Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Leal0012
Gilgamesh
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,344 MMR
Party 1
Neith
Neith
Bronze III
Ponchokonos7108
Neith
Bronze III
Level 42
God Stats
1W - 0L
1,517 SR
Queue Stats
4W - 5L
1,382 MMR
Party 1
Cthulhu
Cthulhu
Silver III
SER3423
Cthulhu
Silver III
Level 49
God Stats
1W - 0L
1,230 SR
Queue Stats
5W - 5L
1,410 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 46
1,415 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 170
1,372 SR
1,221 MMR
Ullr
Ullr
Silver I
Apollonysus
Ullr
Silver I
Level 211
God Stats
13W - 12L
1,412 SR
Queue Stats
364W - 439L
1,208 MMR
Solo
Kukulkan
Kukulkan
Silver I
Prettylord J
Kukulkan
Silver I
Level 122
God Stats
4W - 11L
1,220 SR
Queue Stats
242W - 355L
1,219 MMR
Solo
Bastet
Bastet
Gold V
mike2406
Bastet
Gold V
Level 178
God Stats
9W - 9L
1,483 SR
Queue Stats
360W - 419L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leal0012
Gilgamesh
15
1 / 2 / 7
10,251
732
7,217
16,940
14,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 2
10,936
781
7,924
11,927
5,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SER3423
Cthulhu
17
3 / 2 / 5
10,671
762
11,290
12,150
10,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
NikeNoxVulcanAwilixMulan

VS

Bans
HorusSurtrEsetCu ChulainnAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,730
481
0
1,940
379
Kukulkan
Prettylord J
Kukulkan
16
2 / 4 / 3
10,422
744
13,529
13,790
7,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
mike2406
Bastet
15
4 / 5 / 2
10,390
742
10,392
14,509
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
6
6
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Gilgamesh
Leal0012
Gilgamesh
1
2
7
2.25
W
5
2
2
3
L
Kukulkan
Prettylord J
Kukulkan
2
4
3
0.88
W
Cthulhu
SER3423
Cthulhu
3
2
5
2.75
L
Bastet
mike2406
Bastet
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
23,921
41,017
Taken
30,239
29,712
Mitigated
13,926
8,796
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,940
379
0
1,416
476
0
0
W
Gilgamesh
Leal0012
Gilgamesh
7,217
1,394
0
4,046
16,940
14,037
383
4,887
11,043
0
49,447
W
7,924
3,503
0
3,040
11,927
5,340
2,223
3,869
8,058
0
51,282
L
Kukulkan
Prettylord J
Kukulkan
13,529
415
265
2,797
13,790
7,017
739
4,260
9,450
52,545
654
W
Cthulhu
SER3423
Cthulhu
11,290
973
78
1,632
12,150
10,335
224
4,768
7,382
40,880
720
L
Bastet
mike2406
Bastet
10,392
2,684
0
1,664
14,509
6,530
416
4,734
9,638
0
34,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,858
Gold Earned
27,542
211
Minions Killed
145
0
Camps Cleared
0
766,804
Distance Traveled
461,482
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,730
481
0
0
0
870
0
W
Gilgamesh
10,251
732
80
6
0
255,349
0
W
Neith
10,936
781
73
5
0
231,231
0
L
Kukulkan
10,422
744
92
7
0
224,918
0
W
Cthulhu
10,671
762
58
4
0
280,224
4
L
Bastet
10,390
742
53
4
0
235,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role