Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
Bracho00
Hercules
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,451 MMR
Solo
Thanatos
Thanatos
Silver I
Ethxn4
Thanatos
Silver I
Level 81
God Stats
2W - 3L
1,509 SR
Queue Stats
24W - 20L
1,461 MMR
Solo
Vulcan
Vulcan
Gold II
George1029
Vulcan
Gold II
Level 132
God Stats
0W - 2L
1,731 SR
Queue Stats
109W - 110L
1,466 MMR
Solo
Bacchus
Bacchus
Gold V
OneWithTheKnot
Bacchus
Gold V
Level 45
God Stats
5W - 6L
1,601 SR
Queue Stats
275W - 287L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,568 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,450 SR
1,468 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold III
Landoxp
Maui
Gold III
Level 129
God Stats
9W - 7L
1,173 SR
Queue Stats
113W - 116L
1,444 MMR
Solo
Charybdis
Charybdis
Gold III
Quan2theflang
Charybdis
Gold III
Level 142
God Stats
165W - 141L
1,526 SR
Queue Stats
436W - 433L
1,473 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
SquallFx
Tsukuyomi
Gold III
Level 116
God Stats
21W - 26L
1,470 SR
Queue Stats
156W - 158L
1,462 MMR
Solo
Ix Chel
Ix Chel
Gold III
jay_B2raw
Ix Chel
Gold III
Level 147
God Stats
11W - 9L
1,583 SR
Queue Stats
412W - 419L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 7 / 0
5,495
393
4,453
12,058
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Bracho00
Hercules
12
2 / 2 / 2
7,153
511
5,147
12,831
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Ethxn4
Thanatos
13
3 / 4 / 2
7,649
546
7,294
14,677
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vulcan
George1029
Vulcan
12
1 / 5 / 2
6,826
488
8,334
10,943
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 1 / 4
6,799
486
5,163
15,908
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Hou YiArachneHun BatzThoth

VS

Bans
LokiJormungandrBellonaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 2 / 3
8,507
608
9,191
15,035
8,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
Landoxp
Maui
13
2 / 2 / 8
8,131
581
6,853
11,863
12,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Quan2theflang
Charybdis
15
7 / 0 / 4
8,866
633
14,804
10,133
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SquallFx
Tsukuyomi
14
4 / 2 / 4
7,985
570
6,004
10,893
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
jay_B2raw
Ix Chel
16
5 / 1 / 2
9,224
659
11,120
8,109
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
19
19
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
7
0
0
W
Gilgamesh
 
Gilgamesh
1
2
3
1.25
L
Hercules
Bracho00
Hercules
2
2
2
1.5
L
Thanatos
Ethxn4
Thanatos
3
4
2
1
L
Vulcan
George1029
Vulcan
1
5
2
0.4
W
Maui
Landoxp
Maui
2
2
8
3
L
1
1
4
3
W
Charybdis
Quan2theflang
Charybdis
7
0
4
9
W
Tsukuyomi
SquallFx
Tsukuyomi
4
2
4
3
W
Ix Chel
jay_B2raw
Ix Chel
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
47,972
66,417
Taken
56,033
43,211
Mitigated
33,938
20,763
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,453
1,613
0
434
12,058
4,315
0
2,522
9,536
0
37,380
W
Gilgamesh
 
Gilgamesh
9,191
2,189
0
2,466
15,035
8,866
393
2,779
11,711
0
64,073
L
Hercules
Bracho00
Hercules
5,147
1,493
0
5,505
12,831
11,390
0
1,310
11,521
0
41,519
L
Thanatos
Ethxn4
Thanatos
7,294
1,338
0
9,504
14,677
6,719
0
2,633
12,044
0
63,958
L
Vulcan
George1029
Vulcan
8,334
330
0
715
10,943
4,146
0
6,370
4,573
50,514
221
W
Maui
Landoxp
Maui
6,853
1,602
0
1,926
11,863
12,688
213
3,350
8,423
28,150
2,359
L
5,163
1,006
0
4,605
15,908
16,641
0
4,858
11,050
14,419
348
W
Charybdis
Quan2theflang
Charybdis
14,804
7,449
0
4,920
10,133
4,645
2,679
2,403
7,730
0
78,233
W
Tsukuyomi
SquallFx
Tsukuyomi
6,004
1,608
0
3,909
10,893
4,230
0
743
10,066
0
63,740
W
Ix Chel
jay_B2raw
Ix Chel
11,120
842
540
2,776
8,109
3,509
64
4,111
3,998
85,054
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
42,713
324
Minions Killed
509
0
Camps Cleared
0
1,380,185
Distance Traveled
1,423,961
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,495
393
45
3
0
214,342
0
W
Gilgamesh
8,507
608
108
8
0
270,337
2
L
Hercules
7,153
511
66
5
0
286,803
1
L
Thanatos
7,649
546
103
7
0
291,912
1
L
Vulcan
6,826
488
92
7
0
278,387
1
W
Maui
8,131
581
24
2
0
282,892
6
L
Bacchus
6,799
486
18
1
0
308,741
0
W
Charybdis
8,866
633
121
9
0
258,465
0
W
Tsukuyomi
7,985
570
94
7
0
324,346
0
W
Ix Chel
9,224
659
162
12
0
287,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role