Player Matchup

Charybdis
Charybdis
IMIoneyshot
Charybdis
Level 172
God Stats
3W - 6L
1,295 SR
Queue Stats
169W - 142L
1,593 Elo+
Solo
Athena
Athena
JjCarra
Athena
Level 123
God Stats
4W - 2L
1,540 SR
Queue Stats
63W - 52L
1,488 Elo+
Solo
Thor
Thor
Savage oxo
Thor
Level 107
God Stats
5W - 2L
1,747 SR
Queue Stats
29W - 23L
1,587 Elo+
Solo
Aphrodite
Aphrodite
Zombievictim181
Aphrodite
Level 140
God Stats
6W - 2L
1,897 SR
Queue Stats
406W - 384L
1,487 Elo+
Solo
Zeus
Zeus
atkocska
Zeus
Level 129
God Stats
202W - 134L
1,623 SR
Queue Stats
369W - 345L
1,502 Elo+
Solo
Team Averages
Level 134
1,621 SR
1,532 Elo+

VS

Team Averages
Level 125
1,440 SR
1,529 Elo+
Odin
Odin
BigMoose403
Odin
Level 124
God Stats
1W - 2L
1,509 SR
Queue Stats
46W - 51L
1,513 Elo+
Solo
Scylla
Scylla
Bounded Fenrir
Scylla
Level 115
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 5L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
CenterJacked
Danzaburou
Level 126
God Stats
32W - 25L
1,556 SR
Queue Stats
106W - 93L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
ChasingApexes
Ix Chel
Level 122
God Stats
0W - 3L
1,389 SR
Queue Stats
72W - 63L
1,552 Elo+
Party 1
Susano
Susano
GRIZZLY0I
Susano
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IMIoneyshot
Charybdis
13
4 / 0 / 1
7,233
658
7,097
6,354
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
JjCarra
Athena
11
3 / 0 / 2
6,723
611
4,522
8,563
8,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 5
6,560
596
6,351
9,126
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Zombievictim181
Aphrodite
11
0 / 1 / 3
6,174
561
3,080
9,743
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
3 / 2 / 1
7,385
671
4,603
5,294
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,452
587
3,302
9,124
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
5,272
479
3,129
4,301
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
CenterJacked
Danzaburou
11
1 / 1 / 0
6,275
570
5,216
6,118
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
10
0 / 2 / 1
5,177
471
4,645
8,715
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
GRIZZLY0I
Susano
11
2 / 3 / 0
5,881
535
6,181
12,577
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
2
1
0.25
L
Danzaburou
CenterJacked
Danzaburou
1
1
0
1
L
Ix Chel
0
2
1
0.25
L
Susano
GRIZZLY0I
Susano
2
3
0
0.67
W
Charybdis
IMIoneyshot
Charybdis
4
0
1
4.5
W
Athena
JjCarra
Athena
3
0
2
4
W
2
1
5
4.5
W
Aphrodite
Zombievictim181
Aphrodite
0
1
3
1.5
W
Zeus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
22,473
39,080
Taken
40,835
23,658
Mitigated
20,869
16,098
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,302
534
0
1,936
9,124
7,307
0
3,661
5,463
0
32,526
L
3,129
53
0
310
4,301
1,396
0
2,236
1,743
25,366
0
L
Danzaburou
CenterJacked
Danzaburou
5,216
1,850
0
2,368
6,118
2,279
0
885
5,233
0
53,520
L
Ix Chel
4,645
515
1,483
3,058
8,715
5,216
0
1,770
6,933
32,893
0
L
Susano
GRIZZLY0I
Susano
6,181
1,690
0
4,918
12,577
4,671
0
2,589
9,830
0
47,153
W
Charybdis
IMIoneyshot
Charybdis
7,097
3,936
0
2,208
6,354
2,408
0
1,160
5,194
0
62,607
W
Athena
JjCarra
Athena
4,522
1,210
0
1,724
8,563
8,611
0
185
7,756
32,744
2,105
W
6,351
1,851
0
3,941
9,126
3,601
13
743
8,329
0
45,090
W
Aphrodite
Zombievictim181
Aphrodite
3,080
750
3,007
4,448
9,743
6,995
0
3,712
5,828
19,967
0
W
Zeus
4,603
421
0
770
5,294
2,043
308
1,659
3,425
48,037
1,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
29,057
389
Minions Killed
325
0
Camps Cleared
0
1,106,426
Distance Traveled
1,111,425
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,452
587
70
6
0
190,949
0
L
Scylla
5,272
479
45
4
0
223,845
2
L
Danzaburou
6,275
570
84
8
0
221,401
4
L
Ix Chel
5,177
471
50
5
0
227,327
0
L
Susano
5,881
535
76
7
0
247,903
0
W
Charybdis
7,233
658
106
10
0
213,875
3
W
Athena
6,723
611
59
5
0
221,930
2
W
Thor
6,560
596
75
7
0
258,282
3
W
Aphrodite
6,174
561
40
4
0
213,330
4
W
Zeus
7,385
671
109
10
0
199,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role