Player Matchup

Hades
Hades
RegiRust
Hades
Level 153
God Stats
5W - 4L
1,458 SR
Queue Stats
92W - 76L
1,657 Elo+
Party 1
King Arthur
King Arthur
SaintMichaelII
King Arthur
Level 158
God Stats
78W - 53L
1,590 SR
Queue Stats
215W - 176L
1,641 Elo+
Party 1
Fafnir
Fafnir
WayToGoBuddy
Fafnir
Level 121
God Stats
3W - 5L
1,330 SR
Queue Stats
45W - 29L
1,626 Elo+
Party 1
Team Averages
Level 144
1,459 SR
1,642 Elo+

VS

Team Averages
Level 134
1,602 SR
1,561 Elo+
Athena
Athena
 
Athena
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ArcheAngeI
Thor
Level 157
God Stats
1W - 1L
1,656 SR
Queue Stats
10W - 13L
1,591 Elo+
Party 2
Ra
Ra
FriedDough
Ra
Level 107
God Stats
0W - 3L
1,650 SR
Queue Stats
21W - 26L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RegiRust
Hades
13
3 / 0 / 1
8,098
810
3,377
6,375
3,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SaintMichaelII
King Arthur
12
1 / 0 / 3
7,288
729
7,665
7,732
5,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fafnir
12
0 / 0 / 4
7,379
738
5,513
6,220
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 0 / 0
6,173
617
4,504
7,124
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,661
666
2,807
7,540
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 2 / 0
6,374
637
5,467
4,218
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
0
2
0
0
L
0
2
0
0
W
Hades
RegiRust
Hades
3
0
1
3.5
W
King Arthur
SaintMichaelII
King Arthur
1
0
3
2.5
W
Fafnir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,555
Damage
12,778
20,327
Taken
18,882
16,123
Mitigated
11,683
11,834
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,504
964
0
1,228
7,124
6,663
0
2,619
4,153
11,339
72
L
2,807
151
0
409
7,540
3,184
0
3,219
4,114
0
23,156
L
5,467
621
587
587
4,218
1,836
0
1,814
2,298
28,606
566
W
Hades
RegiRust
Hades
3,377
575
719
5,123
6,375
3,974
788
3,306
2,946
36,718
0
W
King Arthur
SaintMichaelII
King Arthur
7,665
1,409
0
3,597
7,732
5,194
330
3,065
4,631
0
36,046
W
Fafnir
5,513
651
0
2,395
6,220
6,955
284
3,364
2,775
12,466
2,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,765
Gold Earned
19,208
142
Minions Killed
124
0
Camps Cleared
0
596,833
Distance Traveled
568,452
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,173
617
20
2
0
196,294
0
L
Thor
6,661
666
62
6
0
193,212
0
L
Ra
6,374
637
42
4
0
178,946
2
W
Hades
8,098
810
82
8
0
188,925
1
W
King Arthur
7,288
729
38
4
0
212,995
3
W
Fafnir
7,379
738
22
2
0
194,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role