Player Matchup

Martichoras
Martichoras
FFC Yohatime
Martichoras
Level 68
God Stats
2W - 2L
1,544 SR
Queue Stats
8W - 11L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Gigorobot92
Sylvanus
Level 28
God Stats
9W - 4L
1,722 SR
Queue Stats
22W - 31L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
HenerRs
Jormungandr
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
20W - 9L
1,668 Elo+
Solo
Arachne
Arachne
saymon91
Arachne
Level 34
God Stats
8W - 7L
1,587 SR
Queue Stats
41W - 53L
1,412 Elo+
Party 2
Vulcan
Vulcan
РПИпфупувфриувф
Vulcan
Level 59
God Stats
3W - 4L
1,469 SR
Queue Stats
64W - 82L
1,426 Elo+
Solo
Team Averages
Level 68
1,608 SR
1,499 Elo+

VS

Team Averages
Level 69
1,429 SR
1,515 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alex_o_lotl
Baron Samedi
Level 125
God Stats
19W - 19L
1,523 SR
Queue Stats
517W - 521L
1,485 Elo+
Solo
Izanami
Izanami
Dangess
Izanami
Level 64
God Stats
0W - 3L
1,283 SR
Queue Stats
51W - 37L
1,556 Elo+
Party 1
Charon
Charon
GenetiK Rage
Charon
Level 83
God Stats
16W - 15L
1,553 SR
Queue Stats
1,093W - 1,078L
1,488 Elo+
Solo
Thor
Thor
mefa_9
Thor
Level 26
God Stats
1W - 4L
1,288 SR
Queue Stats
71W - 65L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FFC Yohatime
Martichoras
12
1 / 1 / 7
7,221
516
7,216
12,142
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
Gigorobot92
Sylvanus
12
0 / 1 / 8
7,586
542
4,785
15,948
13,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
HenerRs
Jormungandr
15
7 / 0 / 5
9,574
684
12,106
11,314
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
saymon91
Arachne
13
4 / 4 / 2
7,443
532
4,140
12,401
5,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 6
7,413
530
10,217
7,668
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 3 / 3
7,606
543
11,356
9,678
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Alex_o_lotl
Baron Samedi
12
0 / 2 / 1
6,573
470
3,760
8,541
4,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Dangess
Izanami
13
3 / 3 / 1
7,545
539
14,809
10,378
3,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
10
0 / 3 / 6
6,565
469
7,128
16,414
12,045
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
mefa_9
Thor
13
3 / 2 / 2
6,964
497
2,881
13,268
5,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
13
Kills
9
9
Deaths
13
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
3
1.5
L
Baron Samedi
Alex_o_lotl
Baron Samedi
0
2
1
0.25
L
Izanami
Dangess
Izanami
3
3
1
1.17
W
Martichoras
FFC Yohatime
Martichoras
1
1
7
4.5
L
Charon
0
3
6
1
W
Sylvanus
Gigorobot92
Sylvanus
0
1
8
4
W
Jormungandr
HenerRs
Jormungandr
7
0
5
9.5
L
Thor
mefa_9
Thor
3
2
2
2
W
Arachne
saymon91
Arachne
4
4
2
1.25
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,464
Damage
39,934
59,473
Taken
58,279
36,762
Mitigated
29,853
26,668
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,356
840
369
2,231
9,678
3,646
220
6,430
3,248
60,936
3,063
L
Baron Samedi
Alex_o_lotl
Baron Samedi
3,760
152
641
2,820
8,541
4,701
515
4,966
3,575
40,730
0
L
Izanami
Dangess
Izanami
14,809
10,585
0
3,498
10,378
3,898
733
4,006
6,372
0
69,969
W
Martichoras
FFC Yohatime
Martichoras
7,216
2,960
0
2,732
12,142
5,289
303
3,186
8,956
0
49,920
L
Charon
7,128
1,289
0
2,142
16,414
12,045
94
6,511
9,903
23,497
0
W
Sylvanus
Gigorobot92
Sylvanus
4,785
1,196
5,030
6,685
15,948
13,576
376
6,658
9,290
23,156
1,727
W
Jormungandr
HenerRs
Jormungandr
12,106
2,599
0
6,407
11,314
8,874
425
2,864
8,450
69,335
2,337
L
Thor
mefa_9
Thor
2,881
392
0
4,785
13,268
5,563
0
5,010
8,258
0
44,072
W
Arachne
saymon91
Arachne
4,140
2,070
0
4,420
12,401
5,462
0
4,265
8,136
0
55,416
W
10,217
0
0
1,394
7,668
3,561
370
4,913
2,755
53,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
35,253
392
Minions Killed
368
0
Camps Cleared
0
1,384,775
Distance Traveled
1,306,954
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,606
543
86
6
0
248,169
6
L
Baron Samedi
6,573
470
69
5
0
226,675
3
L
Izanami
7,545
539
119
9
0
259,110
0
W
Martichoras
7,221
516
75
5
0
279,614
0
L
Charon
6,565
469
21
2
0
278,361
4
W
Sylvanus
7,586
542
36
3
0
265,645
0
W
Jormungandr
9,574
684
115
8
0
275,557
0
L
Thor
6,964
497
73
5
0
294,639
0
W
Arachne
7,443
532
85
6
0
282,019
3
W
Vulcan
7,413
530
81
6
0
281,940
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role