Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CorkscrewAce97
Danzaburou
Level 124
God Stats
4W - 1L
1,814 SR
Queue Stats
98W - 116L
1,297 Elo+
Party 1
The Morrigan
The Morrigan
TheDarkJaBv
The Morrigan
Level 82
God Stats
1W - 3L
1,503 SR
Queue Stats
182W - 178L
1,535 Elo+
Party 2
Geb
Geb
rosterjetx40
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 220L
1,538 Elo+
Party 2
Team Averages
Level 120
1,563 SR
1,474 Elo+

VS

Team Averages
Level 115
1,310 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Glemcy
Cu Chulainn
Level 104
God Stats
3W - 8L
1,500 SR
Queue Stats
70W - 72L
1,538 Elo+
Solo
Janus
Janus
GoLiYa-_-PR_
Janus
Level 121
God Stats
2W - 8L
1,131 SR
Queue Stats
108W - 114L
1,416 Elo+
Solo
Bacchus
Bacchus
Soy_Azrael_
Bacchus
Level 125
God Stats
5W - 10L
1,150 SR
Queue Stats
169W - 166L
1,504 Elo+
Solo
Nut
Nut
Zyzyks
Nut
Level 65
God Stats
2W - 4L
1,270 SR
Queue Stats
6W - 12L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 0
5,858
533
4,969
9,775
7,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
 
Arachne
9
0 / 1 / 1
4,899
445
3,032
7,435
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
CorkscrewAce97
Danzaburou
10
0 / 2 / 1
5,259
478
3,260
7,106
2,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
TheDarkJaBv
The Morrigan
10
0 / 1 / 0
5,423
493
1,016
4,116
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
5,047
459
3,266
12,858
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 3
5,405
491
3,384
6,007
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Glemcy
Cu Chulainn
11
0 / 1 / 1
5,936
540
5,757
7,464
5,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 1
6,394
581
6,690
4,965
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Soy_Azrael_
Bacchus
9
1 / 0 / 7
5,887
535
4,505
9,886
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
Zyzyks
Nut
12
4 / 1 / 1
6,978
634
6,363
6,728
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
10
10
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Arachne
 
Arachne
0
1
1
0.5
W
Fenrir
 
Fenrir
2
0
3
3.5
L
Danzaburou
CorkscrewAce97
Danzaburou
0
2
1
0.25
W
Cu Chulainn
Glemcy
Cu Chulainn
0
1
1
0.5
W
3
0
1
3.5
W
Bacchus
Soy_Azrael_
Bacchus
1
0
7
4.5
L
The Morrigan
TheDarkJaBv
The Morrigan
0
1
0
0
W
Nut
Zyzyks
Nut
4
1
1
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
26,699
41,290
Taken
35,050
23,134
Mitigated
22,167
9,351
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,969
1,263
0
2,260
9,775
7,912
0
906
8,869
0
38,851
L
Arachne
 
Arachne
3,032
2,105
0
2,593
7,435
2,789
0
2,594
4,671
0
31,383
W
Fenrir
 
Fenrir
3,384
808
0
935
6,007
2,842
0
350
5,657
0
22,841
L
Danzaburou
CorkscrewAce97
Danzaburou
3,260
1,889
169
2,198
7,106
2,698
0
901
6,205
0
37,134
W
Cu Chulainn
Glemcy
Cu Chulainn
5,757
1,158
0
626
7,464
5,453
0
0
7,464
7,627
31,957
W
6,690
892
0
1,141
4,965
1,945
0
1,076
3,889
52,467
1,393
W
Bacchus
Soy_Azrael_
Bacchus
4,505
476
0
2,368
9,886
9,241
0
1,929
7,957
17,263
0
L
The Morrigan
TheDarkJaBv
The Morrigan
1,016
164
0
500
4,116
1,537
0
2,135
1,825
39,119
0
W
Nut
Zyzyks
Nut
6,363
4,964
0
4,643
6,728
2,686
474
852
5,876
0
52,743
L
3,266
736
0
1,631
12,858
8,198
0
4,982
7,632
14,940
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
30,600
278
Minions Killed
327
0
Camps Cleared
0
1,074,214
Distance Traveled
1,049,501
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,858
533
66
6
0
217,255
0
L
Arachne
4,899
445
56
5
0
234,714
1
W
Fenrir
5,405
491
32
3
0
233,574
0
L
Danzaburou
5,259
478
62
6
0
211,890
0
W
Cu Chulainn
5,936
540
62
6
0
221,343
0
W
Janus
6,394
581
114
10
0
200,443
0
W
Bacchus
5,887
535
14
1
0
224,145
2
L
The Morrigan
5,423
493
77
7
0
197,465
0
W
Nut
6,978
634
105
10
0
169,996
0
L
Geb
5,047
459
17
2
0
212,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role