Player Matchup

Artio
Artio
H3rdr3tta
Artio
Level 91
God Stats
0W - 2L
1,380 SR
Queue Stats
82W - 74L
1,531 Elo+
Party 1
Serqet
Serqet
PinaColado
Serqet
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
298W - 322L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
RioSanity1
Xing Tian
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
189W - 188L
1,487 Elo+
Solo
Ares
Ares
nikneim
Ares
Level 150
God Stats
2W - 1L
1,773 SR
Queue Stats
160W - 194L
1,436 Elo+
Party 2
Nut
Nut
txskullhead8
Nut
Level 52
God Stats
0W - 1L
1,304 SR
Queue Stats
89W - 66L
1,558 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,497 Elo+

VS

Team Averages
Level 140
1,489 SR
1,476 Elo+
Cupid
Cupid
ArgusStronk
Cupid
Level 143
God Stats
3W - 1L
1,848 SR
Queue Stats
326W - 277L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Dominus3042
Zhong Kui
Level 101
God Stats
3W - 1L
1,708 SR
Queue Stats
88W - 71L
1,548 Elo+
Solo
Ah Puch
Ah Puch
Sargeant888
Ah Puch
Level 153
God Stats
8W - 7L
1,254 SR
Queue Stats
203W - 216L
1,384 Elo+
Solo
Artemis
Artemis
bakabuso
Artemis
Level 147
God Stats
3W - 4L
1,376 SR
Queue Stats
297W - 298L
1,496 Elo+
Solo
Arachne
Arachne
shobanakhatrisho
Arachne
Level 154
God Stats
9W - 11L
1,259 SR
Queue Stats
410W - 430L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
H3rdr3tta
Artio
11
1 / 6 / 3
7,327
733
3,702
14,282
12,346
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
PinaColado
Serqet
11
2 / 5 / 3
6,859
686
4,838
7,900
5,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
RioSanity1
Xing Tian
15
3 / 4 / 3
8,092
809
8,183
15,005
15,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
nikneim
Ares
12
0 / 4 / 6
7,035
704
6,115
11,049
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 4
6,980
698
6,985
11,527
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
8,907
891
4,890
6,886
3,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zhong Kui
Dominus3042
Zhong Kui
13
7 / 3 / 12
9,540
954
10,567
11,904
13,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Sargeant888
Ah Puch
15
2 / 0 / 16
8,997
900
13,217
4,414
2,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Artemis
bakabuso
Artemis
16
4 / 2 / 14
9,534
953
15,691
7,477
3,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 15
9,488
949
10,535
13,990
9,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
7
Kills
23
23
Deaths
7
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Zhong Kui
Dominus3042
Zhong Kui
7
3
12
4.33
L
Artio
H3rdr3tta
Artio
1
6
3
0.42
L
Serqet
PinaColado
Serqet
2
5
3
0.7
L
Xing Tian
RioSanity1
Xing Tian
3
4
3
1.13
W
Ah Puch
Sargeant888
Ah Puch
2
0
16
10
W
Artemis
bakabuso
Artemis
4
2
14
5.5
L
Ares
nikneim
Ares
0
4
6
0.75
W
5
0
15
12.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,823
Damage
54,900
59,763
Taken
44,671
52,087
Mitigated
31,824
9,138
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
1,998
3,825
2,719
6,886
3,212
1,560
2,097
4,380
0
9,247
W
Zhong Kui
Dominus3042
Zhong Kui
10,567
740
535
2,348
11,904
13,298
525
3,304
7,465
13,309
1,417
L
Artio
H3rdr3tta
Artio
3,702
876
2,237
1,944
14,282
12,346
0
4,874
9,254
13,341
0
L
Serqet
PinaColado
Serqet
4,838
81
0
0
7,900
5,011
0
3,444
4,399
0
9,168
L
Xing Tian
RioSanity1
Xing Tian
8,183
592
215
2,066
15,005
15,624
0
4,625
10,319
20,807
0
W
Ah Puch
Sargeant888
Ah Puch
13,217
1,089
0
1,062
4,414
2,078
1,152
2,147
2,123
32,324
0
W
Artemis
bakabuso
Artemis
15,691
6,587
51
520
7,477
3,857
1,493
4,369
3,018
0
31,772
L
Ares
nikneim
Ares
6,115
130
0
380
11,049
13,207
0
3,858
7,075
9,273
0
W
10,535
7,872
1,055
8,280
13,990
9,379
1,938
5,280
8,545
0
22,709
L
6,985
2,819
368
1,928
11,527
5,899
0
6,330
5,139
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
46,466
125
Minions Killed
118
0
Camps Cleared
0
776,937
Distance Traveled
953,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,907
891
8
1
0
203,799
0
W
Zhong Kui
9,540
954
7
1
0
176,952
0
L
Artio
7,327
733
23
2
0
133,348
0
L
Serqet
6,859
686
14
1
0
140,212
0
L
Xing Tian
8,092
809
25
3
0
163,796
0
W
Ah Puch
8,997
900
31
3
0
194,746
0
W
Artemis
9,534
953
42
4
0
163,849
0
L
Ares
7,035
704
7
1
0
164,792
0
W
Arachne
9,488
949
30
3
0
213,878
0
L
Nut
6,980
698
56
6
0
174,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role