Player Matchup

Terra
Terra
BabyPuncher4
Terra
Level 41
God Stats
2W - 2L
1,293 SR
Queue Stats
204W - 179L
1,429 Elo+
Party 3
Neith
Neith
I00Deez
Neith
Level 69
God Stats
1W - 0L
1,499 SR
Queue Stats
79W - 74L
1,462 Elo+
Solo
Mulan
Mulan
TheJaisoon
Mulan
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,565 Elo+
Solo
Arachne
Arachne
fallen050
Arachne
Level 78
God Stats
20W - 7L
1,804 SR
Queue Stats
61W - 53L
1,428 Elo+
Solo
Aphrodite
Aphrodite
kk4y
Aphrodite
Level 38
God Stats
16W - 8L
1,901 SR
Queue Stats
207W - 209L
1,426 Elo+
Party 3
Team Averages
Level 61
1,599 SR
1,462 Elo+

VS

Team Averages
Level 58
1,496 SR
1,498 Elo+
Chronos
Chronos
Bigblackball299
Chronos
Level 36
God Stats
2W - 2L
1,849 SR
Queue Stats
97W - 88L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FreeRuntz
Ah Muzen Cab
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 80L
1,549 Elo+
Party 2
Sobek
Sobek
Latentlebron
Sobek
Level 56
God Stats
3W - 10L
1,342 SR
Queue Stats
51W - 63L
1,388 Elo+
Solo
Arachne
Arachne
Moonlight2424
Arachne
Level 106
God Stats
13W - 14L
1,491 SR
Queue Stats
195W - 188L
1,498 Elo+
Party 1
Osiris
Osiris
ToSlowBud
Osiris
Level 46
God Stats
5W - 7L
1,298 SR
Queue Stats
98W - 84L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,781
565
3,903
11,031
7,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
I00Deez
Neith
11
1 / 1 / 0
6,370
531
3,665
5,973
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mulan
12
2 / 2 / 0
7,664
639
3,198
6,608
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
fallen050
Arachne
11
3 / 0 / 1
6,586
549
4,766
7,950
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
kk4y
Aphrodite
11
0 / 3 / 2
6,287
524
3,997
7,991
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,037
586
5,447
8,402
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
FreeRuntz
Ah Muzen Cab
11
0 / 2 / 3
6,079
507
6,471
6,595
2,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 4
6,002
500
3,987
9,572
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
13
4 / 1 / 2
6,710
559
3,912
8,509
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ToSlowBud
Osiris
6
1 / 1 / 1
5,047
421
2,409
4,441
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
9
9
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
3
3
1
1.17
L
Ah Muzen Cab
FreeRuntz
Ah Muzen Cab
0
2
3
0.75
W
Neith
I00Deez
Neith
1
1
0
1
L
1
0
4
3
L
Arachne
4
1
2
5
W
Mulan
2
2
0
1
L
Osiris
ToSlowBud
Osiris
1
1
1
1.5
W
Arachne
fallen050
Arachne
3
0
1
3.5
W
Aphrodite
kk4y
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,529
Damage
22,226
39,553
Taken
37,519
19,828
Mitigated
20,309
15,640
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,903
789
326
2,948
11,031
7,823
0
3,004
7,981
19,928
0
L
5,447
1,585
0
1,300
8,402
3,155
0
3,184
5,218
50,975
0
L
Ah Muzen Cab
FreeRuntz
Ah Muzen Cab
6,471
3,029
0
1,677
6,595
2,746
0
1,210
5,385
0
49,012
W
Neith
I00Deez
Neith
3,665
767
0
1,360
5,973
2,390
0
737
5,236
0
50,013
L
3,987
407
0
5,063
9,572
8,171
0
3,056
6,516
19,195
0
L
Arachne
3,912
3,008
0
4,397
8,509
3,516
0
429
8,080
0
49,026
W
Mulan
3,198
599
0
1,683
6,608
2,905
638
0
6,287
0
49,950
L
Osiris
ToSlowBud
Osiris
2,409
1,015
0
1,034
4,441
2,721
0
0
4,441
0
13,617
W
Arachne
fallen050
Arachne
4,766
2,883
0
5,090
7,950
3,245
0
417
7,509
0
44,941
W
Aphrodite
kk4y
Aphrodite
3,997
637
751
3,482
7,991
3,465
0
4,828
2,785
42,055
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
30,875
358
Minions Killed
314
0
Camps Cleared
0
1,144,831
Distance Traveled
1,073,799
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,781
565
30
3
0
242,938
7
L
Chronos
7,037
586
114
10
0
226,312
0
L
Ah Muzen Cab
6,079
507
82
7
0
222,488
0
W
Neith
6,370
531
92
8
0
237,270
0
L
Sobek
6,002
500
22
2
0
253,689
0
L
Arachne
6,710
559
74
6
0
268,383
0
W
Mulan
7,664
639
91
8
0
201,265
0
L
Osiris
5,047
421
22
2
0
102,927
0
W
Arachne
6,586
549
70
6
0
260,234
0
W
Aphrodite
6,287
524
75
6
0
203,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role