Player Matchup

Agni
Agni
Frenetico527
Agni
Level 46
God Stats
3W - 6L
1,320 SR
Queue Stats
126W - 139L
1,390 Elo+
Solo
Anhur
Anhur
MikeRopeeni
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
zongqwai
Zhong Kui
Level 27
God Stats
4W - 8L
1,419 SR
Queue Stats
18W - 26L
1,397 Elo+
Party 2
Team Averages
Level 41
1,413 SR
1,395 Elo+

VS

Team Averages
Level 39
1,540 SR
1,402 Elo+
Izanami
Izanami
LuchiLooch
Izanami
Level 37
God Stats
20W - 14L
1,556 SR
Queue Stats
105W - 101L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
REDJELLO4354
Sun Wukong
Level 68
God Stats
48W - 26L
1,563 SR
Queue Stats
58W - 51L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
loltime69
Morgan Le Fay
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,926
687
4,867
13,400
5,904
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 8 / 4
9,046
696
11,109
13,068
5,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
zongqwai
Zhong Kui
14
4 / 4 / 1
9,236
710
9,536
13,871
12,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LuchiLooch
Izanami
16
6 / 2 / 8
10,793
830
12,950
9,351
3,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
REDJELLO4354
Sun Wukong
15
7 / 2 / 7
10,849
835
8,717
16,979
16,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
loltime69
Morgan Le Fay
13
3 / 5 / 8
9,396
723
13,579
11,631
3,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
9
Kills
16
16
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Izanami
LuchiLooch
Izanami
6
2
8
5
L
3
8
4
0.63
W
Sun Wukong
REDJELLO4354
Sun Wukong
7
2
7
5.25
W
Morgan Le Fay
loltime69
Morgan Le Fay
3
5
8
1.4
L
Zhong Kui
zongqwai
Zhong Kui
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
35,246
40,339
Taken
37,961
23,613
Mitigated
23,569
3,838
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,867
475
207
908
13,400
5,904
0
4,556
8,844
27,282
0
W
Izanami
LuchiLooch
Izanami
12,950
6,792
0
525
9,351
3,348
1,873
2,774
6,577
0
55,008
L
11,109
6,495
0
1,627
13,068
5,417
0
4,313
8,755
0
28,920
W
Sun Wukong
REDJELLO4354
Sun Wukong
8,717
647
90
1,478
16,979
16,508
240
5,858
11,037
0
28,684
W
Morgan Le Fay
loltime69
Morgan Le Fay
13,579
1,417
0
1,423
11,631
3,713
83
5,239
6,349
28,335
0
L
Zhong Kui
zongqwai
Zhong Kui
9,536
383
0
1,096
13,871
12,292
0
4,731
9,140
29,378
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
31,038
125
Minions Killed
145
0
Camps Cleared
0
636,665
Distance Traveled
707,146
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,926
687
27
2
0
227,631
0
W
Izanami
10,793
830
80
6
0
216,108
1
L
Anhur
9,046
696
36
3
0
193,922
0
W
Sun Wukong
10,849
835
39
3
0
269,583
0
W
Morgan Le Fay
9,396
723
26
2
0
221,455
2
L
Zhong Kui
9,236
710
62
5
0
215,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role