Player Matchup

Surtr
Surtr
Diamond IV
 
Surtr
Diamond IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum I
Daniel444
Bastet
Platinum I
Level 204
God Stats
7W - 7L
1,498 SR
Queue Stats
237W - 228L
1,993 MMR
Solo
Geb
Geb
Platinum II
Typhoon_S_
Geb
Platinum II
Level 158
God Stats
24W - 21L
1,612 SR
Queue Stats
183W - 172L
1,912 MMR
Party 2
Medusa
Medusa
Platinum I
nokizmo
Medusa
Platinum I
Level 164
God Stats
13W - 10L
1,850 SR
Queue Stats
101W - 81L
2,004 MMR
Party 1
Poseidon
Poseidon
Platinum II
sylvanusy420
Poseidon
Platinum II
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 21L
1,959 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,592 SR
1,874 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,616 SR
1,915 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
ANGRYMAN5656
Achilles
Platinum I
Level 155
God Stats
2W - 3L
1,602 SR
Queue Stats
124W - 112L
2,046 MMR
Solo
Nemesis
Nemesis
Diamond V
Blizzard121
Nemesis
Diamond V
Level 149
God Stats
4W - 3L
1,604 SR
Queue Stats
324W - 304L
1,980 MMR
Solo
Tiamat
Tiamat
Diamond V
Jhandg
Tiamat
Diamond V
Level 187
God Stats
3W - 3L
1,691 SR
Queue Stats
167W - 154L
2,068 MMR
Solo
Yemoja
Yemoja
Platinum III
ReturningToYou
Yemoja
Platinum III
Level 63
God Stats
42W - 48L
1,684 SR
Queue Stats
218W - 211L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 0 / 1
6,460
646
7,082
9,383
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bastet
Daniel444
Bastet
12
7 / 0 / 3
6,596
660
7,159
8,190
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 1 / 6
5,328
533
6,382
9,557
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
nokizmo
Medusa
11
0 / 1 / 4
6,107
611
8,132
9,566
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
sylvanusy420
Poseidon
13
4 / 1 / 0
6,294
629
6,609
5,484
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThanatosAresSobek

VS

Bans
CharybdisOdinHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 1
5,627
563
3,461
8,855
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ANGRYMAN5656
Achilles
10
0 / 2 / 0
5,433
543
5,082
9,917
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Blizzard121
Nemesis
10
1 / 4 / 2
5,194
519
5,397
10,412
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Jhandg
Tiamat
10
2 / 2 / 0
5,202
520
5,367
7,771
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 3
5,039
504
4,662
11,555
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
3
3
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
L
Izanami
 
Izanami
0
3
1
0.17
L
Achilles
ANGRYMAN5656
Achilles
0
2
0
0
L
Nemesis
Blizzard121
Nemesis
1
4
2
0.5
W
Bastet
Daniel444
Bastet
7
0
3
8.5
L
Tiamat
Jhandg
Tiamat
2
2
0
1
L
0
2
3
0.75
W
0
1
6
3
W
Medusa
nokizmo
Medusa
0
1
4
2
W
Poseidon
sylvanusy420
Poseidon
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,364
Damage
23,969
42,180
Taken
48,510
20,157
Mitigated
27,572
16,598
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,082
1,954
0
4,442
9,383
5,227
0
291
8,382
1,223
43,041
L
Izanami
 
Izanami
3,461
2,622
0
1,801
8,855
3,153
0
5,462
3,393
0
57,761
L
Achilles
ANGRYMAN5656
Achilles
5,082
756
0
3,956
9,917
8,166
0
415
8,596
0
37,427
L
Nemesis
Blizzard121
Nemesis
5,397
3,150
0
3,440
10,412
3,703
0
992
9,402
0
36,516
W
Bastet
Daniel444
Bastet
7,159
1,902
0
4,660
8,190
2,989
0
2,271
5,871
0
48,025
L
Tiamat
Jhandg
Tiamat
5,367
708
0
1,449
7,771
4,877
0
2,092
5,679
34,443
0
L
4,662
1,043
1,877
1,457
11,555
7,673
0
4,484
7,027
14,137
0
W
6,382
1,026
0
2,948
9,557
6,495
0
2,946
6,544
19,199
0
W
Medusa
nokizmo
Medusa
8,132
2,401
0
2,180
9,566
3,618
0
3,445
5,973
0
57,513
W
Poseidon
sylvanusy420
Poseidon
6,609
1,721
0
2,368
5,484
1,828
0
800
4,684
53,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
26,495
342
Minions Killed
309
0
Camps Cleared
0
1,091,908
Distance Traveled
978,315
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,460
646
72
7
0
203,371
1
L
Izanami
5,627
563
104
10
0
179,251
2
L
Achilles
5,433
543
67
7
0
199,959
0
L
Nemesis
5,194
519
59
6
0
227,517
0
W
Bastet
6,596
660
69
7
0
265,565
0
L
Tiamat
5,202
520
68
7
0
194,019
0
L
Yemoja
5,039
504
11
1
0
177,569
2
W
Geb
5,328
533
16
2
0
216,882
0
W
Medusa
6,107
611
100
10
0
196,428
1
W
Poseidon
6,294
629
85
9
0
209,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role