Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum V
Maesunn
Atlas
Platinum V
Level 159
God Stats
49W - 51L
1,588 SR
Queue Stats
144W - 135L
1,603 MMR
Party 1
Scylla
Scylla
Gold II
NO 1796176
Scylla
Gold II
Level 66
God Stats
6W - 7L
1,701 SR
Queue Stats
192W - 187L
1,786 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,596 SR
1,630 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,623 SR
1,862 MMR
Anhur
Anhur
Masters
Jëts
Anhur
Masters
Level 104
God Stats
61W - 15L
1,869 SR
Queue Stats
190W - 72L
2,945 MMR
Solo
Ares
Ares
Gold III
WMApache5
Ares
Gold III
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 218L
1,388 MMR
Party 2
Horus
Horus
Gold IV
YankeeNY20
Horus
Gold IV
Level 174
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 262L
1,252 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 3 / 3
9,450
675
9,989
11,788
4,452
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Atlas
Maesunn
Atlas
13
0 / 5 / 4
8,745
625
8,477
18,553
18,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NO 1796176
Scylla
14
3 / 4 / 1
9,866
705
6,915
10,725
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
Ne ZhaKuzenboSobekMulanAchilles

VS

Bans
MedusaBaba YagaSurtrThothOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jëts
Anhur
17
9 / 0 / 3
12,034
860
23,255
14,058
6,407
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
3 / 2 / 7
10,099
721
8,033
14,492
13,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
15
0 / 2 / 9
9,583
685
6,392
12,970
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
3
0.83
W
Anhur
Jëts
Anhur
9
0
3
10.5
L
Atlas
Maesunn
Atlas
0
5
4
0.4
L
Scylla
NO 1796176
Scylla
3
4
1
0.88
W
Ares
3
2
7
3.25
W
Horus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
37,680
41,066
Taken
41,520
26,831
Mitigated
31,480
6,852
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,989
4,484
442
2,519
11,788
4,452
0
2,029
9,707
0
40,635
W
Anhur
Jëts
Anhur
23,255
13,704
0
5,494
14,058
6,407
2,815
4,689
9,131
0
101,224
L
Atlas
Maesunn
Atlas
8,477
2,438
0
2,754
18,553
18,952
0
4,003
13,965
15,822
1,345
L
Scylla
NO 1796176
Scylla
6,915
460
0
1,137
10,725
3,427
0
2,016
8,531
28,172
0
W
Ares
8,033
447
0
2,174
14,492
13,026
336
3,268
10,935
16,769
0
W
Horus
6,392
2,456
1,218
5,268
12,970
12,047
201
5,511
6,967
0
18,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
31,716
140
Minions Killed
178
0
Camps Cleared
0
752,101
Distance Traveled
858,584
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,450
675
67
5
0
245,691
0
W
Anhur
12,034
860
137
10
0
283,336
0
L
Atlas
8,745
625
13
1
0
250,009
4
L
Scylla
9,866
705
60
4
0
256,401
3
W
Ares
10,099
721
16
1
0
260,963
4
W
Horus
9,583
685
25
2
0
314,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role