Player Matchup

Tsukuyomi
Tsukuyomi
Bign84Slayer
Tsukuyomi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,566 Elo+
Party 1
Bastet
Bastet
Dynexto
Bastet
Level 64
God Stats
7W - 2L
1,795 SR
Queue Stats
509W - 508L
1,526 Elo+
Solo
Vamana
Vamana
OverlordWater
Vamana
Level 68
God Stats
2W - 1L
1,427 SR
Queue Stats
29W - 22L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
READY4AI
Baron Samedi
Level 100
God Stats
4W - 6L
1,384 SR
Queue Stats
290W - 281L
1,519 Elo+
Solo
Chiron
Chiron
THEREALB34T3R
Chiron
Level 101
God Stats
2W - 0L
1,662 SR
Queue Stats
91W - 66L
1,572 Elo+
Party 1
Team Averages
Level 79
1,554 SR
1,541 Elo+

VS

Team Averages
Level 96
1,490 SR
1,481 Elo+
Shiva
Shiva
MrThighGuy
Shiva
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 27L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
ShiroiXKiba
Zhong Kui
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
35W - 29L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
Xaavv
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,398 Elo+
Solo
Surtr
Surtr
bgdaddyroo
Surtr
Level 121
God Stats
3W - 3L
1,546 SR
Queue Stats
54W - 49L
1,506 Elo+
Solo
Anubis
Anubis
scaliburr
Anubis
Level 88
God Stats
1W - 4L
1,591 SR
Queue Stats
104W - 103L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bign84Slayer
Tsukuyomi
14
3 / 6 / 16
9,295
845
11,609
15,291
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bastet
Dynexto
Bastet
16
6 / 4 / 16
9,986
908
10,936
19,382
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 3 / 10
10,498
954
9,262
14,572
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
READY4AI
Baron Samedi
18
5 / 2 / 20
10,780
980
17,922
9,151
5,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 3 / 16
10,152
923
13,694
10,338
4,110
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 7 / 11
9,166
833
11,362
17,863
16,360
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ShiroiXKiba
Zhong Kui
14
5 / 8 / 7
8,761
796
13,492
17,646
22,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
Xaavv
Baron Samedi
15
1 / 6 / 7
8,008
728
9,450
11,369
6,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
15
5 / 5 / 5
8,931
812
8,177
13,233
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
scaliburr
Anubis
14
1 / 4 / 10
7,889
717
11,466
10,379
5,705
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
55
30
Kills
15
18
Deaths
30
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bign84Slayer
Tsukuyomi
3
6
16
1.83
W
Bastet
Dynexto
Bastet
6
4
16
3.5
L
Shiva
3
7
11
1.21
W
10
3
10
5
W
Baron Samedi
READY4AI
Baron Samedi
5
2
20
7.5
L
Zhong Kui
ShiroiXKiba
Zhong Kui
5
8
7
1.06
W
6
3
16
4.67
L
Baron Samedi
Xaavv
Baron Samedi
1
6
7
0.75
L
Surtr
5
5
5
1.5
L
Anubis
scaliburr
Anubis
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,423
Damage
53,947
68,734
Taken
70,490
40,836
Mitigated
65,798
23,494
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bign84Slayer
Tsukuyomi
11,609
3,372
428
1,482
15,291
6,605
358
10,242
4,959
0
17,271
W
Bastet
Dynexto
Bastet
10,936
2,663
1,093
5,713
19,382
9,727
2,250
8,593
10,545
0
16,592
L
Shiva
11,362
1,180
1,014
1,957
17,863
16,360
0
4,055
13,566
1,093
18,143
W
9,262
4,625
1,201
2,893
14,572
15,175
757
8,103
6,298
0
17,868
W
Baron Samedi
READY4AI
Baron Samedi
17,922
1,209
4,063
2,892
9,151
5,219
1,044
3,126
5,859
43,868
0
L
Zhong Kui
ShiroiXKiba
Zhong Kui
13,492
1,922
229
3,573
17,646
22,154
35
2,711
14,563
21,884
126
W
13,694
5,184
927
2,802
10,338
4,110
3,594
5,964
4,237
0
27,082
L
Baron Samedi
Xaavv
Baron Samedi
9,450
945
1,472
1,120
11,369
6,194
0
4,378
6,991
21,328
0
L
Surtr
8,177
1,554
503
2,081
13,233
15,385
20
4,697
8,150
701
13,354
L
Anubis
scaliburr
Anubis
11,466
779
164
2,357
10,379
5,705
0
2,081
8,250
23,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
42,755
150
Minions Killed
120
0
Camps Cleared
0
1,052,784
Distance Traveled
809,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,295
845
20
2
0
182,152
0
W
Bastet
9,986
908
12
1
0
217,836
0
L
Shiva
9,166
833
22
2
0
172,320
0
W
Vamana
10,498
954
24
2
0
231,848
0
W
Baron Samedi
10,780
980
66
6
0
212,082
0
L
Zhong Kui
8,761
796
18
2
0
163,506
0
W
Chiron
10,152
923
28
3
0
208,866
0
L
Baron Samedi
8,008
728
36
3
0
173,838
0
L
Surtr
8,931
812
15
1
0
114,663
0
L
Anubis
7,889
717
29
3
0
185,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role