Player Matchup

Hou Yi
Hou Yi
FatalGank
Hou Yi
Level 192
God Stats
32W - 10L
1,759 SR
Queue Stats
569W - 158L
1,923 Elo+
Party 2
Zeus
Zeus
LgtCig
Zeus
Level 158
God Stats
5W - 1L
2,103 SR
Queue Stats
824W - 192L
1,940 Elo+
Party 2
Achilles
Achilles
Mrtheifzer
Achilles
Level 104
God Stats
8W - 6L
1,538 SR
Queue Stats
227W - 223L
1,515 Elo+
Solo
Team Averages
Level 151
1,800 SR
1,793 Elo+

VS

Team Averages
Level 115
1,529 SR
1,589 Elo+
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kungfumagoo
Ix Chel
Level 124
God Stats
15W - 10L
1,509 SR
Queue Stats
95W - 93L
1,598 Elo+
Party 1
Mulan
Mulan
PIayer01
Mulan
Level 68
God Stats
2W - 0L
1,578 SR
Queue Stats
74W - 55L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FatalGank
Hou Yi
12
2 / 4 / 0
7,710
643
8,771
13,064
4,434
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
LgtCig
Zeus
13
0 / 5 / 1
7,511
626
8,813
8,364
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Mrtheifzer
Achilles
11
0 / 6 / 2
7,076
590
5,594
13,223
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 0 / 11
8,960
747
8,203
11,057
9,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Kungfumagoo
Ix Chel
15
6 / 0 / 7
9,478
790
11,246
6,822
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
PIayer01
Mulan
14
6 / 2 / 7
9,183
765
11,688
14,596
11,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
11
8.5
L
Hou Yi
FatalGank
Hou Yi
2
4
0
0.5
W
Ix Chel
Kungfumagoo
Ix Chel
6
0
7
9.5
L
Zeus
LgtCig
Zeus
0
5
1
0.1
L
Achilles
Mrtheifzer
Achilles
0
6
2
0.17
W
Mulan
PIayer01
Mulan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,178
Damage
31,137
34,651
Taken
32,475
17,086
Mitigated
23,970
4,143
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,203
2,032
0
1,266
11,057
9,246
15
4,241
6,517
0
24,178
L
Hou Yi
FatalGank
Hou Yi
8,771
2,993
0
1,637
13,064
4,434
0
4,099
7,974
0
25,390
W
Ix Chel
Kungfumagoo
Ix Chel
11,246
433
1,079
1,190
6,822
3,422
102
2,042
4,770
44,273
1,172
L
Zeus
LgtCig
Zeus
8,813
427
0
500
8,364
3,715
0
1,733
5,914
29,860
63
L
Achilles
Mrtheifzer
Achilles
5,594
1,218
0
2,006
13,223
8,937
0
4,194
8,013
0
13,756
W
Mulan
PIayer01
Mulan
11,688
1,285
0
2,895
14,596
11,302
0
2,754
11,445
76
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
27,621
135
Minions Killed
163
0
Camps Cleared
0
592,358
Distance Traveled
737,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,960
747
27
2
0
265,051
0
L
Hou Yi
7,710
643
47
4
0
200,817
0
W
Ix Chel
9,478
790
83
7
0
237,751
0
L
Zeus
7,511
626
72
6
0
192,708
0
L
Achilles
7,076
590
16
1
0
198,833
0
W
Mulan
9,183
765
53
4
0
235,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role