Player Matchup

Ymir
Ymir
Mudman2
Ymir
Level 125
God Stats
7W - 5L
1,485 SR
Queue Stats
700W - 714L
1,451 Elo+
Solo
Vulcan
Vulcan
RedSkull1993877
Vulcan
Level 104
God Stats
3W - 2L
1,507 SR
Queue Stats
208W - 223L
1,442 Elo+
Solo
Bake Kujira
Bake Kujira
el_Rover
Bake Kujira
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
367W - 384L
1,355 Elo+
Solo
Da Ji
Da Ji
xoyzion
Da Ji
Level 82
God Stats
4W - 4L
1,637 SR
Queue Stats
339W - 393L
1,327 Elo+
Solo
Hachiman
Hachiman
xzKoala
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,401 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,395 Elo+

VS

Team Averages
Level 111
1,628 SR
1,451 Elo+
Janus
Janus
Dandanrlopes
Janus
Level 83
God Stats
7W - 7L
1,663 SR
Queue Stats
271W - 297L
1,395 Elo+
Solo
Amaterasu
Amaterasu
DynaMicW0LF
Amaterasu
Level 115
God Stats
2W - 4L
1,730 SR
Queue Stats
267W - 261L
1,502 Elo+
Party 1
Atlas
Atlas
ITZz Betta
Atlas
Level 129
God Stats
8W - 12L
1,747 SR
Queue Stats
373W - 370L
1,484 Elo+
Party 1
Achilles
Achilles
Zsar77
Achilles
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,440 Elo+
Solo
Khepri
Khepri
iSpeCkter X
Khepri
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 118L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mudman2
Ymir
17
7 / 3 / 10
10,289
935
7,654
12,787
11,962
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 7
9,858
896
13,052
10,484
4,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
el_Rover
Bake Kujira
14
1 / 4 / 14
8,901
809
7,591
10,139
12,303
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
xoyzion
Da Ji
12
2 / 5 / 9
8,266
751
6,219
7,810
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
xzKoala
Hachiman
17
6 / 3 / 10
10,007
910
17,840
10,269
4,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,756
705
7,026
5,451
2,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
DynaMicW0LF
Amaterasu
15
9 / 4 / 6
8,885
808
14,346
16,812
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
15
2 / 5 / 12
8,901
809
9,410
14,542
15,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Zsar77
Achilles
13
3 / 5 / 5
7,811
710
4,449
11,451
9,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
15
2 / 5 / 8
8,086
735
5,490
14,375
14,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
56
22
Kills
17
18
Deaths
22
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
Amaterasu
DynaMicW0LF
Amaterasu
9
4
6
3
L
Atlas
2
5
12
1.6
W
Ymir
Mudman2
Ymir
7
3
10
4
W
6
3
7
3.17
L
Achilles
Zsar77
Achilles
3
5
5
1.1
W
Bake Kujira
el_Rover
Bake Kujira
1
4
14
2
L
Khepri
2
5
8
1.2
W
Da Ji
xoyzion
Da Ji
2
5
9
1.3
W
Hachiman
xzKoala
Hachiman
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,356
Damage
40,721
51,489
Taken
62,631
36,904
Mitigated
58,243
13,623
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,026
102
125
379
5,451
2,654
134
3,735
1,716
18,744
0
L
Amaterasu
DynaMicW0LF
Amaterasu
14,346
3,779
888
3,502
16,812
16,137
38
9,070
7,742
0
19,558
L
Atlas
9,410
2,801
2,515
2,674
14,542
15,287
27
5,327
9,215
19,143
0
W
Ymir
Mudman2
Ymir
7,654
949
505
3,163
12,787
11,962
31
3,462
9,042
18,659
0
W
13,052
617
782
3,123
10,484
4,488
387
5,644
4,699
29,353
696
L
Achilles
Zsar77
Achilles
4,449
895
8
299
11,451
9,265
92
5,006
6,445
0
12,356
W
Bake Kujira
el_Rover
Bake Kujira
7,591
4,757
494
1,789
10,139
12,303
330
4,510
5,300
12,782
950
L
Khepri
5,490
0
96
345
14,375
14,900
0
4,195
10,180
15,585
491
W
Da Ji
xoyzion
Da Ji
6,219
1,680
93
636
7,810
3,629
0
3,661
4,021
0
7,683
W
Hachiman
xzKoala
Hachiman
17,840
9,167
625
2,413
10,269
4,522
431
4,158
5,963
0
34,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
41,439
127
Minions Killed
95
0
Camps Cleared
0
935,602
Distance Traveled
1,012,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,756
705
32
3
0
136,384
0
L
Amaterasu
8,885
808
14
1
0
225,790
0
L
Atlas
8,901
809
16
1
0
228,211
0
W
Ymir
10,289
935
24
2
0
184,651
0
W
Vulcan
9,858
896
45
4
0
215,044
0
L
Achilles
7,811
710
18
2
0
199,026
0
W
Bake Kujira
8,901
809
10
1
0
187,627
0
L
Khepri
8,086
735
15
1
0
222,926
0
W
Da Ji
8,266
751
2
0
0
149,431
0
W
Hachiman
10,007
910
46
4
0
198,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role