15,698
425
L
Thanatos
BejoPig
Thanatos
6,083
366
509
4,854
9,136
5,496
0
3,612
5,335
0
10,204
W
Vamana
Gueliz
Vamana
5,420
1,967
0
1,491
11,943
12,063
711
3,276
8,667
0
11,999
L
12,080
1,130
436
436
9,139
2,678
0
5,477
3,583
19,218
278
L
Heimdallr
TakiTako
Heimdallr
8,639
2,886
0
660
5,949
2,155
0
3,001
2,907
0
17,950
W
Chiron
Unsylenced
Chiron
13,593
2,443
3,348
3,120
9,799
4,939
1,641
2,778
7,021
0
44,162
L
Yemoja
4,522
915
4,763
2,153
9,754
5,431
0
6,291
3,218
12,213
0
W
Bacchus
marluman
Bacchus
13,171
1,010
63
1,626
15,758
22,081
347
4,569
11,189
21,089
1,206
W
Aphrodite
ociko
Aphrodite
3,661
537
4,396
3,087
8,367
6,593
136
1,792
6,575
7,872
233
L
Chernobog
辐射呵呵
Chernobog
9,398
4,184
650
1,541
11,027
3,578
0
4,624
6,308
0
25,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,578
Gold Earned
40,320
151
Minions Killed
111
0
Camps Cleared
0
1,172,426
Distance Traveled
876,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,607
782
26
2
0
215,005
0
L
Thanatos
8,205
746
12
1
0
196,374
0
W
Vamana
9,190
835
12
1
0
243,320
0
L
Agni
8,492
772
15
1
0
199,852
0
L
Heimdallr
7,690
699
24
2
0
129,026
0
W
Chiron
10,712
974
74
7
0
240,623
0
L
Yemoja
7,865
715
16
1
0
186,949
0
W
Bacchus
10,104
919
26
2
0
228,006
0
W
Aphrodite
8,965
815
13
1
0
245,472
0
L
Chernobog
8,068
733
44
4
0
164,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role