Player Matchup

Mercury
Mercury
Calahan
Mercury
Level 155
God Stats
7W - 4L
1,593 SR
Queue Stats
206W - 345L
1,518 Elo+
Party 1
Neith
Neith
Clammers
Neith
Level 123
God Stats
6W - 21L
1,417 SR
Queue Stats
152W - 303L
1,460 Elo+
Party 1
Chaac
Chaac
Crunkfunkskunk
Chaac
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 339L
1,440 Elo+
Party 1
Charon
Charon
Langlam
Charon
Level 192
God Stats
3W - 6L
1,614 SR
Queue Stats
263W - 442L
1,439 Elo+
Party 1
Vulcan
Vulcan
ZarithaUK
Vulcan
Level 164
God Stats
26W - 35L
1,557 SR
Queue Stats
178W - 323L
1,506 Elo+
Party 1
Team Averages
Level 157
1,536 SR
1,473 Elo+

VS

Team Averages
Level 121
1,567 SR
1,522 Elo+
Terra
Terra
 
Terra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
IconicSum533562
Neith
Level 129
God Stats
5W - 7L
1,504 SR
Queue Stats
221W - 195L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Sad Crumpet
Baron Samedi
Level 148
God Stats
3W - 1L
1,722 SR
Queue Stats
241W - 222L
1,510 Elo+
Party 2
Thor
Thor
elanonimo
Thor
Level 148
God Stats
8W - 11L
1,525 SR
Queue Stats
321W - 298L
1,578 Elo+
Solo
Anhur
Anhur
Ähmed
Anhur
Level 130
God Stats
102W - 73L
1,584 SR
Queue Stats
506W - 474L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Calahan
Mercury
8
0 / 3 / 0
4,801
436
2,638
9,988
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Clammers
Neith
11
1 / 3 / 0
5,799
527
3,043
8,334
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,448
495
3,920
11,339
11,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Langlam
Charon
9
0 / 0 / 0
5,354
487
3,704
8,921
6,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
ZarithaUK
Vulcan
10
0 / 4 / 0
5,181
471
7,168
7,541
2,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 4
6,170
561
3,388
9,974
7,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
6 / 0 / 1
6,859
624
8,645
10,074
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sad Crumpet
Baron Samedi
13
3 / 0 / 1
7,123
648
7,806
8,606
5,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
12
1 / 1 / 3
6,041
549
2,595
8,731
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Ähmed
Anhur
13
2 / 0 / 1
6,658
605
7,254
6,086
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
4
3
L
Mercury
Calahan
Mercury
0
3
0
0
L
Neith
Clammers
Neith
1
3
0
0.33
L
0
3
0
0
W
6
0
1
6.5
L
Charon
Langlam
Charon
0
0
0
0
W
Baron Samedi
Sad Crumpet
Baron Samedi
3
0
1
3.5
L
Vulcan
ZarithaUK
Vulcan
0
4
0
0
W
Thor
1
1
3
2.5
W
Anhur
Ähmed
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
29,688
46,123
Taken
43,471
26,559
Mitigated
23,092
7,425
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,388
424
2,340
4,748
9,974
7,481
0
2,364
7,465
28,730
0
L
Mercury
Calahan
Mercury
2,638
1,828
0
548
9,988
3,703
0
513
9,475
0
33,204
L
Neith
Clammers
Neith
3,043
966
0
1,472
8,334
2,199
0
621
7,713
0
47,875
L
3,920
932
0
2,691
11,339
11,879
0
7,166
4,173
0
36,765
W
8,645
1,864
0
3,345
10,074
4,275
0
5,352
4,491
0
62,893
L
Charon
Langlam
Charon
3,704
1,040
0
1,922
8,921
6,024
6
1,457
7,464
19,340
0
W
Baron Samedi
Sad Crumpet
Baron Samedi
7,806
2,036
0
5,258
8,606
5,758
0
310
8,296
52,595
1,781
L
Vulcan
ZarithaUK
Vulcan
7,168
85
0
792
7,541
2,754
0
1,396
6,145
39,972
1,177
W
Thor
2,595
694
0
5,051
8,731
3,472
0
1,014
7,662
0
56,082
W
Anhur
Ähmed
Anhur
7,254
3,436
0
2,651
6,086
2,106
0
1,234
4,852
0
57,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
32,851
308
Minions Killed
405
0
Camps Cleared
0
1,076,234
Distance Traveled
1,091,329
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,170
561
40
4
0
264,362
2
L
Mercury
4,801
436
48
4
0
243,597
0
L
Neith
5,799
527
88
8
0
195,335
0
L
Chaac
5,448
495
73
7
0
201,888
1
W
Neith
6,859
624
108
10
0
211,521
0
L
Charon
5,354
487
25
2
0
227,922
0
W
Baron Samedi
7,123
648
74
7
0
178,036
1
L
Vulcan
5,181
471
74
7
0
207,492
0
W
Thor
6,041
549
101
9
0
239,462
1
W
Anhur
6,658
605
82
7
0
197,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role