Player Matchup

Anubis
Anubis
 
Anubis
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
alelitodark
Loki
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
barbipsi
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
maxiakd
Izanami
Level 34
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 10L
1,479 Elo+
Party 2
Bake Kujira
Bake Kujira
sancril
Bake Kujira
Level 86
God Stats
2W - 3L
1,257 SR
Queue Stats
18W - 15L
1,519 Elo+
Party 2
Team Averages
Level 65
1,498 SR
1,500 Elo+

VS

Team Averages
Level 92
1,476 SR
1,471 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BBRUCE
Erlang Shen
Level 68
God Stats
9W - 15L
1,391 SR
Queue Stats
336W - 359L
1,465 Elo+
Party 1
Janus
Janus
Kaito567567
Janus
Level 69
God Stats
3W - 5L
1,339 SR
Queue Stats
364W - 363L
1,465 Elo+
Solo
Charybdis
Charybdis
That0PGuy
Charybdis
Level 115
God Stats
8W - 4L
1,568 SR
Queue Stats
215W - 218L
1,462 Elo+
Party 1
Osiris
Osiris
VegasMS
Osiris
Level 100
God Stats
26W - 22L
1,583 SR
Queue Stats
312W - 315L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 2 / 1
5,550
555
4,819
7,456
3,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,776
478
1,060
3,755
1,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
barbipsi
Nemesis
8
0 / 5 / 1
4,426
443
1,061
5,865
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
maxiakd
Izanami
9
2 / 2 / 0
5,317
532
3,858
6,042
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
sancril
Bake Kujira
7
1 / 0 / 2
5,036
504
1,648
6,396
2,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 5
6,319
632
3,367
7,756
4,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
BBRUCE
Erlang Shen
11
0 / 0 / 1
5,420
542
999
7,726
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,098
610
2,724
4,370
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
That0PGuy
Charybdis
10
4 / 2 / 1
6,302
630
7,856
5,633
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
VegasMS
Osiris
12
2 / 0 / 0
6,818
682
4,356
7,647
6,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Erlang Shen
BBRUCE
Erlang Shen
0
0
1
0.5
W
2
0
0
2
W
Charybdis
That0PGuy
Charybdis
4
2
1
2.25
W
Osiris
VegasMS
Osiris
2
0
0
2
L
0
0
0
0
L
Nemesis
barbipsi
Nemesis
0
5
1
0.1
L
Izanami
maxiakd
Izanami
2
2
0
1
L
Bake Kujira
sancril
Bake Kujira
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,446
Damage
19,302
29,514
Taken
33,132
11,689
Mitigated
18,021
5,742
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,819
120
0
2,821
7,456
3,262
0
2,990
4,164
42,920
2,080
W
Cthulhu
 
Cthulhu
3,367
530
68
2,246
7,756
4,938
426
773
6,983
21,280
329
W
Erlang Shen
BBRUCE
Erlang Shen
999
238
0
2,362
7,726
3,685
0
815
6,911
0
45,011
W
2,724
143
0
793
4,370
1,148
0
3,214
1,156
41,565
0
W
Charybdis
That0PGuy
Charybdis
7,856
5,133
0
2,108
5,633
1,820
789
1,646
3,987
0
40,703
W
Osiris
VegasMS
Osiris
4,356
1,282
0
4,090
7,647
6,430
627
0
7,647
0
51,267
L
1,060
27
0
0
3,755
1,444
0
178
3,577
0
31,347
L
Nemesis
barbipsi
Nemesis
1,061
762
0
0
5,865
1,940
0
1,431
4,434
0
12,674
L
Izanami
maxiakd
Izanami
3,858
2,666
0
1,167
6,042
2,050
0
216
5,826
0
25,538
L
Bake Kujira
sancril
Bake Kujira
1,648
481
785
969
6,396
2,993
0
858
5,538
13,380
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
30,957
233
Minions Killed
326
0
Camps Cleared
0
941,350
Distance Traveled
956,129
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,550
555
91
9
0
170,002
0
W
Cthulhu
6,319
632
21
2
0
192,273
3
W
Erlang Shen
5,420
542
65
7
0
234,501
0
W
Janus
6,098
610
80
8
0
199,591
0
W
Charybdis
6,302
630
68
7
0
150,648
0
W
Osiris
6,818
682
92
9
0
179,116
2
L
Loki
4,776
478
56
6
0
222,745
0
L
Nemesis
4,426
443
17
2
0
192,507
0
L
Izanami
5,317
532
53
5
0
170,572
0
L
Bake Kujira
5,036
504
16
2
0
185,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role