Player Matchup

Thor
Thor
 
Thor
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sectums3mpra
Medusa
Level 128
God Stats
4W - 2L
1,295 SR
Queue Stats
95W - 90L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
obi_one_Shenobi
Ao Kuang
Level 159
God Stats
3W - 7L
1,500 SR
Queue Stats
402W - 400L
1,725 Elo+
Solo
Bacchus
Bacchus
tomphoolery89
Bacchus
Level 269
God Stats
22W - 27L
1,544 SR
Queue Stats
600W - 587L
1,542 Elo+
Solo
Nu Wa
Nu Wa
tva463
Nu Wa
Level 141
God Stats
6W - 3L
1,850 SR
Queue Stats
238W - 235L
1,478 Elo+
Solo
Team Averages
Level 181
1,538 SR
1,549 Elo+

VS

Team Averages
Level 138
1,529 SR
1,514 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OzDragon
Nu Wa
Level 155
God Stats
2W - 4L
1,370 SR
Queue Stats
251W - 253L
1,495 Elo+
Solo
King Arthur
King Arthur
Rëgulüs
King Arthur
Level 113
God Stats
13W - 17L
1,532 SR
Queue Stats
241W - 235L
1,563 Elo+
Solo
Pele
Pele
TipTopJourneyMan
Pele
Level 122
God Stats
2W - 3L
1,673 SR
Queue Stats
410W - 453L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 145
God Stats
88W - 74L
1,573 SR
Queue Stats
1,227W - 1,187L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
3 / 0 / 0
3,865
773
1,274
3,075
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
7
3 / 0 / 0
4,607
921
1,799
1,594
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
8
1 / 0 / 0
4,031
806
1,483
5,215
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
7
0 / 0 / 5
4,218
844
2,161
3,171
2,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
tva463
Nu Wa
8
0 / 0 / 3
4,035
807
1,777
1,798
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 3 / 0
2,852
570
1,099
3,021
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
OzDragon
Nu Wa
7
0 / 1 / 0
3,657
731
1,358
1,982
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Rëgulüs
King Arthur
7
0 / 1 / 0
3,719
744
2,158
3,784
1,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 2 / 0
3,349
670
862
3,869
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
kainaluboy808
Baron Samedi
6
0 / 0 / 0
3,254
651
1,169
2,550
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
0
3
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Nu Wa
OzDragon
Nu Wa
0
1
0
0
L
King Arthur
Rëgulüs
King Arthur
0
1
0
0
W
Medusa
3
0
0
3
L
0
2
0
0
L
Baron Samedi
kainaluboy808
Baron Samedi
0
0
0
0
W
Ao Kuang
1
0
0
1
W
Bacchus
0
0
5
2.5
W
Nu Wa
tva463
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,494
Damage
6,646
14,853
Taken
15,206
5,104
Mitigated
4,501
6,485
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,274
195
0
713
3,075
946
0
332
2,652
0
18,437
L
Danzaburou
 
Danzaburou
1,099
407
0
468
3,021
709
0
1,317
1,682
0
7,493
L
Nu Wa
OzDragon
Nu Wa
1,358
111
0
675
1,982
370
0
639
1,292
17,739
0
L
King Arthur
Rëgulüs
King Arthur
2,158
429
0
1,119
3,784
1,864
0
1,388
2,374
0
19,802
W
Medusa
1,799
779
0
707
1,594
378
0
476
986
0
25,368
L
862
274
0
1,549
3,869
904
0
1,069
2,740
0
15,706
L
Baron Samedi
kainaluboy808
Baron Samedi
1,169
231
66
1,141
2,550
654
0
685
1,843
9,866
0
W
Ao Kuang
1,483
390
0
3,090
5,215
1,272
0
103
5,072
17,747
2,317
W
Bacchus
2,161
322
0
1,560
3,171
2,149
0
618
2,389
16,142
0
W
Nu Wa
tva463
Nu Wa
1,777
250
0
415
1,798
359
0
452
1,227
19,394
1,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
16,831
210
Minions Killed
132
0
Camps Cleared
0
598,473
Distance Traveled
527,761
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,865
773
41
8
0
132,515
0
L
Danzaburou
2,852
570
13
3
0
68,351
0
L
Nu Wa
3,657
731
35
7
0
119,301
2
L
King Arthur
3,719
744
28
6
0
120,569
2
W
Medusa
4,607
921
52
10
0
109,158
0
L
Pele
3,349
670
34
7
0
134,172
0
L
Baron Samedi
3,254
651
22
4
0
85,368
0
W
Ao Kuang
4,031
806
41
8
0
113,761
0
W
Bacchus
4,218
844
19
4
0
126,504
0
W
Nu Wa
4,035
807
57
11
0
116,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role