Player Matchup

Cerberus
Cerberus
BoiToyAsh
Cerberus
Level 87
God Stats
4W - 3L
1,500 SR
Queue Stats
134W - 104L
1,527 Elo+
Solo
Ymir
Ymir
BrianYii
Ymir
Level 49
God Stats
140W - 135L
1,547 SR
Queue Stats
240W - 236L
1,462 Elo+
Party 1
Mercury
Mercury
E1DERZTR0N1C
Mercury
Level 67
God Stats
4W - 13L
1,196 SR
Queue Stats
252W - 271L
1,441 Elo+
Solo
Hachiman
Hachiman
SlamBarsGetPRs
Hachiman
Level 103
God Stats
1W - 2L
1,722 SR
Queue Stats
82W - 54L
1,489 Elo+
Solo
Discordia
Discordia
Xnayeli_Xx
Discordia
Level 68
God Stats
117W - 103L
1,537 SR
Queue Stats
307W - 324L
1,462 Elo+
Party 1
Team Averages
Level 75
1,501 SR
1,476 Elo+

VS

Team Averages
Level 70
1,637 SR
1,560 Elo+
Sylvanus
Sylvanus
GetKilledKid
Sylvanus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
Liisen
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 128L
1,497 Elo+
Solo
Amaterasu
Amaterasu
YaBoiJordy
Amaterasu
Level 73
God Stats
1W - 0L
1,823 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 2
Poseidon
Poseidon
xXDannyPhan7omX
Poseidon
Level 80
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 21L
1,400 Elo+
Solo
Sol
Sol
xstagasaurusx
Sol
Level 17
God Stats
4W - 5L
1,653 SR
Queue Stats
5W - 5L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoiToyAsh
Cerberus
13
0 / 1 / 6
8,864
521
3,311
13,762
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
16
4 / 5 / 0
10,164
598
13,215
15,201
7,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
E1DERZTR0N1C
Mercury
14
0 / 2 / 0
8,134
478
1,106
18,147
7,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
17
8 / 1 / 0
10,644
626
18,305
11,591
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Xnayeli_Xx
Discordia
15
1 / 2 / 0
8,745
514
4,130
7,984
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GetKilledKid
Sylvanus
13
2 / 1 / 4
9,021
531
7,147
14,135
13,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Liisen
Ao Kuang
14
4 / 4 / 3
8,665
510
7,698
18,789
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
YaBoiJordy
Amaterasu
14
1 / 1 / 2
8,727
513
4,216
12,855
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
16
4 / 2 / 2
9,799
576
7,821
9,161
3,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 0
7,678
452
5,981
11,752
3,868
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
13
Kills
11
11
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoiToyAsh
Cerberus
0
1
6
3
L
Ymir
4
5
0
0.8
L
Mercury
E1DERZTR0N1C
Mercury
0
2
0
0
W
Sylvanus
GetKilledKid
Sylvanus
2
1
4
4
W
Ao Kuang
Liisen
Ao Kuang
4
4
3
1.38
L
Hachiman
8
1
0
8
L
Discordia
Xnayeli_Xx
Discordia
1
2
0
0.5
W
Amaterasu
YaBoiJordy
Amaterasu
1
1
2
2
W
Poseidon
4
2
2
2.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
32,863
66,685
Taken
66,692
35,619
Mitigated
39,062
24,468
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoiToyAsh
Cerberus
3,311
268
0
4,963
13,762
12,941
419
8,503
5,139
31,862
2,496
L
Ymir
13,215
2,038
0
1,910
15,201
7,724
752
6,850
7,667
68,523
1,312
L
Mercury
E1DERZTR0N1C
Mercury
1,106
723
0
7,907
18,147
7,507
0
2,060
16,041
0
78,621
W
Sylvanus
GetKilledKid
Sylvanus
7,147
2,033
2,992
6,266
14,135
13,820
430
3,392
10,559
34,188
1,057
W
Ao Kuang
Liisen
Ao Kuang
7,698
2,546
0
5,082
18,789
7,764
13
4,995
13,554
57,055
247
L
Hachiman
18,305
13,673
0
8,224
11,591
4,939
0
6,013
5,502
0
104,820
L
Discordia
Xnayeli_Xx
Discordia
4,130
46
0
1,464
7,984
2,508
1,428
4,382
3,218
59,075
0
W
Amaterasu
YaBoiJordy
Amaterasu
4,216
1,644
0
5,792
12,855
10,390
954
5,013
7,273
0
40,117
W
Poseidon
7,821
1,199
0
824
9,161
3,220
530
4,627
3,948
73,013
267
W
5,981
2,981
0
2,055
11,752
3,868
0
747
11,005
54,835
3,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
43,890
542
Minions Killed
415
0
Camps Cleared
0
1,661,091
Distance Traveled
1,694,570
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,864
521
70
4
0
343,133
0
L
Ymir
10,164
598
125
7
0
279,250
4
L
Mercury
8,134
478
98
6
0
396,233
0
W
Sylvanus
9,021
531
33
2
0
360,720
4
W
Ao Kuang
8,665
510
76
4
0
347,370
0
L
Hachiman
10,644
626
139
8
0
299,011
0
L
Discordia
8,745
514
110
6
0
343,464
0
W
Amaterasu
8,727
513
76
4
0
290,726
0
W
Poseidon
9,799
576
128
8
0
374,895
0
W
Sol
7,678
452
102
6
0
320,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role