Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AndrewFenix05
Raijin
Level 64
God Stats
9W - 7L
1,733 SR
Queue Stats
163W - 173L
1,528 Elo+
Solo
Sol
Sol
JugoWrld999
Sol
Level 99
God Stats
1W - 3L
1,141 SR
Queue Stats
7W - 16L
1,288 Elo+
Party 3
Khepri
Khepri
NextTage1835
Khepri
Level 108
God Stats
7W - 7L
1,308 SR
Queue Stats
231W - 244L
1,493 Elo+
Party 2
Team Averages
Level 90
1,437 SR
1,462 Elo+

VS

Team Averages
Level 124
1,473 SR
1,496 Elo+
Thanatos
Thanatos
 
Thanatos
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Hewie12L
Freya
Level 124
God Stats
1W - 3L
1,275 SR
Queue Stats
349W - 363L
1,493 Elo+
Party 1
Artio
Artio
SR1E0N
Artio
Level 46
God Stats
6W - 7L
1,585 SR
Queue Stats
77W - 77L
1,550 Elo+
Solo
Hera
Hera
talkingshura
Hera
Level 165
God Stats
1W - 2L
1,504 SR
Queue Stats
251W - 244L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 1
5,820
582
3,914
8,630
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
 
Charybdis
11
2 / 1 / 1
5,598
560
5,126
6,108
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 2
6,205
621
2,485
3,672
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
6,616
662
3,367
5,054
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
8
1 / 1 / 1
5,047
505
2,222
6,709
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 2 / 2
5,481
548
2,950
7,984
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
 
Mulan
10
1 / 3 / 0
5,410
541
3,689
8,358
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Hewie12L
Freya
9
0 / 2 / 2
5,056
506
3,785
7,358
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
SR1E0N
Artio
6
0 / 1 / 1
4,395
440
1,329
5,311
3,776
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 3 / 1
4,898
490
3,146
5,514
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
3
3
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
1
5.5
W
Charybdis
 
Charybdis
2
1
1
2.5
L
Thanatos
 
Thanatos
1
2
2
1
L
Mulan
 
Mulan
1
3
0
0.33
W
2
0
2
3
L
Freya
Hewie12L
Freya
0
2
2
0.5
W
1
1
1
1.5
W
Khepri
1
1
1
1.5
L
Artio
SR1E0N
Artio
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
14,899
30,173
Taken
34,525
12,328
Mitigated
16,124
15,083
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,914
1,441
0
5,962
8,630
3,593
0
916
7,670
0
34,539
W
Charybdis
 
Charybdis
5,126
2,642
0
4,120
6,108
2,494
0
2,411
3,366
0
44,716
L
Thanatos
 
Thanatos
2,950
726
0
5,895
7,984
3,425
0
967
6,895
0
42,390
L
Mulan
 
Mulan
3,689
622
0
2,394
8,358
4,724
0
3,165
5,193
0
33,816
W
2,485
321
0
985
3,672
1,367
0
1,621
2,051
44,943
747
L
Freya
Hewie12L
Freya
3,785
1,459
0
2,902
7,358
2,621
329
1,183
6,175
31,869
0
W
3,367
1,747
0
2,111
5,054
1,326
0
0
4,831
41,265
769
W
Khepri
2,222
352
0
1,905
6,709
3,548
0
2,745
3,728
13,657
0
L
Artio
SR1E0N
Artio
1,329
90
250
1,738
5,311
3,776
0
805
4,506
7,322
0
L
3,146
906
0
1,235
5,514
1,578
32
1,375
3,965
32,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,286
Gold Earned
25,240
299
Minions Killed
269
0
Camps Cleared
0
976,595
Distance Traveled
927,919
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,820
582
56
6
0
249,402
1
W
Charybdis
5,598
560
71
7
0
172,677
2
L
Thanatos
5,481
548
71
7
0
225,859
1
L
Mulan
5,410
541
65
7
0
201,668
0
W
Raijin
6,205
621
80
8
0
193,951
1
L
Freya
5,056
506
55
6
0
174,674
1
W
Sol
6,616
662
78
8
0
169,703
0
W
Khepri
5,047
505
14
1
0
190,862
4
L
Artio
4,395
440
14
1
0
132,091
3
L
Hera
4,898
490
64
6
0
193,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role