Player Matchup

Medusa
Medusa
Blu177
Medusa
Level 98
God Stats
46W - 23L
1,769 SR
Queue Stats
182W - 182L
1,622 Elo+
Party 1
Bacchus
Bacchus
Zappysquid
Bacchus
Level 31
God Stats
86W - 59L
1,721 SR
Queue Stats
120W - 109L
1,640 Elo+
Party 1
Ix Chel
Ix Chel
johnfourfours
Ix Chel
Level 88
God Stats
7W - 7L
1,610 SR
Queue Stats
23W - 26L
1,571 Elo+
Party 1
Team Averages
Level 72
1,700 SR
1,611 Elo+

VS

Team Averages
Level 153
1,561 SR
1,644 Elo+
Thanatos
Thanatos
AkidoTenachi
Thanatos
Level 162
God Stats
2W - 5L
1,494 SR
Queue Stats
40W - 36L
1,569 Elo+
Solo
Ix Chel
Ix Chel
Lucasurfs
Ix Chel
Level 193
God Stats
5W - 2L
1,584 SR
Queue Stats
238W - 102L
1,787 Elo+
Solo
Mulan
Mulan
azzythemlgpro420
Mulan
Level 105
God Stats
10W - 6L
1,604 SR
Queue Stats
113W - 107L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blu177
Medusa
12
1 / 4 / 2
7,408
673
4,607
8,729
2,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Zappysquid
Bacchus
12
0 / 5 / 3
6,833
621
5,466
11,911
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
12
3 / 4 / 1
7,790
708
5,357
13,019
4,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkidoTenachi
Thanatos
15
7 / 1 / 6
9,401
855
8,434
7,447
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Lucasurfs
Ix Chel
15
3 / 2 / 8
9,156
832
11,884
8,430
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 8
8,992
817
9,501
8,669
7,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
13
13
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AkidoTenachi
Thanatos
7
1
6
10
L
Medusa
Blu177
Medusa
1
4
2
0.5
W
Ix Chel
Lucasurfs
Ix Chel
3
2
8
3.5
L
Bacchus
Zappysquid
Bacchus
0
5
3
0.3
W
3
1
8
7
L
Ix Chel
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
29,819
33,659
Taken
24,546
19,361
Mitigated
14,775
6,908
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AkidoTenachi
Thanatos
8,434
1,837
0
8,400
7,447
3,371
1,411
2,509
4,772
0
36,425
L
Medusa
Blu177
Medusa
4,607
1,475
0
337
8,729
2,592
0
1,821
6,540
0
33,791
W
Ix Chel
Lucasurfs
Ix Chel
11,884
1,598
1,211
3,218
8,430
3,925
33
3,810
4,365
45,760
850
L
Bacchus
Zappysquid
Bacchus
5,466
291
0
966
11,911
12,352
0
4,026
7,351
7,168
334
W
9,501
1,368
0
1,704
8,669
7,479
452
3,956
4,383
0
28,558
L
Ix Chel
5,357
799
1,339
4,266
13,019
4,417
0
5,097
7,366
22,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,031
Gold Earned
27,549
100
Minions Killed
175
0
Camps Cleared
0
644,753
Distance Traveled
686,040
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,401
855
39
4
0
244,743
1
L
Medusa
7,408
673
56
5
0
229,778
0
W
Ix Chel
9,156
832
91
8
0
219,416
0
L
Bacchus
6,833
621
5
0
0
218,399
0
W
Mulan
8,992
817
45
4
0
221,881
0
L
Ix Chel
7,790
708
39
4
0
196,576
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role