Player Matchup

Atlas
Atlas
D4YS
Atlas
Level 128
God Stats
10W - 17L
1,440 SR
Queue Stats
254W - 248L
1,424 Elo+
Solo
Apollo
Apollo
FoolProofMirror
Apollo
Level 106
God Stats
4W - 6L
1,554 SR
Queue Stats
86W - 79L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
PandalfTheWhite
Xbalanque
Level 91
God Stats
3W - 3L
1,545 SR
Queue Stats
17W - 25L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Xingue
Sylvanus
Level 118
God Stats
21W - 21L
1,584 SR
Queue Stats
156W - 139L
1,482 Elo+
Party 1
Janus
Janus
pufer
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,465 Elo+
Party 1
Team Averages
Level 117
1,525 SR
1,470 Elo+

VS

Team Averages
Level 132
1,589 SR
1,548 Elo+
Chiron
Chiron
BloodSlayerlol
Chiron
Level 76
God Stats
25W - 11L
1,725 SR
Queue Stats
237W - 237L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
Destroy all2000
Baron Samedi
Level 172
God Stats
4W - 1L
1,883 SR
Queue Stats
169W - 169L
1,560 Elo+
Solo
Yu Huang
Yu Huang
DoomSlayerYT
Yu Huang
Level 97
God Stats
15W - 20L
1,411 SR
Queue Stats
300W - 273L
1,558 Elo+
Party 2
Awilix
Awilix
pepper28792
Awilix
Level 157
God Stats
2W - 4L
1,259 SR
Queue Stats
147W - 145L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
xDemush
Sun Wukong
Level 159
God Stats
8W - 4L
1,667 SR
Queue Stats
162W - 151L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D4YS
Atlas
11
1 / 2 / 3
6,901
460
7,305
15,964
11,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 1
7,336
489
8,389
16,273
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
PandalfTheWhite
Xbalanque
12
0 / 5 / 1
6,942
463
6,427
10,193
4,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Xingue
Sylvanus
12
2 / 1 / 2
7,034
469
12,080
11,718
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
pufer
Janus
12
2 / 6 / 1
7,192
479
9,718
10,187
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
7,964
531
8,387
9,927
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Destroy all2000
Baron Samedi
11
4 / 2 / 7
7,596
506
8,745
13,276
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
DoomSlayerYT
Yu Huang
13
2 / 2 / 6
8,077
538
7,185
8,918
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
4 / 0 / 6
7,680
512
9,573
13,985
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
xDemush
Sun Wukong
15
6 / 2 / 3
9,705
647
11,839
17,960
13,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
19
19
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Atlas
D4YS
Atlas
1
2
3
1.25
W
Baron Samedi
Destroy all2000
Baron Samedi
4
2
7
3.75
W
Yu Huang
DoomSlayerYT
Yu Huang
2
2
6
2.5
L
2
5
1
0.5
L
Xbalanque
PandalfTheWhite
Xbalanque
0
5
1
0.1
L
Sylvanus
Xingue
Sylvanus
2
1
2
3
W
Awilix
4
0
6
7
L
Janus
pufer
Janus
2
6
1
0.42
W
Sun Wukong
xDemush
Sun Wukong
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,919
Damage
45,729
64,335
Taken
64,066
33,536
Mitigated
37,711
16,719
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,387
3,018
510
3,377
9,927
4,019
0
2,646
7,222
0
62,593
L
Atlas
D4YS
Atlas
7,305
2,887
1,801
3,470
15,964
11,892
0
6,304
9,376
24,728
0
W
Baron Samedi
Destroy all2000
Baron Samedi
8,745
1,008
1,622
4,767
13,276
11,086
0
8,096
4,810
22,199
1,605
W
Yu Huang
DoomSlayerYT
Yu Huang
7,185
505
0
2,941
8,918
3,421
0
5,950
2,740
54,060
0
L
8,389
3,205
0
5,256
16,273
7,150
0
1,177
15,016
0
55,342
L
Xbalanque
PandalfTheWhite
Xbalanque
6,427
3,908
0
942
10,193
4,092
761
2,008
8,185
0
54,966
L
Sylvanus
Xingue
Sylvanus
12,080
3,528
637
4,418
11,718
6,195
0
2,642
8,878
45,018
18,921
W
Awilix
9,573
3,825
0
3,689
13,985
5,489
0
6,857
6,914
0
65,747
L
Janus
pufer
Janus
9,718
747
0
195
10,187
4,207
0
2,572
7,338
50,530
968
W
Sun Wukong
xDemush
Sun Wukong
11,839
1,537
0
4,307
17,960
13,696
262
3,676
14,266
0
81,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
41,022
380
Minions Killed
451
0
Camps Cleared
0
1,409,129
Distance Traveled
1,513,872
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,964
531
89
6
0
290,829
2
L
Atlas
6,901
460
21
1
0
308,012
7
W
Baron Samedi
7,596
506
37
2
0
285,261
0
W
Yu Huang
8,077
538
106
7
0
308,334
0
L
Apollo
7,336
489
87
6
0
228,415
0
L
Xbalanque
6,942
463
93
6
0
273,942
0
L
Sylvanus
7,034
469
87
6
0
306,837
0
W
Awilix
7,680
512
89
6
0
354,945
0
L
Janus
7,192
479
92
6
0
291,923
0
W
Sun Wukong
9,705
647
130
9
0
274,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role