Player Matchup

Achilles
Achilles
Abraxus-c6
Achilles
Level 109
God Stats
11W - 7L
1,545 SR
Queue Stats
60W - 62L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
Great_King_Alex
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,154 Elo+
Solo
Sylvanus
Sylvanus
SagesRain47
Sylvanus
Level 122
God Stats
16W - 13L
1,293 SR
Queue Stats
73W - 81L
1,448 Elo+
Party 2
Team Averages
Level 93
1,446 SR
1,349 Elo+

VS

Team Averages
Level 55
1,471 SR
1,394 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Osotreetrunk
Anubis
Level 17
God Stats
1W - 3L
1,375 SR
Queue Stats
58W - 71L
1,298 Elo+
Party 1
Chronos
Chronos
epic_dreadnaught
Chronos
Level 62
God Stats
2W - 2L
1,538 SR
Queue Stats
88W - 87L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abraxus-c6
Achilles
14
5 / 1 / 4
8,976
898
5,628
5,022
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

12
1 / 2 / 7
7,568
757
5,427
3,837
1,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
SagesRain47
Sylvanus
13
4 / 0 / 6
8,543
854
7,706
7,361
7,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 0
6,551
655
2,048
8,254
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
11
1 / 6 / 2
6,941
694
3,625
10,439
3,866
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,654
665
2,773
5,376
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
3
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
Achilles
Abraxus-c6
Achilles
5
1
4
7
W
1
2
7
2.25
L
Anubis
1
6
2
0.33
W
Sylvanus
SagesRain47
Sylvanus
4
0
6
7
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
8,446
16,220
Taken
24,069
12,930
Mitigated
8,023
4,706
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,048
152
1,778
1,854
8,254
2,418
0
4,702
3,468
16,364
0
W
Achilles
Abraxus-c6
Achilles
5,628
964
0
489
5,022
3,902
210
1,505
3,517
0
31,580
W
5,427
178
0
221
3,837
1,173
400
2,444
1,393
23,304
0
L
Anubis
3,625
457
372
1,549
10,439
3,866
0
5,443
4,722
15,059
362
W
Sylvanus
SagesRain47
Sylvanus
7,706
1,545
602
3,394
7,361
7,855
451
4,442
2,919
27,168
2,780
L
2,773
581
0
169
5,376
1,739
0
2,933
2,255
13,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
20,146
135
Minions Killed
94
0
Camps Cleared
0
504,292
Distance Traveled
525,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,551
655
32
3
0
196,294
0
W
Achilles
8,976
898
58
6
0
185,337
0
W
Ah Puch
7,568
757
33
3
0
164,960
0
L
Anubis
6,941
694
22
2
0
154,639
0
W
Sylvanus
8,543
854
44
4
0
153,995
0
L
Chronos
6,654
665
40
4
0
174,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role