Player Matchup

Nemesis
Nemesis
Adruano9977
Nemesis
Level 60
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MagiCano4515
Zeus
Level 158
God Stats
4W - 1L
1,601 SR
Queue Stats
240W - 143L
1,601 Elo+
Party 1
Tyr
Tyr
Nоcturnal
Tyr
Level 193
God Stats
3W - 0L
1,500 SR
Queue Stats
289W - 130L
1,771 Elo+
Party 1
Team Averages
Level 137
1,460 SR
1,624 Elo+

VS

Team Averages
Level 42
1,427 SR
1,326 Elo+
Nemesis
Nemesis
Itsalswhsn
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,406 Elo+
Solo
Surtr
Surtr
MELVYNZAURIO
Surtr
Level 63
God Stats
12W - 13L
1,531 SR
Queue Stats
455W - 557L
1,396 Elo+
Party 2
Scylla
Scylla
pinukake
Scylla
Level 18
God Stats
5W - 16L
1,251 SR
Queue Stats
28W - 84L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adruano9977
Nemesis
13
3 / 0 / 13
8,456
846
5,355
4,253
2,031
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
10 / 1 / 7
9,781
978
15,161
6,831
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 2 / 13
9,273
927
14,935
11,233
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Itsalswhsn
Nemesis
10
1 / 6 / 1
6,476
648
4,005
13,383
6,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 2
7,408
741
4,871
17,066
13,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
pinukake
Scylla
11
0 / 10 / 2
6,563
656
3,049
12,689
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
21
Kills
2
3
Deaths
21
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adruano9977
Nemesis
3
0
13
9.5
L
Nemesis
Itsalswhsn
Nemesis
1
6
1
0.25
L
1
5
2
0.4
W
10
1
7
13.5
W
8
2
13
7.25
L
Scylla
pinukake
Scylla
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
11,925
22,317
Taken
43,138
10,363
Mitigated
23,814
7,176
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adruano9977
Nemesis
5,355
1,479
0
1,694
4,253
2,031
1,164
1,455
2,721
0
23,468
L
Nemesis
Itsalswhsn
Nemesis
4,005
1,293
0
1,020
13,383
6,089
0
3,514
9,121
0
13,894
L
4,871
1,259
0
1,811
17,066
13,801
0
7,527
9,315
497
19,058
W
15,161
3,675
85
3,360
6,831
2,668
732
1,019
5,648
52,062
0
W
14,935
2,587
0
2,037
11,233
5,664
826
775
9,301
502
27,140
L
Scylla
pinukake
Scylla
3,049
703
0
120
12,689
3,924
0
4,451
7,623
15,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
20,447
143
Minions Killed
70
0
Camps Cleared
0
606,980
Distance Traveled
406,883
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,456
846
36
4
0
225,578
0
L
Nemesis
6,476
648
14
1
0
149,931
0
L
Surtr
7,408
741
31
3
0
140,965
0
W
Zeus
9,781
978
80
8
0
185,690
1
W
Tyr
9,273
927
27
3
0
195,712
0
L
Scylla
6,563
656
25
3
0
115,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role