Player Matchup

Fenrir
Fenrir
I WreK You
Fenrir
Level 151
God Stats
5W - 2L
1,457 SR
Queue Stats
187W - 184L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SilverSurfer389
Ah Muzen Cab
Level 66
God Stats
2W - 1L
1,427 SR
Queue Stats
303W - 297L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
So_realbabe
Erlang Shen
Level 136
God Stats
4W - 10L
1,326 SR
Queue Stats
939W - 931L
1,436 Elo+
Solo
Skadi
Skadi
dumbmouse13
Skadi
Level 148
God Stats
1W - 1L
1,687 SR
Queue Stats
66W - 64L
1,492 Elo+
Solo
Ratatoskr
Ratatoskr
gnoirr
Ratatoskr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 74L
1,317 Elo+
Solo
Team Averages
Level 122
1,479 SR
1,426 Elo+

VS

Team Averages
Level 105
1,606 SR
1,439 Elo+
Zhong Kui
Zhong Kui
BugzTheMan
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,410 Elo+
Solo
Charybdis
Charybdis
GienahCygni
Charybdis
Level 85
God Stats
11W - 18L
1,948 SR
Queue Stats
690W - 728L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
QUE3NiE
Nu Wa
Level 81
God Stats
6W - 3L
1,498 SR
Queue Stats
342W - 340L
1,425 Elo+
Solo
Sol
Sol
Rasminush
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,376 Elo+
Solo
Vulcan
Vulcan
illusion2600
Vulcan
Level 149
God Stats
13W - 7L
1,584 SR
Queue Stats
673W - 698L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I WreK You
Fenrir
14
3 / 3 / 6
8,974
748
4,946
9,588
8,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SilverSurfer389
Ah Muzen Cab
20
8 / 2 / 15
11,025
919
20,087
13,058
6,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
So_realbabe
Erlang Shen
15
5 / 5 / 14
9,844
820
6,696
20,918
24,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 3 / 13
10,756
896
12,725
9,903
4,850
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ratatoskr
gnoirr
Ratatoskr
16
4 / 4 / 15
9,657
805
10,617
18,980
16,481
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BugzTheMan
Zhong Kui
15
2 / 5 / 11
8,631
719
10,169
13,599
9,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
GienahCygni
Charybdis
16
10 / 4 / 3
10,115
843
15,041
11,926
5,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
QUE3NiE
Nu Wa
13
1 / 6 / 6
8,167
681
9,160
10,180
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 9
9,725
810
8,998
13,422
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
16
0 / 5 / 15
9,186
766
16,083
10,916
6,112
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
25
Kills
17
17
Deaths
25
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BugzTheMan
Zhong Kui
2
5
11
1.5
L
Charybdis
GienahCygni
Charybdis
10
4
3
2.88
W
Fenrir
I WreK You
Fenrir
3
3
6
2
L
Nu Wa
QUE3NiE
Nu Wa
1
6
6
0.67
L
4
5
9
1.7
W
Ah Muzen Cab
SilverSurfer389
Ah Muzen Cab
8
2
15
7.75
W
Erlang Shen
So_realbabe
Erlang Shen
5
5
14
2.4
W
5
3
13
3.83
W
Ratatoskr
gnoirr
Ratatoskr
4
4
15
2.88
L
Vulcan
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,071
Damage
59,451
72,447
Taken
60,043
60,245
Mitigated
32,678
25,189
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BugzTheMan
Zhong Kui
10,169
958
881
2,441
13,599
9,816
0
0
13,599
16,232
0
L
Charybdis
GienahCygni
Charybdis
15,041
6,796
1,318
3,187
11,926
5,406
546
0
11,926
0
20,994
W
Fenrir
I WreK You
Fenrir
4,946
639
1,498
1,681
9,588
8,564
240
6,347
3,241
0
12,132
L
Nu Wa
QUE3NiE
Nu Wa
9,160
2,100
1,175
645
10,180
6,057
749
0
10,180
17,308
508
L
8,998
2,191
342
3,786
13,422
5,287
36
0
13,422
20,317
0
W
Ah Muzen Cab
SilverSurfer389
Ah Muzen Cab
20,087
3,107
68
2,696
13,058
6,238
1,736
9,440
3,618
0
51,328
W
Erlang Shen
So_realbabe
Erlang Shen
6,696
2,440
1,986
6,164
20,918
24,112
63
11,725
9,193
0
13,747
W
12,725
2,962
1,269
1,936
9,903
4,850
1,806
5,574
4,329
0
33,686
W
Ratatoskr
gnoirr
Ratatoskr
10,617
1,089
922
6,969
18,980
16,481
81
11,026
7,954
0
17,730
L
Vulcan
16,083
364
1,148
2,456
10,916
6,112
0
0
10,916
38,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
45,824
162
Minions Killed
132
0
Camps Cleared
0
1,102,687
Distance Traveled
1,031,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,631
719
16
1
0
212,168
0
L
Charybdis
10,115
843
18
2
0
203,464
0
W
Fenrir
8,974
748
18
2
0
171,530
0
L
Nu Wa
8,167
681
21
2
0
195,534
0
L
Sol
9,725
810
20
2
0
192,512
0
W
Ah Muzen Cab
11,025
919
68
6
0
247,179
0
W
Erlang Shen
9,844
820
12
1
0
222,365
0
W
Skadi
10,756
896
47
4
0
216,754
0
W
Ratatoskr
9,657
805
17
1
0
244,859
0
L
Vulcan
9,186
766
57
5
0
228,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role