Player Matchup

Sylvanus
Sylvanus
AIGuayaba
Sylvanus
Level 108
God Stats
0W - 2L
1,350 SR
Queue Stats
33W - 20L
1,585 Elo+
Solo
Discordia
Discordia
Svilaro95
Discordia
Level 122
God Stats
13W - 13L
1,498 SR
Queue Stats
166W - 161L
1,462 Elo+
Solo
Martichoras
Martichoras
UnidadX
Martichoras
Level 169
God Stats
36W - 39L
1,406 SR
Queue Stats
463W - 493L
1,543 Elo+
Solo
Team Averages
Level 133
1,418 SR
1,530 Elo+

VS

Team Averages
Level 140
1,450 SR
1,503 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
XKillerJay
Hades
Level 124
God Stats
25W - 24L
1,349 SR
Queue Stats
253W - 257L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AIGuayaba
Sylvanus
12
0 / 1 / 0
6,620
602
3,710
8,996
8,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Svilaro95
Discordia
10
1 / 4 / 0
6,693
608
3,170
7,778
2,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
UnidadX
Martichoras
13
0 / 1 / 0
7,323
666
4,688
4,620
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 0 / 5
7,682
698
5,460
7,977
3,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Achilles
 
Achilles
12
1 / 1 / 3
7,252
659
3,610
7,979
8,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
14
4 / 0 / 2
8,745
795
9,176
6,458
3,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
5
3.5
W
Achilles
 
Achilles
1
1
3
2.5
L
Sylvanus
AIGuayaba
Sylvanus
0
1
0
0
L
Discordia
Svilaro95
Discordia
1
4
0
0.25
L
Martichoras
UnidadX
Martichoras
0
1
0
0
W
Hades
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
18,246
21,394
Taken
22,414
12,829
Mitigated
14,720
4,255
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,460
199
0
1,397
7,977
3,365
0
1,971
6,006
0
28,120
W
Achilles
 
Achilles
3,610
202
0
828
7,979
8,066
0
2,620
5,359
0
13,419
L
Sylvanus
AIGuayaba
Sylvanus
3,710
1,233
769
1,370
8,996
8,013
0
3,145
5,794
12,337
0
L
Discordia
Svilaro95
Discordia
3,170
181
29
676
7,778
2,859
0
4,799
2,865
12,449
0
L
Martichoras
UnidadX
Martichoras
4,688
1,857
0
1,411
4,620
1,957
0
748
3,853
0
44,120
W
Hades
9,176
394
268
2,913
6,458
3,289
0
2,347
4,111
47,947
2,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
23,679
122
Minions Killed
170
0
Camps Cleared
0
521,810
Distance Traveled
651,493
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,682
698
54
5
0
203,878
6
W
Achilles
7,252
659
21
2
0
215,285
0
L
Sylvanus
6,620
602
19
2
0
199,011
2
L
Discordia
6,693
608
28
3
0
127,954
0
L
Martichoras
7,323
666
75
7
0
194,845
2
W
Hades
8,745
795
95
9
0
232,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role