Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
IXPR1MALXI
Bakasura
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,531 Elo+
Solo
Mulan
Mulan
Illchap0
Mulan
Level 157
God Stats
13W - 10L
1,510 SR
Queue Stats
32W - 30L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
infamuos131222
Cu Chulainn
Level 49
God Stats
0W - 2L
1,306 SR
Queue Stats
12W - 10L
1,495 Elo+
Solo
Nu Wa
Nu Wa
spacepanda23
Nu Wa
Level 190
God Stats
8W - 4L
1,604 SR
Queue Stats
497W - 493L
1,451 Elo+
Solo
Team Averages
Level 140
1,484 SR
1,501 Elo+

VS

Team Averages
Level 63
1,456 SR
1,424 Elo+
Surtr
Surtr
Owen-rw200
Surtr
Level 24
God Stats
9W - 17L
1,334 SR
Queue Stats
119W - 151L
1,274 Elo+
Party 1
Chronos
Chronos
SoloSLammer
Chronos
Level 64
God Stats
4W - 8L
1,324 SR
Queue Stats
187W - 195L
1,560 Elo+
Solo
Lancelot
Lancelot
V_For_Virginity
Lancelot
Level 47
God Stats
31W - 42L
1,420 SR
Queue Stats
245W - 273L
1,377 Elo+
Party 1
Odin
Odin
kainaluboy808
Odin
Level 145
God Stats
34W - 30L
1,620 SR
Queue Stats
1,227W - 1,187L
1,525 Elo+
Solo
Eset
Eset
wegoofin
Eset
Level 36
God Stats
12W - 8L
1,581 SR
Queue Stats
58W - 85L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 0
3,519
704
862
2,910
900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
IXPR1MALXI
Bakasura
6
0 / 0 / 0
3,241
648
1,022
5,498
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Illchap0
Mulan
5
0 / 3 / 0
2,879
576
1,213
4,708
2,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
infamuos131222
Cu Chulainn
2
0 / 2 / 0
2,688
538
590
2,365
666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,095
619
2,239
2,728
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
7
2 / 0 / 0
4,183
837
1,081
3,491
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
SoloSLammer
Chronos
6
0 / 0 / 3
3,682
736
3,668
2,361
714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
6
0 / 0 / 0
3,266
653
1,129
2,772
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
3 / 0 / 0
4,247
849
1,664
3,432
1,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
7
0 / 0 / 0
3,622
724
1,442
1,446
343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Bakasura
IXPR1MALXI
Bakasura
0
0
0
0
L
Mulan
Illchap0
Mulan
0
3
0
0
W
Surtr
2
0
0
2
W
Chronos
SoloSLammer
Chronos
0
0
3
1.5
W
Lancelot
0
0
0
0
L
Cu Chulainn
infamuos131222
Cu Chulainn
0
2
0
0
W
3
0
0
3
L
0
0
0
0
W
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,926
Damage
8,984
18,209
Taken
13,502
7,236
Mitigated
5,166
6,010
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
862
488
0
1,090
2,910
900
0
842
2,068
0
19,055
L
Bakasura
IXPR1MALXI
Bakasura
1,022
778
0
1,825
5,498
2,260
0
898
4,600
0
16,682
L
Mulan
Illchap0
Mulan
1,213
319
0
971
4,708
2,656
0
1,678
3,030
0
9,072
W
Surtr
1,081
519
0
1,209
3,491
1,273
143
84
3,407
584
19,489
W
Chronos
SoloSLammer
Chronos
3,668
2,005
0
1,032
2,361
714
0
794
1,527
21,330
6,759
W
Lancelot
1,129
348
0
1,600
2,772
920
0
109
2,612
0
14,823
L
Cu Chulainn
infamuos131222
Cu Chulainn
590
224
0
313
2,365
666
0
66
2,299
0
4,797
W
1,664
514
0
1,550
3,432
1,916
0
1,143
2,209
0
10,360
L
2,239
998
0
1,811
2,728
754
0
1,272
1,456
17,066
1,134
W
Eset
1,442
98
0
768
1,446
343
0
86
1,360
21,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,422
Gold Earned
19,000
140
Minions Killed
160
0
Camps Cleared
0
441,743
Distance Traveled
510,349
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,519
704
41
8
0
87,713
1
L
Bakasura
3,241
648
45
9
0
122,960
0
L
Mulan
2,879
576
12
2
0
104,406
0
W
Surtr
4,183
837
31
6
0
87,530
0
W
Chronos
3,682
736
47
9
0
91,029
0
W
Lancelot
3,266
653
31
6
0
123,100
1
L
Cu Chulainn
2,688
538
10
2
0
36,812
0
W
Odin
4,247
849
12
2
0
114,103
2
L
Nu Wa
3,095
619
32
6
0
89,852
0
W
Eset
3,622
724
39
8
0
94,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role