Player Matchup

Cthulhu
Cthulhu
Silver II
KrunkMaztaFunk
Cthulhu
Silver II
Level 115
God Stats
1W - 4L
1,554 SR
Queue Stats
14W - 13L
1,150 MMR
Party 2
Medusa
Medusa
Silver I
MrCreamPye
Medusa
Silver I
Level 132
God Stats
10W - 4L
1,844 SR
Queue Stats
39W - 37L
1,292 MMR
Party 2
Anubis
Anubis
Silver III
xLoneSaxagex
Anubis
Silver III
Level 64
God Stats
1W - 1L
1,418 SR
Queue Stats
32W - 27L
1,388 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,605 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,358 SR
1,009 MMR
Amaterasu
Amaterasu
Silver III
HowHenny
Amaterasu
Silver III
Level 115
God Stats
30W - 43L
1,458 SR
Queue Stats
170W - 199L
1,034 MMR
Party 1
Neith
Neith
Bronze I
SantiOC714
Neith
Bronze I
Level 126
God Stats
1W - 5L
1,134 SR
Queue Stats
139W - 211L
590 MMR
Solo
Hera
Hera
Gold IV
iiBunnie
Hera
Gold IV
Level 205
God Stats
78W - 70L
1,483 SR
Queue Stats
313W - 338L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
9,120
760
5,120
9,619
7,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
MrCreamPye
Medusa
16
12 / 0 / 3
10,756
896
15,662
8,250
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
3 / 3 / 6
9,408
784
7,138
8,689
4,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
YmirNe ZhaAthenaAchillesHorus

VS

Bans
BacchusCharybdisVulcanXbalanqueBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HowHenny
Amaterasu
13
1 / 5 / 1
7,863
655
5,218
13,100
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
0 / 5 / 1
8,015
668
5,787
11,930
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
13
2 / 5 / 1
8,768
731
5,681
8,433
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
HowHenny
Amaterasu
1
5
1
0.3
W
0
0
13
6.5
W
Medusa
MrCreamPye
Medusa
12
0
3
13.5
L
Neith
0
5
1
0.1
L
Hera
2
5
1
0.5
W
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
16,686
26,558
Taken
33,463
16,571
Mitigated
16,477
8,358
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
HowHenny
Amaterasu
5,218
1,351
74
3,383
13,100
9,089
0
4,763
8,288
0
16,412
W
5,120
443
287
2,522
9,619
7,961
162
1,343
7,991
31,555
721
W
Medusa
MrCreamPye
Medusa
15,662
7,187
0
2,982
8,250
3,878
2,115
1,691
6,428
0
41,743
L
Neith
5,787
1,990
91
2,516
11,930
4,681
1,050
4,933
6,927
0
34,073
L
Hera
5,681
753
0
1,415
8,433
2,707
200
2,334
6,051
33,427
0
W
Anubis
7,138
63
0
2,567
8,689
4,732
424
2,669
5,771
48,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
24,646
174
Minions Killed
146
0
Camps Cleared
0
726,311
Distance Traveled
650,337
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,863
655
31
3
0
249,157
6
W
Cthulhu
9,120
760
49
4
0
257,287
0
W
Medusa
10,756
896
39
3
0
256,529
0
L
Neith
8,015
668
60
5
0
204,716
0
L
Hera
8,768
731
55
5
0
196,464
7
W
Anubis
9,408
784
86
7
0
212,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role