Player Matchup

Ra
Ra
FibNjoE
Ra
Level 66
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 108L
1,540 Elo+
Solo
Nut
Nut
IcebergMan
Nut
Level 154
God Stats
2W - 2L
1,378 SR
Queue Stats
49W - 36L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Jetzu23
Sylvanus
Level 125
God Stats
35W - 31L
1,662 SR
Queue Stats
237W - 197L
1,632 Elo+
Solo
Cthulhu
Cthulhu
SliceDice
Cthulhu
Level 191
God Stats
45W - 51L
1,554 SR
Queue Stats
304W - 322L
1,524 Elo+
Solo
Da Ji
Da Ji
WoeIsHunter
Da Ji
Level 123
God Stats
0W - 1L
1,294 SR
Queue Stats
94W - 75L
1,592 Elo+
Solo
Team Averages
Level 132
1,477 SR
1,583 Elo+

VS

Team Averages
Level 162
1,495 SR
1,559 Elo+
Ymir
Ymir
Blihqy
Ymir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Surtr
Surtr
Da x TaKeOveR x
Surtr
Level 154
God Stats
2W - 0L
1,750 SR
Queue Stats
74W - 66L
1,572 Elo+
Solo
Rama
Rama
KungFuHotDog
Rama
Level 159
God Stats
6W - 6L
1,445 SR
Queue Stats
99W - 82L
1,506 Elo+
Solo
Pele
Pele
SPLITPUSHBOT
Pele
Level 162
God Stats
3W - 4L
1,436 SR
Queue Stats
255W - 216L
1,597 Elo+
Party 1
Agni
Agni
xxxsuhhdude420
Agni
Level 205
God Stats
3W - 3L
1,343 SR
Queue Stats
339W - 278L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,973
710
1,999
5,593
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 0
5,087
727
4,748
3,024
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Jetzu23
Sylvanus
8
0 / 2 / 0
4,790
684
4,789
6,464
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
SliceDice
Cthulhu
7
0 / 0 / 1
4,398
628
2,510
4,237
2,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,356
479
465
2,150
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blihqy
Ymir
8
0 / 1 / 0
4,201
600
757
6,788
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 1
4,652
665
3,547
6,804
3,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 0
3,784
541
1,015
3,294
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 1
5,266
752
3,963
6,091
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
4,720
674
3,694
3,559
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
Blihqy
Ymir
0
1
0
0
W
0
0
1
0.5
L
1
3
0
0.33
L
2
0
0
2
L
Sylvanus
Jetzu23
Sylvanus
0
2
0
0
W
0
1
0
0
W
4
0
1
4.5
L
Cthulhu
SliceDice
Cthulhu
0
0
1
0.5
L
0
0
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
12,976
21,468
Taken
26,536
11,708
Mitigated
11,351
9,884
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Blihqy
Ymir
757
26
0
2,316
6,788
3,712
0
693
6,095
13,750
0
W
3,547
1,872
0
2,473
6,804
3,494
0
3,970
2,834
480
27,130
L
1,999
358
192
2,017
5,593
2,279
0
1,954
3,365
37,913
0
L
4,748
3,689
0
2,389
3,024
1,122
0
512
2,512
0
44,576
L
Sylvanus
Jetzu23
Sylvanus
4,789
1,842
0
2,812
6,464
4,903
0
83
5,926
25,410
10,016
W
1,015
879
0
1,616
3,294
1,025
0
560
2,734
0
28,864
W
3,963
1,089
0
3,584
6,091
1,990
0
1,355
4,736
0
38,008
L
Cthulhu
SliceDice
Cthulhu
2,510
214
0
1,191
4,237
2,795
0
1,026
3,090
16,644
1,769
L
465
54
0
1,283
2,150
609
0
460
1,586
0
8,309
W
3,694
362
0
750
3,559
1,130
0
1,715
1,844
30,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
22,623
286
Minions Killed
251
0
Camps Cleared
0
568,706
Distance Traveled
728,447
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,201
600
15
2
0
144,193
0
W
Surtr
4,652
665
60
9
0
140,522
0
L
Ra
4,973
710
77
11
0
132,085
1
L
Nut
5,087
727
86
12
0
125,020
0
L
Sylvanus
4,790
684
78
11
0
118,288
2
W
Rama
3,784
541
49
7
0
128,692
0
W
Pele
5,266
752
66
9
0
158,115
0
L
Cthulhu
4,398
628
24
3
0
121,850
3
L
Da Ji
3,356
479
21
3
0
71,463
0
W
Agni
4,720
674
61
9
0
156,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role