Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
MekkaDragon
Yemoja
Gold V
Level 86
God Stats
7W - 5L
1,547 SR
Queue Stats
48W - 68L
1,387 MMR
Solo
Janus
Janus
Gold V
RayCysim
Janus
Gold V
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 90L
1,367 MMR
Solo
Skadi
Skadi
Gold V
didyouquityet
Skadi
Gold V
Level 158
God Stats
9W - 4L
1,823 SR
Queue Stats
159W - 162L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,574 SR
1,424 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,407 SR
1,378 MMR
Zeus
Zeus
Gold III
KingGstone
Zeus
Gold III
Level 87
God Stats
5W - 3L
1,518 SR
Queue Stats
254W - 247L
1,421 MMR
Party 1
Osiris
Osiris
Gold II
Lypheus
Osiris
Gold II
Level 299
God Stats
3W - 7L
1,257 SR
Queue Stats
648W - 654L
1,370 MMR
Solo
Geb
Geb
Gold IV
PlayingWithKitty
Geb
Gold IV
Level 86
God Stats
3W - 3L
1,408 SR
Queue Stats
207W - 207L
1,366 MMR
Party 1
Ishtar
Ishtar
Silver I
SaddAidan
Ishtar
Silver I
Level 107
God Stats
5W - 10L
1,285 SR
Queue Stats
78W - 85L
1,365 MMR
Solo
Kali
Kali
Gold V
SwiftTemptation
Kali
Gold V
Level 147
God Stats
19W - 15L
1,567 SR
Queue Stats
442W - 459L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 0
3,523
705
1,999
5,564
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
 
Serqet
7
0 / 0 / 0
3,444
689
604
3,790
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Yemoja
5
0 / 0 / 0
3,356
671
1,195
3,767
1,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
RayCysim
Janus
4
0 / 0 / 0
2,822
564
0
486
88
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,155
631
4,449
3,736
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SurtrAthenaAwilix

VS

Bans
ThanatosMartichorasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,049
810
1,118
917
195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Lypheus
Osiris
7
0 / 0 / 0
3,646
729
2,958
5,569
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,567
713
1,970
5,263
2,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
SaddAidan
Ishtar
6
0 / 0 / 0
3,183
637
1,378
2,633
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,117
623
1,738
3,653
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Serqet
 
Serqet
0
0
0
0
W
0
0
0
0
W
Osiris
Lypheus
Osiris
0
0
0
0
L
Yemoja
0
0
0
0
W
0
0
0
0
L
Janus
RayCysim
Janus
0
0
0
0
W
Ishtar
SaddAidan
Ishtar
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,247
Damage
9,162
17,343
Taken
18,035
8,146
Mitigated
7,354
7,189
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,999
925
0
2,658
5,564
3,847
0
795
4,769
0
17,204
L
Serqet
 
Serqet
604
58
0
707
3,790
1,435
0
424
3,366
0
18,717
W
1,118
172
0
605
917
195
0
0
917
26,495
985
W
Osiris
Lypheus
Osiris
2,958
1,203
0
3,148
5,569
2,614
0
0
5,437
0
21,479
L
Yemoja
1,195
615
1,134
1,720
3,767
1,782
0
962
2,805
7,056
0
W
1,970
235
0
1,839
5,263
2,444
0
836
4,427
9,971
0
L
Janus
RayCysim
Janus
0
0
0
0
486
88
0
0
486
5,039
0
W
Ishtar
SaddAidan
Ishtar
1,378
844
0
1,277
2,633
698
0
208
2,315
0
19,790
W
1,738
941
0
674
3,653
1,403
0
151
3,502
0
14,950
L
4,449
1,721
0
970
3,736
994
0
897
2,839
0
21,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,300
Gold Earned
17,562
125
Minions Killed
152
0
Camps Cleared
0
469,801
Distance Traveled
550,146
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,523
705
30
6
0
101,902
0
L
Serqet
3,444
689
41
8
0
133,032
0
W
Zeus
4,049
810
45
9
0
88,583
0
W
Osiris
3,646
729
29
6
0
110,812
0
L
Yemoja
3,356
671
11
2
0
99,079
1
W
Geb
3,567
713
12
2
0
109,643
2
L
Janus
2,822
564
10
2
0
38,685
0
W
Ishtar
3,183
637
42
8
0
107,673
0
W
Kali
3,117
623
24
5
0
133,435
0
L
Skadi
3,155
631
33
7
0
97,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role