Player Matchup

Raijin
Raijin
Darkernight_VSS
Raijin
Level 61
God Stats
0W - 1L
1,517 SR
Queue Stats
8W - 32L
1,130 Elo+
Party 1
Izanami
Izanami
DrLechug4
Izanami
Level 5
God Stats
1W - 4L
1,279 SR
Queue Stats
2W - 12L
1,278 Elo+
Party 1
Medusa
Medusa
bigboppa9264
Medusa
Level 22
God Stats
13W - 8L
1,681 SR
Queue Stats
16W - 15L
1,568 Elo+
Solo
Cthulhu
Cthulhu
eldeivid2002
Cthulhu
Level 48
God Stats
1W - 7L
1,348 SR
Queue Stats
8W - 33L
1,125 Elo+
Party 1
Olorun
Olorun
m_angeloVSS
Olorun
Level 56
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 33L
1,137 Elo+
Party 1
Team Averages
Level 38
1,424 SR
1,248 Elo+

VS

Team Averages
Level 35
1,470 SR
1,405 Elo+
Mulan
Mulan
BigJGlose
Mulan
Level 78
God Stats
30W - 33L
1,474 SR
Queue Stats
50W - 62L
1,434 Elo+
Party 2
Neith
Neith
FarrisGump
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 93L
1,384 Elo+
Party 2
Fenrir
Fenrir
KingRaptor1995
Fenrir
Level 26
God Stats
11W - 7L
1,647 SR
Queue Stats
83W - 103L
1,333 Elo+
Party 3
Merlin
Merlin
PoatanPereira
Merlin
Level 19
God Stats
2W - 1L
1,456 SR
Queue Stats
52W - 41L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Ryan1794
Nu Wa
Level 36
God Stats
4W - 2L
1,274 SR
Queue Stats
21W - 22L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,431
743
6,473
11,645
4,313
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DrLechug4
Izanami
13
0 / 1 / 1
7,846
785
3,621
8,053
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
1 / 4 / 1
8,224
822
7,355
11,758
3,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
eldeivid2002
Cthulhu
12
0 / 2 / 1
7,424
742
4,837
13,275
12,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
13
1 / 5 / 2
7,948
795
4,439
11,716
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigJGlose
Mulan
14
1 / 0 / 13
8,776
878
11,013
10,312
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
5 / 0 / 10
9,098
910
7,985
4,451
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 3 / 4
9,316
932
9,002
12,616
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
2 / 0 / 6
9,573
957
12,527
4,509
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Ryan1794
Nu Wa
16
4 / 0 / 9
9,359
936
9,786
5,717
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
2
Kills
19
19
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mulan
BigJGlose
Mulan
1
0
13
7.5
L
0
7
1
0.07
L
Izanami
DrLechug4
Izanami
0
1
1
0.5
W
Neith
5
0
10
10
W
7
3
4
3
W
2
0
6
5
W
Nu Wa
Ryan1794
Nu Wa
4
0
9
8.5
L
Medusa
1
4
1
0.38
L
Cthulhu
eldeivid2002
Cthulhu
0
2
1
0.25
L
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
50,313
56,447
Taken
37,605
27,199
Mitigated
19,720
4,837
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BigJGlose
Mulan
11,013
1,317
0
3,278
10,312
7,473
358
5,166
5,146
0
26,557
L
6,473
942
0
242
11,645
4,313
0
3,087
8,375
13,043
0
L
Izanami
DrLechug4
Izanami
3,621
2,803
0
69
8,053
2,848
32
4,104
3,908
0
21,410
W
Neith
7,985
2,529
0
1,076
4,451
1,806
984
1,943
2,508
0
14,237
W
9,002
2,817
0
1,381
12,616
5,915
248
4,446
8,170
0
16,688
W
12,527
997
0
0
4,509
2,128
881
1,613
2,896
43,165
412
W
Nu Wa
Ryan1794
Nu Wa
9,786
1,838
0
135
5,717
2,398
630
2,581
3,136
35,237
951
L
Medusa
7,355
2,486
0
1,417
11,758
3,698
0
5,493
6,173
0
27,439
L
Cthulhu
eldeivid2002
Cthulhu
4,837
200
136
2,561
13,275
12,260
15
5,058
7,913
13,565
0
L
Olorun
4,439
2,554
0
412
11,716
4,080
0
4,348
7,124
17,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
46,122
158
Minions Killed
220
0
Camps Cleared
0
894,253
Distance Traveled
998,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,776
878
26
3
0
216,115
0
L
Raijin
7,431
743
16
2
0
165,844
0
L
Izanami
7,846
785
49
5
0
187,338
0
W
Neith
9,098
910
14
1
0
189,224
0
W
Fenrir
9,316
932
27
3
0
225,119
0
W
Merlin
9,573
957
80
8
0
176,005
0
W
Nu Wa
9,359
936
73
7
0
191,667
0
L
Medusa
8,224
822
43
4
0
193,180
0
L
Cthulhu
7,424
742
19
2
0
162,428
0
L
Olorun
7,948
795
31
3
0
185,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role