Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
ILady Vixen
Morgan Le Fay
Silver I
Level 108
God Stats
10W - 16L
1,333 SR
Queue Stats
174W - 206L
1,274 MMR
Party 2
Cthulhu
Cthulhu
Silver I
barst30
Cthulhu
Silver I
Level 109
God Stats
19W - 23L
1,644 SR
Queue Stats
174W - 205L
1,262 MMR
Party 2
Neith
Neith
Bronze IV
xXDllabloXx
Neith
Bronze IV
Level 126
God Stats
0W - 5L
1,333 SR
Queue Stats
57W - 94L
692 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,437 SR
1,076 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,487 SR
1,165 MMR
Anhur
Anhur
Silver V
Hldann
Anhur
Silver V
Level 67
God Stats
1W - 1L
1,222 SR
Queue Stats
51W - 79L
566 MMR
Solo
Cerberus
Cerberus
Gold IV
luis_palma7
Cerberus
Gold IV
Level 157
God Stats
1W - 0L
1,581 SR
Queue Stats
33W - 36L
1,460 MMR
Party 1
Discordia
Discordia
Gold III
wes_xl
Discordia
Gold III
Level 167
God Stats
12W - 8L
1,659 SR
Queue Stats
27W - 27L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ILady Vixen
Morgan Le Fay
13
1 / 9 / 4
9,787
652
12,022
17,536
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
barst30
Cthulhu
16
3 / 2 / 1
10,844
723
12,163
16,542
19,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 3
9,828
655
11,417
15,597
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaPersephoneBacchusAthenaAchilles

VS

Bans
Erlang ShenHorusSkadiIzanamiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hldann
Anhur
17
8 / 3 / 4
12,299
820
13,116
16,264
7,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
luis_palma7
Cerberus
18
2 / 0 / 13
10,706
714
13,091
21,144
22,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
wes_xl
Discordia
17
7 / 3 / 9
11,577
772
19,285
12,235
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Hldann
Anhur
8
3
4
3.33
L
Morgan Le Fay
ILady Vixen
Morgan Le Fay
1
9
4
0.33
L
Cthulhu
barst30
Cthulhu
3
2
1
1.75
W
Cerberus
luis_palma7
Cerberus
2
0
13
8.5
W
Discordia
wes_xl
Discordia
7
3
9
3.83
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
45,492
49,675
Taken
49,643
30,260
Mitigated
35,524
6,137
Healing
18,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Hldann
Anhur
13,116
7,378
0
4,488
16,264
7,393
1,717
7,768
8,496
0
49,584
L
Morgan Le Fay
ILady Vixen
Morgan Le Fay
12,022
1,146
0
2,065
17,536
5,308
0
13,693
3,361
34,702
991
L
Cthulhu
barst30
Cthulhu
12,163
1,109
348
1,695
16,542
19,716
58
7,617
8,136
43,938
0
W
Cerberus
luis_palma7
Cerberus
13,091
482
595
10,090
21,144
22,779
288
9,545
11,599
36,558
0
W
Discordia
wes_xl
Discordia
19,285
1,133
0
2,858
12,235
5,352
1,210
7,039
5,196
60,857
1,218
L
11,417
4,182
277
1,752
15,597
5,236
0
8,980
6,329
0
38,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,459
Gold Earned
34,582
183
Minions Killed
209
0
Camps Cleared
0
754,548
Distance Traveled
875,844
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,299
820
57
4
0
288,635
0
L
Morgan Le Fay
9,787
652
55
4
0
217,482
5
L
Cthulhu
10,844
723
79
5
0
315,720
2
W
Cerberus
10,706
714
80
5
0
310,078
4
W
Discordia
11,577
772
72
5
0
277,131
0
L
Neith
9,828
655
49
3
0
221,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role