Player Matchup

Anubis
Anubis
Platinum V
BaelRaen
Anubis
Platinum V
Level 232
God Stats
5W - 1L
1,926 SR
Queue Stats
181W - 171L
1,537 MMR
Solo
Horus
Horus
Gold III
BiigLebowsskii
Horus
Gold III
Level 117
God Stats
9W - 12L
1,297 SR
Queue Stats
99W - 117L
1,538 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ForevaMxses
Danzaburou
Bronze III
Level 80
God Stats
1W - 3L
1,554 SR
Queue Stats
18W - 29L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
Helix3202
Maman Brigitte
Gold III
Level 145
God Stats
17W - 14L
1,566 SR
Queue Stats
153W - 158L
1,501 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
iLanghorne
Erlang Shen
Bronze III
Level 64
God Stats
0W - 1L
1,491 SR
Queue Stats
4W - 12L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,567 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 160
1,661 SR
1,516 MMR
Bakasura
Bakasura
Bronze III
BlueJay_Wolf
Bakasura
Bronze III
Level 160
God Stats
4W - 5L
1,943 SR
Queue Stats
34W - 29L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold II
Dami1403 2
Charybdis
Gold II
Level 197
God Stats
6W - 3L
1,658 SR
Queue Stats
260W - 244L
1,487 MMR
Party 2
King Arthur
King Arthur
Gold III
Krackahtoa
King Arthur
Gold III
Level 109
God Stats
1W - 1L
1,470 SR
Queue Stats
41W - 38L
1,523 MMR
Solo
Athena
Athena
Bronze III
RoxelFlame813
Athena
Bronze III
Level 174
God Stats
9W - 9L
1,578 SR
Queue Stats
30W - 21L
1,500 MMR
Party 1
Merlin
Merlin
Gold II
vT31f3r
Merlin
Gold II
Level 158
God Stats
5W - 4L
1,654 SR
Queue Stats
191W - 174L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaelRaen
Anubis
11
1 / 2 / 1
6,357
578
5,384
6,318
3,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 2 / 1
5,326
484
3,443
8,432
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
ForevaMxses
Danzaburou
9
0 / 2 / 0
5,277
480
3,023
8,189
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
Helix3202
Maman Brigitte
12
3 / 5 / 0
6,037
549
6,785
10,931
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
iLanghorne
Erlang Shen
9
0 / 4 / 2
5,364
488
5,016
12,847
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
VulcanBastetAresBacchus

VS

Bans
SobekBellonaJormungandrThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueJay_Wolf
Bakasura
12
4 / 2 / 7
7,020
638
7,612
13,909
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
Dami1403 2
Charybdis
14
5 / 0 / 3
8,270
752
9,460
7,212
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Krackahtoa
King Arthur
12
4 / 0 / 4
7,383
671
5,123
7,425
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 9
6,391
581
3,661
12,013
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
vT31f3r
Merlin
11
0 / 1 / 5
6,084
553
4,194
4,086
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
BaelRaen
Anubis
1
2
1
0.75
L
0
2
1
0.25
W
Bakasura
BlueJay_Wolf
Bakasura
4
2
7
3.75
W
Charybdis
Dami1403 2
Charybdis
5
0
3
6.5
L
Danzaburou
ForevaMxses
Danzaburou
0
2
0
0
L
Maman Brigitte
Helix3202
Maman Brigitte
3
5
0
0.6
W
King Arthur
Krackahtoa
King Arthur
4
0
4
6
W
2
1
9
6.5
L
Erlang Shen
iLanghorne
Erlang Shen
0
4
2
0.25
W
Merlin
vT31f3r
Merlin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,651
Damage
30,050
46,717
Taken
44,645
22,420
Mitigated
23,888
14,677
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BaelRaen
Anubis
5,384
464
0
2,069
6,318
3,270
0
3,316
2,965
55,981
1,601
L
3,443
1,615
223
2,419
8,432
5,957
0
2,223
5,819
0
11,008
W
Bakasura
BlueJay_Wolf
Bakasura
7,612
5,303
0
4,602
13,909
6,131
0
4,768
9,100
0
38,900
W
Charybdis
Dami1403 2
Charybdis
9,460
5,711
0
5,635
7,212
2,971
0
252
6,960
0
76,226
L
Danzaburou
ForevaMxses
Danzaburou
3,023
1,160
0
2,393
8,189
2,339
0
375
7,814
0
31,444
L
Maman Brigitte
Helix3202
Maman Brigitte
6,785
658
0
3,621
10,931
4,119
0
1,329
8,825
47,740
945
W
King Arthur
Krackahtoa
King Arthur
5,123
425
0
1,331
7,425
4,997
328
2,344
4,743
0
41,270
W
3,661
1,417
0
2,984
12,013
8,549
0
3,021
8,867
14,652
0
L
Erlang Shen
iLanghorne
Erlang Shen
5,016
2,639
0
3,952
12,847
6,735
0
612
11,879
0
31,053
W
Merlin
vT31f3r
Merlin
4,194
88
0
856
4,086
1,240
0
1,752
2,293
43,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
35,148
296
Minions Killed
390
0
Camps Cleared
0
1,153,290
Distance Traveled
1,176,779
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,357
578
93
8
0
218,191
2
L
Horus
5,326
484
19
2
0
233,371
0
W
Bakasura
7,020
638
91
8
0
254,302
0
W
Charybdis
8,270
752
131
12
0
208,686
4
L
Danzaburou
5,277
480
49
4
0
209,699
0
L
Maman Brigitte
6,037
549
92
8
0
254,192
0
W
King Arthur
7,383
671
69
6
0
235,145
0
W
Athena
6,391
581
15
1
0
251,908
3
L
Erlang Shen
5,364
488
43
4
0
237,837
2
W
Merlin
6,084
553
84
8
0
226,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role