Player Matchup

Achilles
Achilles
CptBilliau
Achilles
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 72L
1,619 Elo+
Party 2
Anhur
Anhur
DigTux
Anhur
Level 166
God Stats
6W - 3L
1,681 SR
Queue Stats
91W - 62L
1,579 Elo+
Party 2
Vulcan
Vulcan
Heatproofjet
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,650 Elo+
Party 2
Bastet
Bastet
TheSuperChicken
Bastet
Level 179
God Stats
3W - 3L
1,512 SR
Queue Stats
63W - 42L
1,653 Elo+
Party 2
Serqet
Serqet
Tourmby
Serqet
Level 166
God Stats
5W - 7L
1,586 SR
Queue Stats
231W - 180L
1,565 Elo+
Party 2
Team Averages
Level 160
1,556 SR
1,613 Elo+

VS

Team Averages
Level 163
1,423 SR
1,567 Elo+
Gilgamesh
Gilgamesh
DanLovesYou
Gilgamesh
Level 159
God Stats
0W - 2L
1,300 SR
Queue Stats
71W - 70L
1,562 Elo+
Solo
Ah Puch
Ah Puch
PapaLaVader
Ah Puch
Level 159
God Stats
0W - 1L
1,244 SR
Queue Stats
216W - 209L
1,555 Elo+
Party 3
Awilix
Awilix
Rem 1G
Awilix
Level 214
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 343L
1,521 Elo+
Party 3
Heimdallr
Heimdallr
TLee
Heimdallr
Level 156
God Stats
6W - 7L
1,571 SR
Queue Stats
76W - 55L
1,593 Elo+
Party 1
Fafnir
Fafnir
TheGibster
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CptBilliau
Achilles
14
1 / 1 / 1
7,746
596
10,934
15,246
9,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
DigTux
Anhur
14
3 / 1 / 1
8,616
663
6,756
10,497
4,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
12
0 / 1 / 2
7,086
545
3,606
5,394
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 3
7,832
602
7,895
10,713
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Tourmby
Serqet
13
4 / 0 / 5
7,872
606
9,622
11,273
5,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanLovesYou
Gilgamesh
13
1 / 2 / 0
7,287
561
8,574
15,775
17,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
PapaLaVader
Ah Puch
12
0 / 3 / 0
6,801
523
5,751
7,053
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Rem 1G
Awilix
12
0 / 3 / 1
6,347
488
3,950
12,118
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
TLee
Heimdallr
12
0 / 4 / 0
6,631
510
3,598
9,316
2,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
TheGibster
Fafnir
10
1 / 1 / 0
6,438
495
4,787
10,767
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
CptBilliau
Achilles
1
1
1
1.5
L
Gilgamesh
DanLovesYou
Gilgamesh
1
2
0
0.5
W
Anhur
DigTux
Anhur
3
1
1
3.5
W
Vulcan
0
1
2
1
L
Ah Puch
PapaLaVader
Ah Puch
0
3
0
0
L
Awilix
Rem 1G
Awilix
0
3
1
0.17
L
Heimdallr
TLee
Heimdallr
0
4
0
0
L
Fafnir
TheGibster
Fafnir
1
1
0
1
W
5
0
3
6.5
W
Serqet
Tourmby
Serqet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
26,660
53,123
Taken
55,029
26,057
Mitigated
37,437
19,420
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CptBilliau
Achilles
10,934
2,876
0
5,541
15,246
9,922
0
0
15,246
0
65,729
L
Gilgamesh
DanLovesYou
Gilgamesh
8,574
2,020
0
1,612
15,775
17,137
0
0
15,483
0
57,988
W
Anhur
DigTux
Anhur
6,756
4,025
0
4,235
10,497
4,488
3,071
994
9,503
0
70,229
W
Vulcan
3,606
224
0
580
5,394
1,997
0
3,617
1,401
51,101
0
L
Ah Puch
PapaLaVader
Ah Puch
5,751
86
0
1,283
7,053
2,682
0
1,585
5,122
52,843
136
L
Awilix
Rem 1G
Awilix
3,950
1,117
0
3,866
12,118
4,399
0
865
11,097
0
49,790
L
Heimdallr
TLee
Heimdallr
3,598
1,826
0
2,940
9,316
2,634
0
0
9,316
0
61,065
L
Fafnir
TheGibster
Fafnir
4,787
1,347
0
2,582
10,767
10,585
0
1,161
9,438
12,377
0
W
7,895
2,252
0
6,969
10,713
4,098
0
2,229
8,308
0
72,271
W
Serqet
Tourmby
Serqet
9,622
1,793
0
2,095
11,273
5,552
0
2,818
8,263
5
28,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,152
Gold Earned
33,504
485
Minions Killed
432
0
Camps Cleared
0
1,452,599
Distance Traveled
1,304,927
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,746
596
105
8
0
278,029
0
L
Gilgamesh
7,287
561
101
8
0
239,640
2
W
Anhur
8,616
663
118
9
0
266,226
0
W
Vulcan
7,086
545
118
9
0
271,767
3
L
Ah Puch
6,801
523
129
10
0
249,697
1
L
Awilix
6,347
488
88
7
0
295,411
0
L
Heimdallr
6,631
510
109
8
0
232,245
0
L
Fafnir
6,438
495
5
0
0
287,934
5
W
Bastet
7,832
602
106
8
0
328,909
0
W
Serqet
7,872
606
38
3
0
307,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role