Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AlexanderGrand
Loki
Level 96
God Stats
3W - 10L
1,425 SR
Queue Stats
174W - 163L
1,560 Elo+
Solo
King Arthur
King Arthur
Skiverz
King Arthur
Level 66
God Stats
10W - 8L
1,173 SR
Queue Stats
161W - 133L
1,556 Elo+
Solo
Ares
Ares
WarioBro0613
Ares
Level 18
God Stats
3W - 4L
1,731 SR
Queue Stats
32W - 15L
1,750 Elo+
Party 1
Zeus
Zeus
zllStyleBoomllz
Zeus
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
197W - 177L
1,524 Elo+
Solo
Team Averages
Level 77
1,466 SR
1,578 Elo+

VS

Team Averages
Level 100
1,552 SR
1,610 Elo+
Ra
Ra
BigDaddyLoganUwU
Ra
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,814 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chaotic123
Tsukuyomi
Level 117
God Stats
2W - 1L
1,504 SR
Queue Stats
209W - 207L
1,548 Elo+
Party 2
Anhur
Anhur
Ironmonkey135
Anhur
Level 89
God Stats
10W - 11L
1,462 SR
Queue Stats
44W - 40L
1,520 Elo+
Solo
King Arthur
King Arthur
Luxxnn
King Arthur
Level 111
God Stats
7W - 5L
1,702 SR
Queue Stats
154W - 142L
1,588 Elo+
Party 2
Ix Chel
Ix Chel
Warmechen
Ix Chel
Level 108
God Stats
8W - 4L
1,591 SR
Queue Stats
146W - 125L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
1 / 0 / 0
3,506
701
2,270
3,963
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,327
665
459
3,104
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Skiverz
King Arthur
3
0 / 1 / 0
2,844
569
867
2,526
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,525
505
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

1
0 / 1 / 0
2,525
505
0
621
91
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,078
816
309
1,273
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Chaotic123
Tsukuyomi
6
0 / 0 / 1
3,718
744
464
2,952
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 0 / 0
3,296
659
980
2,705
749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Luxxnn
King Arthur
7
1 / 0 / 0
4,287
857
955
3,066
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Warmechen
Ix Chel
6
0 / 1 / 0
3,616
723
619
2,458
1,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
0
1
L
0
0
0
0
W
0
0
0
0
W
Tsukuyomi
Chaotic123
Tsukuyomi
0
0
1
0.5
W
0
0
0
0
W
King Arthur
Luxxnn
King Arthur
1
0
0
1
L
King Arthur
Skiverz
King Arthur
0
1
0
0
L
0
0
0
0
W
Ix Chel
Warmechen
Ix Chel
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,596
Damage
3,327
10,214
Taken
12,454
3,010
Mitigated
4,671
4,193
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,270
1,310
0
1,763
3,963
995
0
619
3,344
0
20,520
L
459
0
0
1,680
3,104
802
0
249
2,805
0
17,465
W
309
83
24
759
1,273
348
0
0
1,273
26,130
1,591
W
Tsukuyomi
Chaotic123
Tsukuyomi
464
156
0
902
2,952
1,067
0
0
2,952
0
19,923
W
980
825
0
1,261
2,705
749
0
0
2,705
0
23,656
W
King Arthur
Luxxnn
King Arthur
955
262
0
1,000
3,066
1,506
0
0
3,066
0
25,207
L
King Arthur
Skiverz
King Arthur
867
205
0
750
2,526
1,122
0
0
2,526
0
8,317
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Warmechen
Ix Chel
619
40
256
608
2,458
1,001
0
0
2,458
10,953
0
L
0
0
0
0
621
91
0
0
621
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,727
Gold Earned
18,995
82
Minions Killed
195
0
Camps Cleared
0
269,778
Distance Traveled
541,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,506
701
35
7
0
103,026
0
L
Loki
3,327
665
34
7
0
112,253
0
W
Ra
4,078
816
54
11
0
109,758
0
W
Tsukuyomi
3,718
744
43
9
0
135,672
0
W
Anhur
3,296
659
37
7
0
92,503
0
W
King Arthur
4,287
857
46
9
0
109,391
0
L
King Arthur
2,844
569
13
3
0
45,124
0
L
Ares
2,525
505
0
0
0
0
0
W
Ix Chel
3,616
723
15
3
0
94,154
0
L
Zeus
2,525
505
0
0
0
9,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role