Player Matchup

Janus
Janus
Silver I
LeoShot
Janus
Silver I
Level 140
God Stats
4W - 8L
1,418 SR
Queue Stats
161W - 227L
1,202 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
alonebydefault
Erlang Shen
Silver V
Level 128
God Stats
3W - 5L
1,472 SR
Queue Stats
37W - 68L
908 MMR
Solo
Neith
Neith
Bronze IV
thony_972
Neith
Bronze IV
Level 105
God Stats
3W - 9L
1,200 SR
Queue Stats
43W - 75L
998 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,364 SR
1,036 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,606 SR
1,552 MMR
Ix Chel
Ix Chel
Gold I
 
Ix Chel
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum V
Maesunn
Atlas
Platinum V
Level 159
God Stats
49W - 51L
1,584 SR
Queue Stats
144W - 135L
1,487 MMR
Party 1
Odin
Odin
Gold II
NO 1796176
Odin
Gold II
Level 66
God Stats
42W - 22L
1,735 SR
Queue Stats
192W - 187L
1,670 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LeoShot
Janus
13
2 / 9 / 3
9,088
699
9,229
14,510
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
alonebydefault
Erlang Shen
14
5 / 5 / 2
10,345
796
12,879
18,205
13,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
thony_972
Neith
17
1 / 1 / 6
9,781
752
9,687
10,551
4,281
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AchillesNe ZhaKuzenboSobekThoth

VS

Bans
GebBastetShivaScyllaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
3 / 2 / 9
10,459
805
10,386
8,233
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
Maesunn
Atlas
14
2 / 5 / 12
9,600
738
11,954
19,848
19,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 1 / 5
11,306
870
14,981
15,392
12,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
15
15
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
2
9
3.75
L
Janus
LeoShot
Janus
2
9
3
0.39
W
Atlas
Maesunn
Atlas
2
5
12
1.6
W
10
1
5
12.5
L
Erlang Shen
alonebydefault
Erlang Shen
5
5
2
1.2
L
Neith
thony_972
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,795
Damage
37,321
43,266
Taken
43,473
23,699
Mitigated
35,108
8,950
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,386
1,676
4,949
2,614
8,233
3,519
445
1,739
6,412
48,600
0
L
Janus
LeoShot
Janus
9,229
405
242
334
14,510
6,014
0
5,762
8,249
40,868
0
W
Atlas
Maesunn
Atlas
11,954
3,831
0
4,531
19,848
19,102
32
4,259
15,463
24,639
1,549
W
14,981
2,257
0
1,750
15,392
12,487
49
3,050
12,203
0
37,801
L
Erlang Shen
alonebydefault
Erlang Shen
12,879
6,579
0
5,515
18,205
13,404
0
8,308
9,388
0
38,142
L
Neith
thony_972
Neith
9,687
2,384
0
2,859
10,551
4,281
215
6,288
3,776
0
37,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
31,365
177
Minions Killed
170
0
Camps Cleared
0
692,420
Distance Traveled
755,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,459
805
95
7
0
232,062
0
L
Janus
9,088
699
72
6
0
206,038
0
W
Atlas
9,600
738
33
3
0
236,348
0
W
Odin
11,306
870
42
3
0
286,643
0
L
Erlang Shen
10,345
796
44
3
0
251,305
0
L
Neith
9,781
752
61
5
0
235,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role